PGSQLSimulationData.cs 125 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Data;
  30. using System.Drawing;
  31. using System.IO;
  32. using System.Reflection;
  33. using log4net;
  34. using OpenMetaverse;
  35. using OpenSim.Framework;
  36. using OpenSim.Region.Framework.Interfaces;
  37. using OpenSim.Region.Framework.Scenes;
  38. using Npgsql;
  39. namespace OpenSim.Data.PGSQL
  40. {
  41. /// <summary>
  42. /// A PGSQL Interface for the Region Server.
  43. /// </summary>
  44. public class PGSQLSimulationData : ISimulationDataStore
  45. {
  46. private const string _migrationStore = "RegionStore";
  47. // private static FileSystemDataStore Instance = new FileSystemDataStore();
  48. private static readonly ILog _Log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  49. /// <summary>
  50. /// The database manager
  51. /// </summary>
  52. private PGSQLManager _Database;
  53. private string m_connectionString;
  54. protected virtual Assembly Assembly
  55. {
  56. get { return GetType().Assembly; }
  57. }
  58. public PGSQLSimulationData()
  59. {
  60. }
  61. public PGSQLSimulationData(string connectionString)
  62. {
  63. Initialise(connectionString);
  64. }
  65. /// <summary>
  66. /// Initialises the region datastore
  67. /// </summary>
  68. /// <param name="connectionString">The connection string.</param>
  69. public void Initialise(string connectionString)
  70. {
  71. m_connectionString = connectionString;
  72. _Database = new PGSQLManager(connectionString);
  73. using (NpgsqlConnection conn = new NpgsqlConnection(connectionString))
  74. {
  75. conn.Open();
  76. //New Migration settings
  77. Migration m = new Migration(conn, Assembly, "RegionStore");
  78. m.Update();
  79. }
  80. }
  81. /// <summary>
  82. /// Dispose the database
  83. /// </summary>
  84. public void Dispose() { }
  85. #region SceneObjectGroup region for loading and Store of the scene.
  86. /// <summary>
  87. /// Loads the objects present in the region.
  88. /// </summary>
  89. /// <param name="regionUUID">The region UUID.</param>
  90. /// <returns></returns>
  91. public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
  92. {
  93. UUID lastGroupID = UUID.Zero;
  94. Dictionary<UUID, SceneObjectPart> prims = new Dictionary<UUID, SceneObjectPart>();
  95. Dictionary<UUID, SceneObjectGroup> objects = new Dictionary<UUID, SceneObjectGroup>();
  96. SceneObjectGroup grp = null;
  97. string sql = @"SELECT *,
  98. CASE WHEN prims.""UUID"" = prims.""SceneGroupID"" THEN 0 ELSE 1 END as sort
  99. FROM prims
  100. LEFT JOIN primshapes ON prims.""UUID"" = primshapes.""UUID""
  101. WHERE ""RegionUUID"" = :RegionUUID
  102. ORDER BY ""SceneGroupID"" asc, sort asc, ""LinkNumber"" asc";
  103. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  104. using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
  105. {
  106. command.Parameters.Add(_Database.CreateParameter("regionUUID", regionUUID));
  107. conn.Open();
  108. using (NpgsqlDataReader reader = command.ExecuteReader())
  109. {
  110. while (reader.Read())
  111. {
  112. SceneObjectPart sceneObjectPart = BuildPrim(reader);
  113. if (reader["Shape"] is DBNull)
  114. sceneObjectPart.Shape = PrimitiveBaseShape.Default;
  115. else
  116. sceneObjectPart.Shape = BuildShape(reader);
  117. prims[sceneObjectPart.UUID] = sceneObjectPart;
  118. UUID groupID = new UUID((Guid)reader["SceneGroupID"]);
  119. if (groupID != lastGroupID) // New SOG
  120. {
  121. if (grp != null)
  122. objects[grp.UUID] = grp;
  123. lastGroupID = groupID;
  124. // There sometimes exist OpenSim bugs that 'orphan groups' so that none of the prims are
  125. // recorded as the root prim (for which the UUID must equal the persisted group UUID). In
  126. // this case, force the UUID to be the same as the group UUID so that at least these can be
  127. // deleted (we need to change the UUID so that any other prims in the linkset can also be
  128. // deleted).
  129. if (sceneObjectPart.UUID != groupID && groupID != UUID.Zero)
  130. {
  131. _Log.WarnFormat(
  132. "[REGION DB]: Found root prim {0} {1} at {2} where group was actually {3}. Forcing UUID to group UUID",
  133. sceneObjectPart.Name, sceneObjectPart.UUID, sceneObjectPart.GroupPosition, groupID);
  134. sceneObjectPart.UUID = groupID;
  135. }
  136. grp = new SceneObjectGroup(sceneObjectPart);
  137. }
  138. else
  139. {
  140. // Black magic to preserve link numbers
  141. // Why is this needed, fix this in AddPart method.
  142. int link = sceneObjectPart.LinkNum;
  143. grp.AddPart(sceneObjectPart);
  144. if (link != 0)
  145. sceneObjectPart.LinkNum = link;
  146. }
  147. }
  148. }
  149. }
  150. if (grp != null)
  151. objects[grp.UUID] = grp;
  152. // Instead of attempting to LoadItems on every prim,
  153. // most of which probably have no items... get a
  154. // list from DB of all prims which have items and
  155. // LoadItems only on those
  156. List<SceneObjectPart> primsWithInventory = new List<SceneObjectPart>();
  157. string qry = "select distinct \"primID\" from primitems";
  158. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  159. using (NpgsqlCommand command = new NpgsqlCommand(qry, conn))
  160. {
  161. conn.Open();
  162. using (NpgsqlDataReader itemReader = command.ExecuteReader())
  163. {
  164. while (itemReader.Read())
  165. {
  166. if (!(itemReader["primID"] is DBNull))
  167. {
  168. UUID primID = new UUID(itemReader["primID"].ToString());
  169. if (prims.ContainsKey(primID))
  170. {
  171. primsWithInventory.Add(prims[primID]);
  172. }
  173. }
  174. }
  175. }
  176. }
  177. LoadItems(primsWithInventory);
  178. _Log.DebugFormat("[REGION DB]: Loaded {0} objects using {1} prims", objects.Count, prims.Count);
  179. return new List<SceneObjectGroup>(objects.Values);
  180. }
  181. /// <summary>
  182. /// Load in the prim's persisted inventory.
  183. /// </summary>
  184. /// <param name="allPrims">all prims with inventory on a region</param>
  185. private void LoadItems(List<SceneObjectPart> allPrimsWithInventory)
  186. {
  187. string sql = @"SELECT * FROM primitems WHERE ""primID"" = :PrimID";
  188. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  189. using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
  190. {
  191. conn.Open();
  192. foreach (SceneObjectPart objectPart in allPrimsWithInventory)
  193. {
  194. command.Parameters.Clear();
  195. command.Parameters.Add(_Database.CreateParameter("PrimID", objectPart.UUID));
  196. List<TaskInventoryItem> inventory = new List<TaskInventoryItem>();
  197. using (NpgsqlDataReader reader = command.ExecuteReader())
  198. {
  199. while (reader.Read())
  200. {
  201. TaskInventoryItem item = BuildItem(reader);
  202. item.ParentID = objectPart.UUID; // Values in database are
  203. // often wrong
  204. inventory.Add(item);
  205. }
  206. }
  207. objectPart.Inventory.RestoreInventoryItems(inventory);
  208. }
  209. }
  210. }
  211. /// <summary>
  212. /// Stores all object's details apart from inventory
  213. /// </summary>
  214. /// <param name="obj"></param>
  215. /// <param name="regionUUID"></param>
  216. public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
  217. {
  218. uint flags = obj.RootPart.GetEffectiveObjectFlags();
  219. // Eligibility check
  220. //
  221. if ((flags & (uint)PrimFlags.Temporary) != 0)
  222. return;
  223. if ((flags & (uint)PrimFlags.TemporaryOnRez) != 0)
  224. return;
  225. //_Log.DebugFormat("[PGSQL]: Adding/Changing SceneObjectGroup: {0} to region: {1}, object has {2} prims.", obj.UUID, regionUUID, obj.Parts.Length);
  226. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  227. {
  228. conn.Open();
  229. NpgsqlTransaction transaction = conn.BeginTransaction();
  230. try
  231. {
  232. foreach (SceneObjectPart sceneObjectPart in obj.Parts)
  233. {
  234. //Update prim
  235. using (NpgsqlCommand sqlCommand = conn.CreateCommand())
  236. {
  237. sqlCommand.Transaction = transaction;
  238. try
  239. {
  240. StoreSceneObjectPrim(sceneObjectPart, sqlCommand, obj.UUID, regionUUID);
  241. }
  242. catch (NpgsqlException sqlEx)
  243. {
  244. _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrim SQL error: {0} at line {1}", sqlEx.Message, sqlEx.Line);
  245. throw;
  246. }
  247. }
  248. //Update primshapes
  249. using (NpgsqlCommand sqlCommand = conn.CreateCommand())
  250. {
  251. sqlCommand.Transaction = transaction;
  252. try
  253. {
  254. StoreSceneObjectPrimShapes(sceneObjectPart, sqlCommand, obj.UUID, regionUUID);
  255. }
  256. catch (NpgsqlException sqlEx)
  257. {
  258. _Log.ErrorFormat("[REGION DB]: Store SceneObjectPrimShapes SQL error: {0} at line {1}", sqlEx.Message, sqlEx.Line);
  259. throw;
  260. }
  261. }
  262. }
  263. transaction.Commit();
  264. }
  265. catch (Exception ex)
  266. {
  267. _Log.ErrorFormat("[REGION DB]: Store SceneObjectGroup error: {0}, Rolling back...", ex.Message);
  268. try
  269. {
  270. transaction.Rollback();
  271. }
  272. catch (Exception ex2)
  273. {
  274. //Show error
  275. _Log.InfoFormat("[REGION DB]: Rollback of SceneObjectGroup store transaction failed with error: {0}", ex2.Message);
  276. }
  277. }
  278. }
  279. }
  280. /// <summary>
  281. /// Stores the prim of the sceneobjectpart.
  282. /// </summary>
  283. /// <param name="sceneObjectPart">The sceneobjectpart or prim.</param>
  284. /// <param name="sqlCommand">The SQL command with the transaction.</param>
  285. /// <param name="sceneGroupID">The scenegroup UUID.</param>
  286. /// <param name="regionUUID">The region UUID.</param>
  287. private void StoreSceneObjectPrim(SceneObjectPart sceneObjectPart, NpgsqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID)
  288. {
  289. //Big query to update or insert a new prim.
