dahlia 7bd42fc42f Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented %!s(int64=10) %!d(string=hai) anos
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Application 0875050161 Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using. %!s(int64=10) %!d(string=hai) anos
ClientStack 32e9c16957 Merge branch 'justincc-master' %!s(int64=10) %!d(string=hai) anos
CoreModules 2cf7478b9a Merge branch 'justincc-master' %!s(int64=10) %!d(string=hai) anos
DataSnapshot 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable. %!s(int64=11) %!d(string=hai) anos
Framework 7bd42fc42f Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented %!s(int64=10) %!d(string=hai) anos
OptionalModules af58631f00 rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets. %!s(int64=10) %!d(string=hai) anos
Physics 239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical %!s(int64=10) %!d(string=hai) anos
RegionCombinerModule 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev %!s(int64=11) %!d(string=hai) anos
ReplaceableModules ec1a5d8933 Some module reshuffling, no user functionality yet %!s(int64=15) %!d(string=hai) anos
ScriptEngine e9454d4672 Following on from 50ea2e0, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check %!s(int64=10) %!d(string=hai) anos
UserStatistics 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev %!s(int64=11) %!d(string=hai) anos