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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using OpenMetaverse;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Threading;
- using pCampBot.Interfaces;
- namespace pCampBot
- {
- /// <summary>
- /// Click (grab) on random objects in the scene.
- /// </summary>
- /// <remarks>
- /// The viewer itself does not give the option of grabbing objects that haven't been signalled as grabbable.
- /// </remarks>
- public class GrabbingBehaviour : AbstractBehaviour
- {
- public GrabbingBehaviour()
- {
- AbbreviatedName = "g";
- Name = "Grabbing";
- }
- public override void Action()
- {
- Dictionary<UUID, Primitive> objects = Bot.Objects;
- if (objects.Count <= 0)
- return;
- Primitive prim = objects.ElementAt(Bot.Random.Next(0, objects.Count - 1)).Value;
- // This appears to be a typical message sent when a viewer user clicks a clickable object
- Bot.Client.Self.Grab(prim.LocalID);
- Bot.Client.Self.GrabUpdate(prim.ID, Vector3.Zero);
- Bot.Client.Self.DeGrab(prim.LocalID);
- Thread.Sleep(1000);
- }
- }
- }
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