  290. string queryPrims = @"
  291. UPDATE prims SET
  292. ""CreationDate"" = :CreationDate, ""Name"" = :Name, ""Text"" = :Text, ""Description"" = :Description, ""SitName"" = :SitName,
  293. ""TouchName"" = :TouchName, ""ObjectFlags"" = :ObjectFlags, ""OwnerMask"" = :OwnerMask, ""NextOwnerMask"" = :NextOwnerMask, ""GroupMask"" = :GroupMask,
  294. ""EveryoneMask"" = :EveryoneMask, ""BaseMask"" = :BaseMask, ""PositionX"" = :PositionX, ""PositionY"" = :PositionY, ""PositionZ"" = :PositionZ,
  295. ""GroupPositionX"" = :GroupPositionX, ""GroupPositionY"" = :GroupPositionY, ""GroupPositionZ"" = :GroupPositionZ, ""VelocityX"" = :VelocityX,
  296. ""VelocityY"" = :VelocityY, ""VelocityZ"" = :VelocityZ, ""AngularVelocityX"" = :AngularVelocityX, ""AngularVelocityY"" = :AngularVelocityY,
  297. ""AngularVelocityZ"" = :AngularVelocityZ, ""AccelerationX"" = :AccelerationX, ""AccelerationY"" = :AccelerationY,
  298. ""AccelerationZ"" = :AccelerationZ, ""RotationX"" = :RotationX, ""RotationY"" = :RotationY, ""RotationZ"" = :RotationZ, ""RotationW"" = :RotationW,
  299. ""SitTargetOffsetX"" = :SitTargetOffsetX, ""SitTargetOffsetY"" = :SitTargetOffsetY, ""SitTargetOffsetZ"" = :SitTargetOffsetZ,
  300. ""SitTargetOrientW"" = :SitTargetOrientW, ""SitTargetOrientX"" = :SitTargetOrientX, ""SitTargetOrientY"" = :SitTargetOrientY,
  301. ""SitTargetOrientZ"" = :SitTargetOrientZ, ""RegionUUID"" = :RegionUUID, ""CreatorID"" = :CreatorID, ""OwnerID"" = :OwnerID, ""GroupID"" = :GroupID,
  302. ""LastOwnerID"" = :LastOwnerID, ""SceneGroupID"" = :SceneGroupID, ""PayPrice"" = :PayPrice, ""PayButton1"" = :PayButton1, ""PayButton2"" = :PayButton2,
  303. ""PayButton3"" = :PayButton3, ""PayButton4"" = :PayButton4, ""LoopedSound"" = :LoopedSound, ""LoopedSoundGain"" = :LoopedSoundGain,
  304. ""TextureAnimation"" = :TextureAnimation, ""OmegaX"" = :OmegaX, ""OmegaY"" = :OmegaY, ""OmegaZ"" = :OmegaZ, ""CameraEyeOffsetX"" = :CameraEyeOffsetX,
  305. ""CameraEyeOffsetY"" = :CameraEyeOffsetY, ""CameraEyeOffsetZ"" = :CameraEyeOffsetZ, ""CameraAtOffsetX"" = :CameraAtOffsetX,
  306. ""CameraAtOffsetY"" = :CameraAtOffsetY, ""CameraAtOffsetZ"" = :CameraAtOffsetZ, ""ForceMouselook"" = :ForceMouselook,
  307. ""ScriptAccessPin"" = :ScriptAccessPin, ""AllowedDrop"" = :AllowedDrop, ""DieAtEdge"" = :DieAtEdge, ""SalePrice"" = :SalePrice,
  308. ""SaleType"" = :SaleType, ""ColorR"" = :ColorR, ""ColorG"" = :ColorG, ""ColorB"" = :ColorB, ""ColorA"" = :ColorA, ""ParticleSystem"" = :ParticleSystem,
  309. ""ClickAction"" = :ClickAction, ""Material"" = :Material, ""CollisionSound"" = :CollisionSound, ""CollisionSoundVolume"" = :CollisionSoundVolume, ""PassTouches"" = :PassTouches,
  310. ""LinkNumber"" = :LinkNumber, ""MediaURL"" = :MediaURL, ""DynAttrs"" = :DynAttrs,
  311. ""PhysicsShapeType"" = :PhysicsShapeType, ""Density"" = :Density, ""GravityModifier"" = :GravityModifier, ""Friction"" = :Friction, ""Restitution"" = :Restitution
  312. WHERE ""UUID"" = :UUID ;
  313. INSERT INTO
  314. prims (
  315. ""UUID"", ""CreationDate"", ""Name"", ""Text"", ""Description"", ""SitName"", ""TouchName"", ""ObjectFlags"", ""OwnerMask"", ""NextOwnerMask"", ""GroupMask"",
  316. ""EveryoneMask"", ""BaseMask"", ""PositionX"", ""PositionY"", ""PositionZ"", ""GroupPositionX"", ""GroupPositionY"", ""GroupPositionZ"", ""VelocityX"",
  317. ""VelocityY"", ""VelocityZ"", ""AngularVelocityX"", ""AngularVelocityY"", ""AngularVelocityZ"", ""AccelerationX"", ""AccelerationY"", ""AccelerationZ"",
  318. ""RotationX"", ""RotationY"", ""RotationZ"", ""RotationW"", ""SitTargetOffsetX"", ""SitTargetOffsetY"", ""SitTargetOffsetZ"", ""SitTargetOrientW"",
  319. ""SitTargetOrientX"", ""SitTargetOrientY"", ""SitTargetOrientZ"", ""RegionUUID"", ""CreatorID"", ""OwnerID"", ""GroupID"", ""LastOwnerID"", ""SceneGroupID"",
  320. ""PayPrice"", ""PayButton1"", ""PayButton2"", ""PayButton3"", ""PayButton4"", ""LoopedSound"", ""LoopedSoundGain"", ""TextureAnimation"", ""OmegaX"",
  321. ""OmegaY"", ""OmegaZ"", ""CameraEyeOffsetX"", ""CameraEyeOffsetY"", ""CameraEyeOffsetZ"", ""CameraAtOffsetX"", ""CameraAtOffsetY"", ""CameraAtOffsetZ"",
  322. ""ForceMouselook"", ""ScriptAccessPin"", ""AllowedDrop"", ""DieAtEdge"", ""SalePrice"", ""SaleType"", ""ColorR"", ""ColorG"", ""ColorB"", ""ColorA"",
  323. ""ParticleSystem"", ""ClickAction"", ""Material"", ""CollisionSound"", ""CollisionSoundVolume"", ""PassTouches"", ""LinkNumber"", ""MediaURL"", ""DynAttrs"",
  324. ""PhysicsShapeType"", ""Density"", ""GravityModifier"", ""Friction"", ""Restitution""
  325. ) Select
  326. :UUID, :CreationDate, :Name, :Text, :Description, :SitName, :TouchName, :ObjectFlags, :OwnerMask, :NextOwnerMask, :GroupMask,
  327. :EveryoneMask, :BaseMask, :PositionX, :PositionY, :PositionZ, :GroupPositionX, :GroupPositionY, :GroupPositionZ, :VelocityX,
  328. :VelocityY, :VelocityZ, :AngularVelocityX, :AngularVelocityY, :AngularVelocityZ, :AccelerationX, :AccelerationY, :AccelerationZ,
  329. :RotationX, :RotationY, :RotationZ, :RotationW, :SitTargetOffsetX, :SitTargetOffsetY, :SitTargetOffsetZ, :SitTargetOrientW,
  330. :SitTargetOrientX, :SitTargetOrientY, :SitTargetOrientZ, :RegionUUID, :CreatorID, :OwnerID, :GroupID, :LastOwnerID, :SceneGroupID,
  331. :PayPrice, :PayButton1, :PayButton2, :PayButton3, :PayButton4, :LoopedSound, :LoopedSoundGain, :TextureAnimation, :OmegaX,
  332. :OmegaY, :OmegaZ, :CameraEyeOffsetX, :CameraEyeOffsetY, :CameraEyeOffsetZ, :CameraAtOffsetX, :CameraAtOffsetY, :CameraAtOffsetZ,
  333. :ForceMouselook, :ScriptAccessPin, :AllowedDrop, :DieAtEdge, :SalePrice, :SaleType, :ColorR, :ColorG, :ColorB, :ColorA,
  334. :ParticleSystem, :ClickAction, :Material, :CollisionSound, :CollisionSoundVolume, :PassTouches, :LinkNumber, :MediaURL, :DynAttrs,
  335. :PhysicsShapeType, :Density, :GravityModifier, :Friction, :Restitution
  336. where not EXISTS (SELECT ""UUID"" FROM prims WHERE ""UUID"" = :UUID);
  337. ";
  338. //Set commandtext.
  339. sqlCommand.CommandText = queryPrims;
  340. //Add parameters
  341. sqlCommand.Parameters.AddRange(CreatePrimParameters(sceneObjectPart, sceneGroupID, regionUUID));
  342. //Execute the query. If it fails then error is trapped in calling function
  343. sqlCommand.ExecuteNonQuery();
  344. }
  345. /// <summary>
  346. /// Stores the scene object prim shapes.
  347. /// </summary>
  348. /// <param name="sceneObjectPart">The sceneobjectpart containing prim shape.</param>
  349. /// <param name="sqlCommand">The SQL command with the transaction.</param>
  350. /// <param name="sceneGroupID">The scenegroup UUID.</param>
  351. /// <param name="regionUUID">The region UUID.</param>
  352. private void StoreSceneObjectPrimShapes(SceneObjectPart sceneObjectPart, NpgsqlCommand sqlCommand, UUID sceneGroupID, UUID regionUUID)
  353. {
  354. //Big query to or insert or update primshapes
  355. string queryPrimShapes = @"
  356. UPDATE primshapes SET
  357. ""Shape"" = :Shape, ""ScaleX"" = :ScaleX, ""ScaleY"" = :ScaleY, ""ScaleZ"" = :ScaleZ, ""PCode"" = :PCode, ""PathBegin"" = :PathBegin,
  358. ""PathEnd"" = :PathEnd, ""PathScaleX"" = :PathScaleX, ""PathScaleY"" = :PathScaleY, ""PathShearX"" = :PathShearX, ""PathShearY"" = :PathShearY,
  359. ""PathSkew"" = :PathSkew, ""PathCurve"" = :PathCurve, ""PathRadiusOffset"" = :PathRadiusOffset, ""PathRevolutions"" = :PathRevolutions,
  360. ""PathTaperX"" = :PathTaperX, ""PathTaperY"" = :PathTaperY, ""PathTwist"" = :PathTwist, ""PathTwistBegin"" = :PathTwistBegin,
  361. ""ProfileBegin"" = :ProfileBegin, ""ProfileEnd"" = :ProfileEnd, ""ProfileCurve"" = :ProfileCurve, ""ProfileHollow"" = :ProfileHollow,
  362. ""Texture"" = :Texture, ""ExtraParams"" = :ExtraParams, ""State"" = :State, ""Media"" = :Media
  363. WHERE ""UUID"" = :UUID ;
  364. INSERT INTO
  365. primshapes (
  366. ""UUID"", ""Shape"", ""ScaleX"", ""ScaleY"", ""ScaleZ"", ""PCode"", ""PathBegin"", ""PathEnd"", ""PathScaleX"", ""PathScaleY"", ""PathShearX"", ""PathShearY"",
  367. ""PathSkew"", ""PathCurve"", ""PathRadiusOffset"", ""PathRevolutions"", ""PathTaperX"", ""PathTaperY"", ""PathTwist"", ""PathTwistBegin"", ""ProfileBegin"",
  368. ""ProfileEnd"", ""ProfileCurve"", ""ProfileHollow"", ""Texture"", ""ExtraParams"", ""State"", ""Media""
  369. )
  370. Select
  371. :UUID, :Shape, :ScaleX, :ScaleY, :ScaleZ, :PCode, :PathBegin, :PathEnd, :PathScaleX, :PathScaleY, :PathShearX, :PathShearY,
  372. :PathSkew, :PathCurve, :PathRadiusOffset, :PathRevolutions, :PathTaperX, :PathTaperY, :PathTwist, :PathTwistBegin, :ProfileBegin,
  373. :ProfileEnd, :ProfileCurve, :ProfileHollow, :Texture, :ExtraParams, :State, :Media
  374. where not EXISTS (SELECT ""UUID"" FROM primshapes WHERE ""UUID"" = :UUID);
  375. ";
  376. //Set commandtext.
  377. sqlCommand.CommandText = queryPrimShapes;
  378. //Add parameters
  379. sqlCommand.Parameters.AddRange(CreatePrimShapeParameters(sceneObjectPart, sceneGroupID, regionUUID));
  380. //Execute the query. If it fails then error is trapped in calling function
  381. sqlCommand.ExecuteNonQuery();
  382. }
  383. /// <summary>
  384. /// Removes a object from the database.
  385. /// Meaning removing it from tables Prims, PrimShapes and PrimItems
  386. /// </summary>
  387. /// <param name="objectID">id of scenegroup</param>
  388. /// <param name="regionUUID">regionUUID (is this used anyway</param>
  389. public void RemoveObject(UUID objectID, UUID regionUUID)
  390. {
  391. //_Log.InfoFormat("[PGSQL]: Removing obj: {0} from region: {1}", objectID, regionUUID);
  392. //Remove from prims and primsitem table
  393. string sqlPrims = @"DELETE FROM PRIMS WHERE ""SceneGroupID"" = :objectID";
  394. string sqlPrimItems = @"DELETE FROM PRIMITEMS WHERE ""primID"" in (SELECT ""UUID"" FROM PRIMS WHERE ""SceneGroupID"" = :objectID)";
  395. string sqlPrimShapes = @"DELETE FROM PRIMSHAPES WHERE ""UUID"" in (SELECT ""UUID"" FROM PRIMS WHERE ""SceneGroupID"" = :objectID)";
  396. lock (_Database)
  397. {
  398. //Using the non transaction mode.
  399. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  400. using (NpgsqlCommand cmd = new NpgsqlCommand())
  401. {
  402. cmd.Connection = conn;
  403. cmd.CommandText = sqlPrimShapes;
  404. conn.Open();
  405. cmd.Parameters.Add(_Database.CreateParameter("objectID", objectID));
  406. cmd.ExecuteNonQuery();
  407. cmd.CommandText = sqlPrimItems;
  408. cmd.ExecuteNonQuery();
  409. cmd.CommandText = sqlPrims;
  410. cmd.ExecuteNonQuery();
  411. }
  412. }
  413. }
  414. /// <summary>
  415. /// Store the inventory of a prim. Warning deletes everything first and then adds all again.
  416. /// </summary>
  417. /// <param name="primID"></param>
  418. /// <param name="items"></param>
  419. public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
  420. {
  421. //_Log.InfoFormat("[REGION DB: Persisting Prim Inventory with prim ID {0}", primID);
  422. //Statement from PGSQL section!
  423. // For now, we're just going to crudely remove all the previous inventory items
  424. // no matter whether they have changed or not, and replace them with the current set.
  425. //Delete everything from PrimID
  426. //TODO add index on PrimID in DB, if not already exist
  427. string sql = @"delete from primitems where ""primID"" = :primID";
  428. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  429. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  430. {
  431. cmd.Parameters.Add(_Database.CreateParameter("primID", primID));
  432. conn.Open();
  433. cmd.ExecuteNonQuery();
  434. }
  435. sql =
  436. @"INSERT INTO primitems (
  437. ""itemID"",""primID"",""assetID"",""parentFolderID"",""invType"",""assetType"",""name"",""description"",""creationDate"",""creatorID"",""ownerID"",""lastOwnerID"",""groupID"",
  438. ""nextPermissions"",""currentPermissions"",""basePermissions"",""everyonePermissions"",""groupPermissions"",""flags"")
  439. VALUES (:itemID,:primID,:assetID,:parentFolderID,:invType,:assetType,:name,:description,:creationDate,:creatorID,:ownerID,
  440. :lastOwnerID,:groupID,:nextPermissions,:currentPermissions,:basePermissions,:everyonePermissions,:groupPermissions,:flags)";
  441. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  442. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  443. {
  444. conn.Open();
  445. foreach (TaskInventoryItem taskItem in items)
  446. {
  447. cmd.Parameters.AddRange(CreatePrimInventoryParameters(taskItem));
  448. cmd.ExecuteNonQuery();
  449. cmd.Parameters.Clear();
  450. }
  451. }
  452. }
  453. #endregion
  454. /// <summary>
  455. /// Loads the terrain map.
  456. /// </summary>
  457. /// <param name="regionID">regionID.</param>
  458. /// <returns></returns>
  459. public double[,] LoadTerrain(UUID regionID)
  460. {
  461. double[,] terrain = new double[(int)Constants.RegionSize, (int)Constants.RegionSize];
  462. terrain.Initialize();
  463. string sql = @"select ""RegionUUID"", ""Revision"", ""Heightfield"" from terrain
  464. where ""RegionUUID"" = :RegionUUID order by ""Revision"" desc limit 1; ";
  465. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  466. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  467. {
  468. // PGSqlParameter param = new PGSqlParameter();
  469. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", regionID));
  470. conn.Open();
  471. using (NpgsqlDataReader reader = cmd.ExecuteReader())
  472. {
  473. int rev;
  474. if (reader.Read())
  475. {
  476. MemoryStream str = new MemoryStream((byte[])reader["Heightfield"]);
  477. BinaryReader br = new BinaryReader(str);
  478. for (int x = 0; x < (int)Constants.RegionSize; x++)
  479. {
  480. for (int y = 0; y < (int)Constants.RegionSize; y++)
  481. {
  482. terrain[x, y] = br.ReadDouble();
  483. }
  484. }
  485. rev = (int)reader["Revision"];
  486. }
  487. else
  488. {
  489. _Log.Info("[REGION DB]: No terrain found for region");
  490. return null;
  491. }
  492. _Log.Info("[REGION DB]: Loaded terrain revision r" + rev);
  493. }
  494. }
  495. return terrain;
  496. }
  497. /// <summary>
  498. /// Stores the terrain map to DB.
  499. /// </summary>
  500. /// <param name="terrain">terrain map data.</param>
  501. /// <param name="regionID">regionID.</param>
  502. public void StoreTerrain(double[,] terrain, UUID regionID)
  503. {
  504. int revision = Util.UnixTimeSinceEpoch();
  505. //Delete old terrain map
  506. string sql = @"delete from terrain where ""RegionUUID""=:RegionUUID";
  507. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  508. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  509. {
  510. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", regionID));
  511. conn.Open();
  512. cmd.ExecuteNonQuery();
  513. }
  514. _Log.Info("[REGION DB]: Deleted terrain revision r " + revision);
  515. sql = @"insert into terrain(""RegionUUID"", ""Revision"", ""Heightfield"") values(:RegionUUID, :Revision, :Heightfield)";
  516. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  517. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  518. {
  519. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", regionID));
  520. cmd.Parameters.Add(_Database.CreateParameter("Revision", revision));
  521. cmd.Parameters.Add(_Database.CreateParameter("Heightfield", serializeTerrain(terrain)));
  522. conn.Open();
  523. cmd.ExecuteNonQuery();
  524. }
  525. _Log.Info("[REGION DB]: Stored terrain revision r " + revision);
  526. }
  527. /// <summary>
  528. /// Loads all the land objects of a region.
  529. /// </summary>
  530. /// <param name="regionUUID">The region UUID.</param>
  531. /// <returns></returns>
  532. public List<LandData> LoadLandObjects(UUID regionUUID)
  533. {
  534. List<LandData> LandDataForRegion = new List<LandData>();
  535. string sql = @"select * from land where ""RegionUUID"" = :RegionUUID";
  536. //Retrieve all land data from region
  537. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  538. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  539. {
  540. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID));
  541. conn.Open();
  542. using (NpgsqlDataReader readerLandData = cmd.ExecuteReader())
  543. {
  544. while (readerLandData.Read())
  545. {
  546. LandDataForRegion.Add(BuildLandData(readerLandData));
  547. }
  548. }
  549. }
  550. //Retrieve all accesslist data for all landdata
  551. foreach (LandData LandData in LandDataForRegion)
  552. {
  553. sql = @"select * from landaccesslist where ""LandUUID"" = :LandUUID";
  554. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  555. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  556. {
  557. cmd.Parameters.Add(_Database.CreateParameter("LandUUID", LandData.GlobalID));
  558. conn.Open();
  559. using (NpgsqlDataReader readerAccessList = cmd.ExecuteReader())
  560. {
  561. while (readerAccessList.Read())
  562. {
  563. LandData.ParcelAccessList.Add(BuildLandAccessData(readerAccessList));
  564. }
  565. }
  566. }
  567. }
  568. //Return data
  569. return LandDataForRegion;
  570. }
  571. /// <summary>
  572. /// Stores land object with landaccess list.
  573. /// </summary>
  574. /// <param name="parcel">parcel data.</param>
  575. public void StoreLandObject(ILandObject parcel)
  576. {
  577. //As this is only one record in land table I just delete all and then add a new record.
  578. //As the delete landaccess is already in the pgsql code
  579. //Delete old values
  580. RemoveLandObject(parcel.LandData.GlobalID);
  581. //Insert new values
  582. string sql = @"INSERT INTO land
  583. (""UUID"",""RegionUUID"",""LocalLandID"",""Bitmap"",""Name"",""Description"",""OwnerUUID"",""IsGroupOwned"",""Area"",""AuctionID"",""Category"",""ClaimDate"",""ClaimPrice"",
  584. ""GroupUUID"",""SalePrice"",""LandStatus"",""LandFlags"",""LandingType"",""MediaAutoScale"",""MediaTextureUUID"",""MediaURL"",""MusicURL"",""PassHours"",""PassPrice"",
  585. ""SnapshotUUID"",""UserLocationX"",""UserLocationY"",""UserLocationZ"",""UserLookAtX"",""UserLookAtY"",""UserLookAtZ"",""AuthbuyerID"",""OtherCleanTime"")
  586. VALUES
  587. (:UUID,:RegionUUID,:LocalLandID,:Bitmap,:Name,:Description,:OwnerUUID,:IsGroupOwned,:Area,:AuctionID,:Category,:ClaimDate,:ClaimPrice,
  588. :GroupUUID,:SalePrice,:LandStatus,:LandFlags,:LandingType,:MediaAutoScale,:MediaTextureUUID,:MediaURL,:MusicURL,:PassHours,:PassPrice,
  589. :SnapshotUUID,:UserLocationX,:UserLocationY,:UserLocationZ,:UserLookAtX,:UserLookAtY,:UserLookAtZ,:AuthbuyerID,:OtherCleanTime)";
  590. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  591. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  592. {
  593. cmd.Parameters.AddRange(CreateLandParameters(parcel.LandData, parcel.RegionUUID));
  594. conn.Open();
  595. cmd.ExecuteNonQuery();
  596. }
  597. sql = @"INSERT INTO landaccesslist (""LandUUID"",""AccessUUID"",""LandFlags"",""Expires"") VALUES (:LandUUID,:AccessUUID,:Flags,:Expires)";
  598. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  599. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  600. {
  601. conn.Open();
  602. foreach (LandAccessEntry parcelAccessEntry in parcel.LandData.ParcelAccessList)
  603. {
  604. cmd.Parameters.AddRange(CreateLandAccessParameters(parcelAccessEntry, parcel.RegionUUID));
  605. cmd.ExecuteNonQuery();
  606. cmd.Parameters.Clear();
  607. }
  608. }
  609. }
  610. /// <summary>
  611. /// Removes a land object from DB.
  612. /// </summary>
  613. /// <param name="globalID">UUID of landobject</param>
  614. public void RemoveLandObject(UUID globalID)
  615. {
  616. string sql = @"delete from land where ""UUID""=:UUID";
  617. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  618. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  619. {
  620. cmd.Parameters.Add(_Database.CreateParameter("UUID", globalID));
  621. conn.Open();
  622. cmd.ExecuteNonQuery();
  623. }
  624. sql = @"delete from landaccesslist where ""LandUUID""=:UUID";
  625. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  626. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  627. {
  628. cmd.Parameters.Add(_Database.CreateParameter("UUID", globalID));
  629. conn.Open();
  630. cmd.ExecuteNonQuery();
  631. }
  632. }
  633. public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
  634. {
  635. RegionLightShareData nWP = new RegionLightShareData();
  636. nWP.OnSave += StoreRegionWindlightSettings;
  637. string sql = @"select * from regionwindlight where ""region_id"" = :regionID";
  638. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  639. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  640. {
  641. cmd.Parameters.Add(_Database.CreateParameter("regionID", regionUUID.ToString() ));
  642. conn.Open();
  643. using (NpgsqlDataReader result = cmd.ExecuteReader())
  644. {
  645. if (!result.Read())
  646. {
  647. //No result, so store our default windlight profile and return it
  648. nWP.regionID = regionUUID;
  649. StoreRegionWindlightSettings(nWP);
  650. return nWP;
  651. }
  652. else
  653. {
  654. nWP.regionID = DBGuid.FromDB(result["region_id"]);
  655. nWP.waterColor.X = Convert.ToSingle(result["water_color_r"]);
  656. nWP.waterColor.Y = Convert.ToSingle(result["water_color_g"]);
  657. nWP.waterColor.Z = Convert.ToSingle(result["water_color_b"]);
  658. nWP.waterFogDensityExponent = Convert.ToSingle(result["water_fog_density_exponent"]);
  659. nWP.underwaterFogModifier = Convert.ToSingle(result["underwater_fog_modifier"]);
  660. nWP.reflectionWaveletScale.X = Convert.ToSingle(result["reflection_wavelet_scale_1"]);
  661. nWP.reflectionWaveletScale.Y = Convert.ToSingle(result["reflection_wavelet_scale_2"]);
  662. nWP.reflectionWaveletScale.Z = Convert.ToSingle(result["reflection_wavelet_scale_3"]);
  663. nWP.fresnelScale = Convert.ToSingle(result["fresnel_scale"]);
  664. nWP.fresnelOffset = Convert.ToSingle(result["fresnel_offset"]);
  665. nWP.refractScaleAbove = Convert.ToSingle(result["refract_scale_above"]);
  666. nWP.refractScaleBelow = Convert.ToSingle(result["refract_scale_below"]);
  667. nWP.blurMultiplier = Convert.ToSingle(result["blur_multiplier"]);
  668. nWP.bigWaveDirection.X = Convert.ToSingle(result["big_wave_direction_x"]);
  669. nWP.bigWaveDirection.Y = Convert.ToSingle(result["big_wave_direction_y"]);
  670. nWP.littleWaveDirection.X = Convert.ToSingle(result["little_wave_direction_x"]);
  671. nWP.littleWaveDirection.Y = Convert.ToSingle(result["little_wave_direction_y"]);
  672. UUID.TryParse(result["normal_map_texture"].ToString(), out nWP.normalMapTexture);
  673. nWP.horizon.X = Convert.ToSingle(result["horizon_r"]);
  674. nWP.horizon.Y = Convert.ToSingle(result["horizon_g"]);
  675. nWP.horizon.Z = Convert.ToSingle(result["horizon_b"]);
  676. nWP.horizon.W = Convert.ToSingle(result["horizon_i"]);
  677. nWP.hazeHorizon = Convert.ToSingle(result["haze_horizon"]);
  678. nWP.blueDensity.X = Convert.ToSingle(result["blue_density_r"]);
  679. nWP.blueDensity.Y = Convert.ToSingle(result["blue_density_g"]);
  680. nWP.blueDensity.Z = Convert.ToSingle(result["blue_density_b"]);
  681. nWP.blueDensity.W = Convert.ToSingle(result["blue_density_i"]);
  682. nWP.hazeDensity = Convert.ToSingle(result["haze_density"]);
  683. nWP.densityMultiplier = Convert.ToSingle(result["density_multiplier"]);
  684. nWP.distanceMultiplier = Convert.ToSingle(result["distance_multiplier"]);
  685. nWP.maxAltitude = Convert.ToUInt16(result["max_altitude"]);
  686. nWP.sunMoonColor.X = Convert.ToSingle(result["sun_moon_color_r"]);
  687. nWP.sunMoonColor.Y = Convert.ToSingle(result["sun_moon_color_g"]);
  688. nWP.sunMoonColor.Z = Convert.ToSingle(result["sun_moon_color_b"]);
  689. nWP.sunMoonColor.W = Convert.ToSingle(result["sun_moon_color_i"]);
  690. nWP.sunMoonPosition = Convert.ToSingle(result["sun_moon_position"]);
  691. nWP.ambient.X = Convert.ToSingle(result["ambient_r"]);
  692. nWP.ambient.Y = Convert.ToSingle(result["ambient_g"]);
  693. nWP.ambient.Z = Convert.ToSingle(result["ambient_b"]);
  694. nWP.ambient.W = Convert.ToSingle(result["ambient_i"]);
  695. nWP.eastAngle = Convert.ToSingle(result["east_angle"]);
  696. nWP.sunGlowFocus = Convert.ToSingle(result["sun_glow_focus"]);
  697. nWP.sunGlowSize = Convert.ToSingle(result["sun_glow_size"]);
  698. nWP.sceneGamma = Convert.ToSingle(result["scene_gamma"]);
  699. nWP.starBrightness = Convert.ToSingle(result["star_brightness"]);
  700. nWP.cloudColor.X = Convert.ToSingle(result["cloud_color_r"]);
  701. nWP.cloudColor.Y = Convert.ToSingle(result["cloud_color_g"]);
  702. nWP.cloudColor.Z = Convert.ToSingle(result["cloud_color_b"]);
  703. nWP.cloudColor.W = Convert.ToSingle(result["cloud_color_i"]);
  704. nWP.cloudXYDensity.X = Convert.ToSingle(result["cloud_x"]);
  705. nWP.cloudXYDensity.Y = Convert.ToSingle(result["cloud_y"]);
  706. nWP.cloudXYDensity.Z = Convert.ToSingle(result["cloud_density"]);
  707. nWP.cloudCoverage = Convert.ToSingle(result["cloud_coverage"]);
  708. nWP.cloudScale = Convert.ToSingle(result["cloud_scale"]);
  709. nWP.cloudDetailXYDensity.X = Convert.ToSingle(result["cloud_detail_x"]);
  710. nWP.cloudDetailXYDensity.Y = Convert.ToSingle(result["cloud_detail_y"]);
  711. nWP.cloudDetailXYDensity.Z = Convert.ToSingle(result["cloud_detail_density"]);
  712. nWP.cloudScrollX = Convert.ToSingle(result["cloud_scroll_x"]);
  713. nWP.cloudScrollXLock = Convert.ToBoolean(result["cloud_scroll_x_lock"]);
  714. nWP.cloudScrollY = Convert.ToSingle(result["cloud_scroll_y"]);
  715. nWP.cloudScrollYLock = Convert.ToBoolean(result["cloud_scroll_y_lock"]);
  716. nWP.drawClassicClouds = Convert.ToBoolean(result["draw_classic_clouds"]);
  717. nWP.valid = true;
  718. }
  719. }
  720. }
  721. return nWP;
  722. }
  723. public void RemoveRegionWindlightSettings(UUID regionID)
  724. {
  725. string sql = @"delete from regionwindlight where ""region_id"" = :region_id";
  726. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  727. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  728. {
  729. conn.Open();
  730. cmd.Parameters.Add(_Database.CreateParameter("region_id", regionID.ToString()));
  731. cmd.ExecuteNonQuery();
  732. }
  733. }
  734. public void StoreRegionWindlightSettings(RegionLightShareData wl)
  735. {
  736. string sql = @"select region_id from regionwindlight where ""region_id"" = :region_id limit 1;";
  737. bool exists = false;
  738. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  739. {
  740. conn.Open();
  741. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  742. {
  743. cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString() ));
  744. NpgsqlDataReader dr = cmd.ExecuteReader();
  745. exists = dr.Read();
  746. }
  747. }
  748. if (exists)
  749. {
  750. RemoveRegionWindlightSettings(wl.regionID);
  751. }
  752. // sql insert
  753. sql = @"INSERT INTO regionwindlight
  754. (region_id
  755. ,water_color_r
  756. ,water_color_g
  757. ,water_color_b
  758. ,water_fog_density_exponent
  759. ,underwater_fog_modifier
  760. ,reflection_wavelet_scale_1
  761. ,reflection_wavelet_scale_2
  762. ,reflection_wavelet_scale_3
  763. ,fresnel_scale
  764. ,fresnel_offset
  765. ,refract_scale_above
  766. ,refract_scale_below
  767. ,blur_multiplier
  768. ,big_wave_direction_x
  769. ,big_wave_direction_y
  770. ,little_wave_direction_x
  771. ,little_wave_direction_y
  772. ,normal_map_texture
  773. ,horizon_r
  774. ,horizon_g
  775. ,horizon_b
  776. ,horizon_i
  777. ,haze_horizon
  778. ,blue_density_r
  779. ,blue_density_g
  780. ,blue_density_b
  781. ,blue_density_i
  782. ,haze_density
  783. ,density_multiplier
  784. ,distance_multiplier
  785. ,max_altitude
  786. ,sun_moon_color_r
  787. ,sun_moon_color_g
  788. ,sun_moon_color_b
  789. ,sun_moon_color_i
  790. ,sun_moon_position
  791. ,ambient_r
  792. ,ambient_g
  793. ,ambient_b
  794. ,ambient_i
  795. ,east_angle
  796. ,sun_glow_focus
  797. ,sun_glow_size
  798. ,scene_gamma
  799. ,star_brightness
  800. ,cloud_color_r
  801. ,cloud_color_g
  802. ,cloud_color_b
  803. ,cloud_color_i
  804. ,cloud_x
  805. ,cloud_y
  806. ,cloud_density
  807. ,cloud_coverage
  808. ,cloud_scale
  809. ,cloud_detail_x
  810. ,cloud_detail_y
  811. ,cloud_detail_density
  812. ,cloud_scroll_x
  813. ,cloud_scroll_x_lock
  814. ,cloud_scroll_y
  815. ,cloud_scroll_y_lock
  816. ,draw_classic_clouds)
  817. VALUES
  818. (:region_id
  819. ,:water_color_r
  820. ,:water_color_g
  821. ,:water_color_b
  822. ,:water_fog_density_exponent
  823. ,:underwater_fog_modifier
  824. ,:reflection_wavelet_scale_1
  825. ,:reflection_wavelet_scale_2
  826. ,:reflection_wavelet_scale_3
  827. ,:fresnel_scale
  828. ,:fresnel_offset
  829. ,:refract_scale_above
  830. ,:refract_scale_below
  831. ,:blur_multiplier
  832. ,:big_wave_direction_x
  833. ,:big_wave_direction_y
  834. ,:little_wave_direction_x
  835. ,:little_wave_direction_y
  836. ,:normal_map_texture
  837. ,:horizon_r
  838. ,:horizon_g
  839. ,:horizon_b
  840. ,:horizon_i
  841. ,:haze_horizon
  842. ,:blue_density_r
  843. ,:blue_density_g
  844. ,:blue_density_b
  845. ,:blue_density_i
  846. ,:haze_density
  847. ,:density_multiplier
  848. ,:distance_multiplier
  849. ,:max_altitude
  850. ,:sun_moon_color_r
  851. ,:sun_moon_color_g
  852. ,:sun_moon_color_b
  853. ,:sun_moon_color_i
  854. ,:sun_moon_position
  855. ,:ambient_r
  856. ,:ambient_g
  857. ,:ambient_b
  858. ,:ambient_i
  859. ,:east_angle
  860. ,:sun_glow_focus
  861. ,:sun_glow_size
  862. ,:scene_gamma
  863. ,:star_brightness
  864. ,:cloud_color_r
  865. ,:cloud_color_g
  866. ,:cloud_color_b
  867. ,:cloud_color_i
  868. ,:cloud_x
  869. ,:cloud_y
  870. ,:cloud_density
  871. ,:cloud_coverage
  872. ,:cloud_scale
  873. ,:cloud_detail_x
  874. ,:cloud_detail_y
  875. ,:cloud_detail_density
  876. ,:cloud_scroll_x
  877. ,:cloud_scroll_x_lock
  878. ,:cloud_scroll_y
  879. ,:cloud_scroll_y_lock
  880. ,:draw_classic_clouds);";
  881. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  882. {
  883. conn.Open();
  884. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  885. {
  886. cmd.Parameters.Add(_Database.CreateParameter("region_id", wl.regionID.ToString()));
  887. cmd.Parameters.Add(_Database.CreateParameter("water_color_r", wl.waterColor.X));
  888. cmd.Parameters.Add(_Database.CreateParameter("water_color_g", wl.waterColor.Y));
  889. cmd.Parameters.Add(_Database.CreateParameter("water_color_b", wl.waterColor.Z));
  890. cmd.Parameters.Add(_Database.CreateParameter("water_fog_density_exponent", wl.waterFogDensityExponent));
  891. cmd.Parameters.Add(_Database.CreateParameter("underwater_fog_modifier", wl.underwaterFogModifier));
  892. cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X));
  893. cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y));
  894. cmd.Parameters.Add(_Database.CreateParameter("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z));
  895. cmd.Parameters.Add(_Database.CreateParameter("fresnel_scale", wl.fresnelScale));
  896. cmd.Parameters.Add(_Database.CreateParameter("fresnel_offset", wl.fresnelOffset));
  897. cmd.Parameters.Add(_Database.CreateParameter("refract_scale_above", wl.refractScaleAbove));
  898. cmd.Parameters.Add(_Database.CreateParameter("refract_scale_below", wl.refractScaleBelow));
  899. cmd.Parameters.Add(_Database.CreateParameter("blur_multiplier", wl.blurMultiplier));
  900. cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_x", wl.bigWaveDirection.X));
  901. cmd.Parameters.Add(_Database.CreateParameter("big_wave_direction_y", wl.bigWaveDirection.Y));
  902. cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_x", wl.littleWaveDirection.X));
  903. cmd.Parameters.Add(_Database.CreateParameter("little_wave_direction_y", wl.littleWaveDirection.Y));
  904. cmd.Parameters.Add(_Database.CreateParameter("normal_map_texture", wl.normalMapTexture.ToString()));
  905. cmd.Parameters.Add(_Database.CreateParameter("horizon_r", wl.horizon.X));
  906. cmd.Parameters.Add(_Database.CreateParameter("horizon_g", wl.horizon.Y));
  907. cmd.Parameters.Add(_Database.CreateParameter("horizon_b", wl.horizon.Z));
  908. cmd.Parameters.Add(_Database.CreateParameter("horizon_i", wl.horizon.W));
  909. cmd.Parameters.Add(_Database.CreateParameter("haze_horizon", wl.hazeHorizon));
  910. cmd.Parameters.Add(_Database.CreateParameter("blue_density_r", wl.blueDensity.X));
  911. cmd.Parameters.Add(_Database.CreateParameter("blue_density_g", wl.blueDensity.Y));
  912. cmd.Parameters.Add(_Database.CreateParameter("blue_density_b", wl.blueDensity.Z));
  913. cmd.Parameters.Add(_Database.CreateParameter("blue_density_i", wl.blueDensity.W));
  914. cmd.Parameters.Add(_Database.CreateParameter("haze_density", wl.hazeDensity));
  915. cmd.Parameters.Add(_Database.CreateParameter("density_multiplier", wl.densityMultiplier));
  916. cmd.Parameters.Add(_Database.CreateParameter("distance_multiplier", wl.distanceMultiplier));
  917. cmd.Parameters.Add(_Database.CreateParameter("max_altitude", wl.maxAltitude));
  918. cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_r", wl.sunMoonColor.X));
  919. cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_g", wl.sunMoonColor.Y));
  920. cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_b", wl.sunMoonColor.Z));
  921. cmd.Parameters.Add(_Database.CreateParameter("sun_moon_color_i", wl.sunMoonColor.W));
  922. cmd.Parameters.Add(_Database.CreateParameter("sun_moon_position", wl.sunMoonPosition));
  923. cmd.Parameters.Add(_Database.CreateParameter("ambient_r", wl.ambient.X));
  924. cmd.Parameters.Add(_Database.CreateParameter("ambient_g", wl.ambient.Y));
  925. cmd.Parameters.Add(_Database.CreateParameter("ambient_b", wl.ambient.Z));
  926. cmd.Parameters.Add(_Database.CreateParameter("ambient_i", wl.ambient.W));
  927. cmd.Parameters.Add(_Database.CreateParameter("east_angle", wl.eastAngle));
  928. cmd.Parameters.Add(_Database.CreateParameter("sun_glow_focus", wl.sunGlowFocus));
  929. cmd.Parameters.Add(_Database.CreateParameter("sun_glow_size", wl.sunGlowSize));
  930. cmd.Parameters.Add(_Database.CreateParameter("scene_gamma", wl.sceneGamma));
  931. cmd.Parameters.Add(_Database.CreateParameter("star_brightness", wl.starBrightness));
  932. cmd.Parameters.Add(_Database.CreateParameter("cloud_color_r", wl.cloudColor.X));
  933. cmd.Parameters.Add(_Database.CreateParameter("cloud_color_g", wl.cloudColor.Y));
  934. cmd.Parameters.Add(_Database.CreateParameter("cloud_color_b", wl.cloudColor.Z));
  935. cmd.Parameters.Add(_Database.CreateParameter("cloud_color_i", wl.cloudColor.W));
  936. cmd.Parameters.Add(_Database.CreateParameter("cloud_x", wl.cloudXYDensity.X));
  937. cmd.Parameters.Add(_Database.CreateParameter("cloud_y", wl.cloudXYDensity.Y));
  938. cmd.Parameters.Add(_Database.CreateParameter("cloud_density", wl.cloudXYDensity.Z));
  939. cmd.Parameters.Add(_Database.CreateParameter("cloud_coverage", wl.cloudCoverage));
  940. cmd.Parameters.Add(_Database.CreateParameter("cloud_scale", wl.cloudScale));
  941. cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_x", wl.cloudDetailXYDensity.X));
  942. cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_y", wl.cloudDetailXYDensity.Y));
  943. cmd.Parameters.Add(_Database.CreateParameter("cloud_detail_density", wl.cloudDetailXYDensity.Z));
  944. cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x", wl.cloudScrollX));
  945. cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_x_lock", wl.cloudScrollXLock));
  946. cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y", wl.cloudScrollY));
  947. cmd.Parameters.Add(_Database.CreateParameter("cloud_scroll_y_lock", wl.cloudScrollYLock));
  948. cmd.Parameters.Add(_Database.CreateParameter("draw_classic_clouds", wl.drawClassicClouds));
  949. cmd.ExecuteNonQuery();
  950. }
  951. }
  952. #region update
  953. // }
  954. // else
  955. // {
  956. // // sql update
  957. // sql = @"UPDATE [OpenSim].[dbo].[regionwindlight]
  958. // SET [region_id] = @region_id
  959. // ,[water_color_r] = @water_color_r
  960. // ,[water_color_g] = @water_color_g
  961. // ,[water_color_b] = @water_color_b
  962. // ,[water_fog_density_exponent] = @water_fog_density_exponent
  963. // ,[underwater_fog_modifier] = @underwater_fog_modifier
  964. // ,[reflection_wavelet_scale_1] = @reflection_wavelet_scale_1
  965. // ,[reflection_wavelet_scale_2] = @reflection_wavelet_scale_2
  966. // ,[reflection_wavelet_scale_3] = @reflection_wavelet_scale_3
  967. // ,[fresnel_scale] = @fresnel_scale
  968. // ,[fresnel_offset] = @fresnel_offset
  969. // ,[refract_scale_above] = @refract_scale_above
  970. // ,[refract_scale_below] = @refract_scale_below
  971. // ,[blur_multiplier] = @blur_multiplier
  972. // ,[big_wave_direction_x] = @big_wave_direction_x
  973. // ,[big_wave_direction_y] = @big_wave_direction_y
  974. // ,[little_wave_direction_x] = @little_wave_direction_x
  975. // ,[little_wave_direction_y] = @little_wave_direction_y
  976. // ,[normal_map_texture] = @normal_map_texture
  977. // ,[horizon_r] = @horizon_r
  978. // ,[horizon_g] = @horizon_g
  979. // ,[horizon_b] = @horizon_b
  980. // ,[horizon_i] = @horizon_i
  981. // ,[haze_horizon] = @haze_horizon
  982. // ,[blue_density_r] = @blue_density_r
  983. // ,[blue_density_g] = @blue_density_g
  984. // ,[blue_density_b] = @blue_density_b
  985. // ,[blue_density_i] = @blue_density_i
  986. // ,[haze_density] = @haze_density
  987. // ,[density_multiplier] = @density_multiplier
  988. // ,[distance_multiplier] = @distance_multiplier
  989. // ,[max_altitude] = @max_altitude
  990. // ,[sun_moon_color_r] = @sun_moon_color_r
  991. // ,[sun_moon_color_g] = @sun_moon_color_g
  992. // ,[sun_moon_color_b] = @sun_moon_color_b
  993. // ,[sun_moon_color_i] = @sun_moon_color_i
  994. // ,[sun_moon_position] = @sun_moon_position
  995. // ,[ambient_r] = @ambient_r
  996. // ,[ambient_g] = @ambient_g
  997. // ,[ambient_b] = @ambient_b
  998. // ,[ambient_i] = @ambient_i
  999. // ,[east_angle] = @east_angle
  1000. // ,[sun_glow_focus] = @sun_glow_focus
  1001. // ,[sun_glow_size] = @sun_glow_size
  1002. // ,[scene_gamma] = @scene_gamma
  1003. // ,[star_brightness] = @star_brightness
  1004. // ,[cloud_color_r] = @cloud_color_r
  1005. // ,[cloud_color_g] = @cloud_color_g
  1006. // ,[cloud_color_b] = @cloud_color_b
  1007. // ,[cloud_color_i] = @cloud_color_i
  1008. // ,[cloud_x] = @cloud_x
  1009. // ,[cloud_y] = @cloud_y
  1010. // ,[cloud_density] = @cloud_density
  1011. // ,[cloud_coverage] = @cloud_coverage
  1012. // ,[cloud_scale] = @cloud_scale
  1013. // ,[cloud_detail_x] = @cloud_detail_x
  1014. // ,[cloud_detail_y] = @cloud_detail_y
  1015. // ,[cloud_detail_density] = @cloud_detail_density
  1016. // ,[cloud_scroll_x] = @cloud_scroll_x
  1017. // ,[cloud_scroll_x_lock] = @cloud_scroll_x_lock
  1018. // ,[cloud_scroll_y] = @cloud_scroll_y
  1019. // ,[cloud_scroll_y_lock] = @cloud_scroll_y_lock
  1020. // ,[draw_classic_clouds] = @draw_classic_clouds
  1021. // WHERE region_id = @region_id";
  1022. // using (SqlConnection conn = new SqlConnection(m_connectionString))
  1023. // {
  1024. // conn.Open();
  1025. // using (SqlCommand cmd = new SqlCommand(sql, conn))
  1026. // {
  1027. // cmd.Parameters.AddWithValue("region_id", wl.regionID);
  1028. // cmd.Parameters.AddWithValue("water_color_r", wl.waterColor.X);
  1029. // cmd.Parameters.AddWithValue("water_color_g", wl.waterColor.Y);
  1030. // cmd.Parameters.AddWithValue("water_color_b", wl.waterColor.Z);
  1031. // cmd.Parameters.AddWithValue("water_fog_density_exponent", wl.waterFogDensityExponent);
  1032. // cmd.Parameters.AddWithValue("underwater_fog_modifier", wl.underwaterFogModifier);
  1033. // cmd.Parameters.AddWithValue("reflection_wavelet_scale_1", wl.reflectionWaveletScale.X);
  1034. // cmd.Parameters.AddWithValue("reflection_wavelet_scale_2", wl.reflectionWaveletScale.Y);
  1035. // cmd.Parameters.AddWithValue("reflection_wavelet_scale_3", wl.reflectionWaveletScale.Z);
  1036. // cmd.Parameters.AddWithValue("fresnel_scale", wl.fresnelScale);
  1037. // cmd.Parameters.AddWithValue("fresnel_offset", wl.fresnelOffset);
  1038. // cmd.Parameters.AddWithValue("refract_scale_above", wl.refractScaleAbove);
  1039. // cmd.Parameters.AddWithValue("refract_scale_below", wl.refractScaleBelow);
  1040. // cmd.Parameters.AddWithValue("blur_multiplier", wl.blurMultiplier);
  1041. // cmd.Parameters.AddWithValue("big_wave_direction_x", wl.bigWaveDirection.X);
  1042. // cmd.Parameters.AddWithValue("big_wave_direction_y", wl.bigWaveDirection.Y);
  1043. // cmd.Parameters.AddWithValue("little_wave_direction_x", wl.littleWaveDirection.X);
  1044. // cmd.Parameters.AddWithValue("little_wave_direction_y", wl.littleWaveDirection.Y);
  1045. // cmd.Parameters.AddWithValue("normal_map_texture", wl.normalMapTexture);
  1046. // cmd.Parameters.AddWithValue("horizon_r", wl.horizon.X);
  1047. // cmd.Parameters.AddWithValue("horizon_g", wl.horizon.Y);
  1048. // cmd.Parameters.AddWithValue("horizon_b", wl.horizon.Z);
  1049. // cmd.Parameters.AddWithValue("horizon_i", wl.horizon.W);
  1050. // cmd.Parameters.AddWithValue("haze_horizon", wl.hazeHorizon);
  1051. // cmd.Parameters.AddWithValue("blue_density_r", wl.blueDensity.X);
  1052. // cmd.Parameters.AddWithValue("blue_density_g", wl.blueDensity.Y);
  1053. // cmd.Parameters.AddWithValue("blue_density_b", wl.blueDensity.Z);
  1054. // cmd.Parameters.AddWithValue("blue_density_i", wl.blueDensity.W);
  1055. // cmd.Parameters.AddWithValue("haze_density", wl.hazeDensity);
  1056. // cmd.Parameters.AddWithValue("density_multiplier", wl.densityMultiplier);
  1057. // cmd.Parameters.AddWithValue("distance_multiplier", wl.distanceMultiplier);
  1058. // cmd.Parameters.AddWithValue("max_altitude", wl.maxAltitude);
  1059. // cmd.Parameters.AddWithValue("sun_moon_color_r", wl.sunMoonColor.X);
  1060. // cmd.Parameters.AddWithValue("sun_moon_color_g", wl.sunMoonColor.Y);
  1061. // cmd.Parameters.AddWithValue("sun_moon_color_b", wl.sunMoonColor.Z);
  1062. // cmd.Parameters.AddWithValue("sun_moon_color_i", wl.sunMoonColor.W);
  1063. // cmd.Parameters.AddWithValue("sun_moon_position", wl.sunMoonPosition);
  1064. // cmd.Parameters.AddWithValue("ambient_r", wl.ambient.X);
  1065. // cmd.Parameters.AddWithValue("ambient_g", wl.ambient.Y);
  1066. // cmd.Parameters.AddWithValue("ambient_b", wl.ambient.Z);
  1067. // cmd.Parameters.AddWithValue("ambient_i", wl.ambient.W);
  1068. // cmd.Parameters.AddWithValue("east_angle", wl.eastAngle);
  1069. // cmd.Parameters.AddWithValue("sun_glow_focus", wl.sunGlowFocus);
  1070. // cmd.Parameters.AddWithValue("sun_glow_size", wl.sunGlowSize);
  1071. // cmd.Parameters.AddWithValue("scene_gamma", wl.sceneGamma);
  1072. // cmd.Parameters.AddWithValue("star_brightness", wl.starBrightness);
  1073. // cmd.Parameters.AddWithValue("cloud_color_r", wl.cloudColor.X);
  1074. // cmd.Parameters.AddWithValue("cloud_color_g", wl.cloudColor.Y);
  1075. // cmd.Parameters.AddWithValue("cloud_color_b", wl.cloudColor.Z);
  1076. // cmd.Parameters.AddWithValue("cloud_color_i", wl.cloudColor.W);
  1077. // cmd.Parameters.AddWithValue("cloud_x", wl.cloudXYDensity.X);
  1078. // cmd.Parameters.AddWithValue("cloud_y", wl.cloudXYDensity.Y);
  1079. // cmd.Parameters.AddWithValue("cloud_density", wl.cloudXYDensity.Z);
  1080. // cmd.Parameters.AddWithValue("cloud_coverage", wl.cloudCoverage);
  1081. // cmd.Parameters.AddWithValue("cloud_scale", wl.cloudScale);
  1082. // cmd.Parameters.AddWithValue("cloud_detail_x", wl.cloudDetailXYDensity.X);
  1083. // cmd.Parameters.AddWithValue("cloud_detail_y", wl.cloudDetailXYDensity.Y);
  1084. // cmd.Parameters.AddWithValue("cloud_detail_density", wl.cloudDetailXYDensity.Z);
  1085. // cmd.Parameters.AddWithValue("cloud_scroll_x", wl.cloudScrollX);
  1086. // cmd.Parameters.AddWithValue("cloud_scroll_x_lock", wl.cloudScrollXLock);
  1087. // cmd.Parameters.AddWithValue("cloud_scroll_y", wl.cloudScrollY);
  1088. // cmd.Parameters.AddWithValue("cloud_scroll_y_lock", wl.cloudScrollYLock);
  1089. // cmd.Parameters.AddWithValue("draw_classic_clouds", wl.drawClassicClouds);
  1090. // cmd.ExecuteNonQuery();
  1091. // }
  1092. // }
  1093. // }
  1094. #endregion
  1095. }
  1096. #region Environment Settings
  1097. public string LoadRegionEnvironmentSettings(UUID regionUUID)
  1098. {
  1099. string sql = "select * from regionenvironment where region_id = :region_id";
  1100. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1101. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1102. {
  1103. cmd.Parameters.Add(_Database.CreateParameter("region_id", regionUUID));
  1104. conn.Open();
  1105. using (NpgsqlDataReader result = cmd.ExecuteReader())
  1106. {
  1107. if (!result.Read())
  1108. {
  1109. return String.Empty;
  1110. }
  1111. else
  1112. {
  1113. return Convert.ToString(result["llsd_settings"]);
  1114. }
  1115. }
  1116. }
  1117. }
  1118. public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
  1119. {
  1120. {
  1121. string sql = "DELETE FROM regionenvironment WHERE region_id = :region_id ;";
  1122. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1123. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1124. {
  1125. cmd.Parameters.Add(_Database.CreateParameter("region_id", regionUUID));
  1126. conn.Open();
  1127. cmd.ExecuteNonQuery();
  1128. }
  1129. sql = "INSERT INTO regionenvironment (region_id, llsd_settings) VALUES (:region_id, :llsd_settings) ;";
  1130. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1131. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1132. {
  1133. cmd.Parameters.Add(_Database.CreateParameter("region_id", regionUUID));
  1134. cmd.Parameters.Add(_Database.CreateParameter("llsd_settings", settings));
  1135. conn.Open();
  1136. cmd.ExecuteNonQuery();
  1137. }
  1138. }
  1139. }
  1140. public void RemoveRegionEnvironmentSettings(UUID regionUUID)
  1141. {
  1142. string sql = "delete from regionenvironment where region_id = :region_id ;";
  1143. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1144. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1145. {
  1146. cmd.Parameters.Add(_Database.CreateParameter("region_id", regionUUID));
  1147. conn.Open();
  1148. cmd.ExecuteNonQuery();
  1149. }
  1150. }
  1151. #endregion
  1152. /// <summary>
  1153. /// Loads the settings of a region.
  1154. /// </summary>
  1155. /// <param name="regionUUID">The region UUID.</param>
  1156. /// <returns></returns>
  1157. public RegionSettings LoadRegionSettings(UUID regionUUID)
  1158. {
  1159. string sql = @"select * from regionsettings where ""regionUUID"" = :regionUUID";
  1160. RegionSettings regionSettings;
  1161. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1162. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1163. {
  1164. cmd.Parameters.Add(_Database.CreateParameter("regionUUID", regionUUID));
  1165. conn.Open();
  1166. using (NpgsqlDataReader reader = cmd.ExecuteReader())
  1167. {
  1168. if (reader.Read())
  1169. {
  1170. regionSettings = BuildRegionSettings(reader);
  1171. regionSettings.OnSave += StoreRegionSettings;
  1172. return regionSettings;
  1173. }
  1174. }
  1175. }
  1176. //If we reach this point then there are new region settings for that region
  1177. regionSettings = new RegionSettings();
  1178. regionSettings.RegionUUID = regionUUID;
  1179. regionSettings.OnSave += StoreRegionSettings;
  1180. //Store new values
  1181. StoreNewRegionSettings(regionSettings);
  1182. LoadSpawnPoints(regionSettings);
  1183. return regionSettings;
  1184. }
  1185. /// <summary>
  1186. /// Store region settings, need to check if the check is really necesary. If we can make something for creating new region.
  1187. /// </summary>
  1188. /// <param name="regionSettings">region settings.</param>
  1189. public void StoreRegionSettings(RegionSettings regionSettings)
  1190. {
  1191. //Little check if regionUUID already exist in DB
  1192. string regionUUID;
  1193. string sql = @"SELECT ""regionUUID"" FROM regionsettings WHERE ""regionUUID"" = :regionUUID";
  1194. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1195. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1196. {
  1197. cmd.Parameters.Add(_Database.CreateParameter("regionUUID", regionSettings.RegionUUID));
  1198. conn.Open();
  1199. regionUUID = cmd.ExecuteScalar().ToString();
  1200. }
  1201. if (string.IsNullOrEmpty(regionUUID))
  1202. {
  1203. StoreNewRegionSettings(regionSettings);
  1204. }
  1205. else
  1206. {
  1207. //This method only updates region settings!!! First call LoadRegionSettings to create new region settings in DB
  1208. sql =
  1209. @"UPDATE regionsettings SET block_terraform = :block_terraform ,block_fly = :block_fly ,allow_damage = :allow_damage
  1210. ,restrict_pushing = :restrict_pushing ,allow_land_resell = :allow_land_resell ,allow_land_join_divide = :allow_land_join_divide
  1211. ,block_show_in_search = :block_show_in_search ,agent_limit = :agent_limit ,object_bonus = :object_bonus ,maturity = :maturity
  1212. ,disable_scripts = :disable_scripts ,disable_collisions = :disable_collisions ,disable_physics = :disable_physics
  1213. ,terrain_texture_1 = :terrain_texture_1 ,terrain_texture_2 = :terrain_texture_2 ,terrain_texture_3 = :terrain_texture_3
  1214. ,terrain_texture_4 = :terrain_texture_4 ,elevation_1_nw = :elevation_1_nw ,elevation_2_nw = :elevation_2_nw
  1215. ,elevation_1_ne = :elevation_1_ne ,elevation_2_ne = :elevation_2_ne ,elevation_1_se = :elevation_1_se ,elevation_2_se = :elevation_2_se
  1216. ,elevation_1_sw = :elevation_1_sw ,elevation_2_sw = :elevation_2_sw ,water_height = :water_height ,terrain_raise_limit = :terrain_raise_limit
  1217. ,terrain_lower_limit = :terrain_lower_limit ,use_estate_sun = :use_estate_sun ,fixed_sun = :fixed_sun ,sun_position = :sun_position
  1218. ,covenant = :covenant ,covenant_datetime = :covenant_datetime, sunvectorx = :sunvectorx, sunvectory = :sunvectory, sunvectorz = :sunvectorz,
  1219. ""Sandbox"" = :Sandbox, loaded_creation_datetime = :loaded_creation_datetime, loaded_creation_id = :loaded_creation_id, ""map_tile_ID"" = :TerrainImageID,
  1220. ""TelehubObject"" = :telehubobject, ""parcel_tile_ID"" = :ParcelImageID
  1221. WHERE ""regionUUID"" = :regionUUID";
  1222. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1223. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1224. {
  1225. cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings));
  1226. conn.Open();
  1227. cmd.ExecuteNonQuery();
  1228. }
  1229. }
  1230. SaveSpawnPoints(regionSettings);
  1231. }
  1232. public void Shutdown()
  1233. {
  1234. //Not used??
  1235. }
  1236. #region Private Methods
  1237. /// <summary>
  1238. /// Serializes the terrain data for storage in DB.
  1239. /// </summary>
  1240. /// <param name="val">terrain data</param>
  1241. /// <returns></returns>
  1242. private static Array serializeTerrain(double[,] val)
  1243. {
  1244. MemoryStream str = new MemoryStream(((int)Constants.RegionSize * (int)Constants.RegionSize) * sizeof(double));
  1245. BinaryWriter bw = new BinaryWriter(str);
  1246. // TODO: COMPATIBILITY - Add byte-order conversions
  1247. for (int x = 0; x < (int)Constants.RegionSize; x++)
  1248. for (int y = 0; y < (int)Constants.RegionSize; y++)
  1249. {
  1250. double height = val[x, y];
  1251. if (height == 0.0)
  1252. height = double.Epsilon;
  1253. bw.Write(height);
  1254. }
  1255. return str.ToArray();
  1256. }
  1257. /// <summary>
  1258. /// Stores new regionsettings.
  1259. /// </summary>
  1260. /// <param name="regionSettings">The region settings.</param>
  1261. private void StoreNewRegionSettings(RegionSettings regionSettings)
  1262. {
  1263. string sql = @"INSERT INTO regionsettings
  1264. (""regionUUID"",block_terraform,block_fly,allow_damage,restrict_pushing,allow_land_resell,allow_land_join_divide,
  1265. block_show_in_search,agent_limit,object_bonus,maturity,disable_scripts,disable_collisions,disable_physics,
  1266. terrain_texture_1,terrain_texture_2,terrain_texture_3,terrain_texture_4,elevation_1_nw,elevation_2_nw,elevation_1_ne,
  1267. elevation_2_ne,elevation_1_se,elevation_2_se,elevation_1_sw,elevation_2_sw,water_height,terrain_raise_limit,
  1268. terrain_lower_limit,use_estate_sun,fixed_sun,sun_position,covenant,covenant_datetime,sunvectorx, sunvectory, sunvectorz,
  1269. ""Sandbox"", loaded_creation_datetime, loaded_creation_id
  1270. )
  1271. VALUES
  1272. (:regionUUID,:block_terraform,:block_fly,:allow_damage,:restrict_pushing,:allow_land_resell,:allow_land_join_divide,
  1273. :block_show_in_search,:agent_limit,:object_bonus,:maturity,:disable_scripts,:disable_collisions,:disable_physics,
  1274. :terrain_texture_1,:terrain_texture_2,:terrain_texture_3,:terrain_texture_4,:elevation_1_nw,:elevation_2_nw,:elevation_1_ne,
  1275. :elevation_2_ne,:elevation_1_se,:elevation_2_se,:elevation_1_sw,:elevation_2_sw,:water_height,:terrain_raise_limit,
  1276. :terrain_lower_limit,:use_estate_sun,:fixed_sun,:sun_position,:covenant, :covenant_datetime, :sunvectorx,:sunvectory,
  1277. :sunvectorz, :Sandbox, :loaded_creation_datetime, :loaded_creation_id )";
  1278. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1279. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1280. {
  1281. cmd.Parameters.AddRange(CreateRegionSettingParameters(regionSettings));
  1282. conn.Open();
  1283. cmd.ExecuteNonQuery();
  1284. }
  1285. }
  1286. #region Private DataRecord conversion methods
  1287. /// <summary>
  1288. /// Builds the region settings from a datarecod.
  1289. /// </summary>
  1290. /// <param name="row">datarecord with regionsettings.</param>
  1291. /// <returns></returns>
  1292. private static RegionSettings BuildRegionSettings(IDataRecord row)
  1293. {
  1294. //TODO change this is some more generic code so we doesnt have to change it every time a new field is added?
  1295. RegionSettings newSettings = new RegionSettings();
  1296. newSettings.RegionUUID = new UUID((Guid)row["regionUUID"]);
  1297. newSettings.BlockTerraform = Convert.ToBoolean(row["block_terraform"]);
  1298. newSettings.AllowDamage = Convert.ToBoolean(row["allow_damage"]);
  1299. newSettings.BlockFly = Convert.ToBoolean(row["block_fly"]);
  1300. newSettings.RestrictPushing = Convert.ToBoolean(row["restrict_pushing"]);
  1301. newSettings.AllowLandResell = Convert.ToBoolean(row["allow_land_resell"]);
  1302. newSettings.AllowLandJoinDivide = Convert.ToBoolean(row["allow_land_join_divide"]);
  1303. newSettings.BlockShowInSearch = Convert.ToBoolean(row["block_show_in_search"]);
  1304. newSettings.AgentLimit = Convert.ToInt32(row["agent_limit"]);
  1305. newSettings.ObjectBonus = Convert.ToDouble(row["object_bonus"]);
  1306. newSettings.Maturity = Convert.ToInt32(row["maturity"]);
  1307. newSettings.DisableScripts = Convert.ToBoolean(row["disable_scripts"]);
  1308. newSettings.DisableCollisions = Convert.ToBoolean(row["disable_collisions"]);
  1309. newSettings.DisablePhysics = Convert.ToBoolean(row["disable_physics"]);
  1310. newSettings.TerrainTexture1 = new UUID((Guid)row["terrain_texture_1"]);
  1311. newSettings.TerrainTexture2 = new UUID((Guid)row["terrain_texture_2"]);
  1312. newSettings.TerrainTexture3 = new UUID((Guid)row["terrain_texture_3"]);
  1313. newSettings.TerrainTexture4 = new UUID((Guid)row["terrain_texture_4"]);
  1314. newSettings.Elevation1NW = Convert.ToDouble(row["elevation_1_nw"]);
  1315. newSettings.Elevation2NW = Convert.ToDouble(row["elevation_2_nw"]);
  1316. newSettings.Elevation1NE = Convert.ToDouble(row["elevation_1_ne"]);
  1317. newSettings.Elevation2NE = Convert.ToDouble(row["elevation_2_ne"]);
  1318. newSettings.Elevation1SE = Convert.ToDouble(row["elevation_1_se"]);
  1319. newSettings.Elevation2SE = Convert.ToDouble(row["elevation_2_se"]);
  1320. newSettings.Elevation1SW = Convert.ToDouble(row["elevation_1_sw"]);
  1321. newSettings.Elevation2SW = Convert.ToDouble(row["elevation_2_sw"]);
  1322. newSettings.WaterHeight = Convert.ToDouble(row["water_height"]);
  1323. newSettings.TerrainRaiseLimit = Convert.ToDouble(row["terrain_raise_limit"]);
  1324. newSettings.TerrainLowerLimit = Convert.ToDouble(row["terrain_lower_limit"]);
  1325. newSettings.UseEstateSun = Convert.ToBoolean(row["use_estate_sun"]);
  1326. newSettings.Sandbox = Convert.ToBoolean(row["Sandbox"]);
  1327. newSettings.FixedSun = Convert.ToBoolean(row["fixed_sun"]);
  1328. newSettings.SunPosition = Convert.ToDouble(row["sun_position"]);
  1329. newSettings.SunVector = new Vector3(
  1330. Convert.ToSingle(row["sunvectorx"]),
  1331. Convert.ToSingle(row["sunvectory"]),
  1332. Convert.ToSingle(row["sunvectorz"])
  1333. );
  1334. newSettings.Covenant = new UUID((Guid)row["covenant"]);
  1335. newSettings.CovenantChangedDateTime = Convert.ToInt32(row["covenant_datetime"]);
  1336. newSettings.LoadedCreationDateTime = Convert.ToInt32(row["loaded_creation_datetime"]);
  1337. if (row["loaded_creation_id"] is DBNull)
  1338. newSettings.LoadedCreationID = "";
  1339. else
  1340. newSettings.LoadedCreationID = (String)row["loaded_creation_id"];
  1341. newSettings.TerrainImageID = new UUID((string)row["map_tile_ID"]);
  1342. newSettings.ParcelImageID = new UUID((Guid)row["parcel_tile_ID"]);
  1343. newSettings.TelehubObject = new UUID((Guid)row["TelehubObject"]);
  1344. return newSettings;
  1345. }
  1346. /// <summary>
  1347. /// Builds the land data from a datarecord.
  1348. /// </summary>
  1349. /// <param name="row">datarecord with land data</param>
  1350. /// <returns></returns>
  1351. private static LandData BuildLandData(IDataRecord row)
  1352. {
  1353. LandData newData = new LandData();
  1354. newData.GlobalID = new UUID((Guid)row["UUID"]);
  1355. newData.LocalID = Convert.ToInt32(row["LocalLandID"]);
  1356. // Bitmap is a byte[512]
  1357. newData.Bitmap = (Byte[])row["Bitmap"];
  1358. newData.Name = (string)row["Name"];
  1359. newData.Description = (string)row["Description"];
  1360. newData.OwnerID = new UUID((Guid)row["OwnerUUID"]);
  1361. newData.IsGroupOwned = Convert.ToBoolean(row["IsGroupOwned"]);
  1362. newData.Area = Convert.ToInt32(row["Area"]);
  1363. newData.AuctionID = Convert.ToUInt32(row["AuctionID"]); //Unemplemented
  1364. newData.Category = (ParcelCategory)Convert.ToInt32(row["Category"]);
  1365. //Enum libsecondlife.Parcel.ParcelCategory
  1366. newData.ClaimDate = Convert.ToInt32(row["ClaimDate"]);
  1367. newData.ClaimPrice = Convert.ToInt32(row["ClaimPrice"]);
  1368. newData.GroupID = new UUID((Guid)row["GroupUUID"]);
  1369. newData.SalePrice = Convert.ToInt32(row["SalePrice"]);
  1370. newData.Status = (ParcelStatus)Convert.ToInt32(row["LandStatus"]);
  1371. //Enum. libsecondlife.Parcel.ParcelStatus
  1372. newData.Flags = Convert.ToUInt32(row["LandFlags"]);
  1373. newData.LandingType = Convert.ToByte(row["LandingType"]);
  1374. newData.MediaAutoScale = Convert.ToByte(row["MediaAutoScale"]);
  1375. newData.MediaID = new UUID((Guid)row["MediaTextureUUID"]);
  1376. newData.MediaURL = (string)row["MediaURL"];
  1377. newData.MusicURL = (string)row["MusicURL"];
  1378. newData.PassHours = Convert.ToSingle(row["PassHours"]);
  1379. newData.PassPrice = Convert.ToInt32(row["PassPrice"]);
  1380. // UUID authedbuyer;
  1381. // UUID snapshotID;
  1382. //
  1383. // if (UUID.TryParse((string)row["AuthBuyerID"], out authedbuyer))
  1384. // newData.AuthBuyerID = authedbuyer;
  1385. //
  1386. // if (UUID.TryParse((string)row["SnapshotUUID"], out snapshotID))
  1387. // newData.SnapshotID = snapshotID;
  1388. newData.AuthBuyerID = new UUID((Guid)row["AuthBuyerID"]);
  1389. newData.SnapshotID = new UUID((Guid)row["SnapshotUUID"]);
  1390. newData.OtherCleanTime = Convert.ToInt32(row["OtherCleanTime"]);
  1391. try
  1392. {
  1393. newData.UserLocation =
  1394. new Vector3(Convert.ToSingle(row["UserLocationX"]), Convert.ToSingle(row["UserLocationY"]),
  1395. Convert.ToSingle(row["UserLocationZ"]));
  1396. newData.UserLookAt =
  1397. new Vector3(Convert.ToSingle(row["UserLookAtX"]), Convert.ToSingle(row["UserLookAtY"]),
  1398. Convert.ToSingle(row["UserLookAtZ"]));
  1399. }
  1400. catch (InvalidCastException)
  1401. {
  1402. newData.UserLocation = Vector3.Zero;
  1403. newData.UserLookAt = Vector3.Zero;
  1404. _Log.ErrorFormat("[PARCEL]: unable to get parcel telehub settings for {1}", newData.Name);
  1405. }
  1406. newData.ParcelAccessList = new List<LandAccessEntry>();
  1407. newData.MediaDescription = (string)row["MediaDescription"];
  1408. newData.MediaType = (string)row["MediaType"];
  1409. newData.MediaWidth = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[0]);
  1410. newData.MediaHeight = Convert.ToInt32((((string)row["MediaSize"]).Split(','))[1]);
  1411. newData.MediaLoop = Convert.ToBoolean(row["MediaLoop"]);
  1412. newData.ObscureMusic = Convert.ToBoolean(row["ObscureMusic"]);
  1413. newData.ObscureMedia = Convert.ToBoolean(row["ObscureMedia"]);
  1414. return newData;
  1415. }
  1416. /// <summary>
  1417. /// Builds the landaccess data from a data record.
  1418. /// </summary>
  1419. /// <param name="row">datarecord with landaccess data</param>
  1420. /// <returns></returns>
  1421. private static LandAccessEntry BuildLandAccessData(IDataRecord row)
  1422. {
  1423. LandAccessEntry entry = new LandAccessEntry();
  1424. entry.AgentID = new UUID((Guid)row["AccessUUID"]);
  1425. entry.Flags = (AccessList)Convert.ToInt32(row["Flags"]);
  1426. entry.Expires = Convert.ToInt32(row["Expires"]);
  1427. return entry;
  1428. }
  1429. /// <summary>
  1430. /// Builds the prim from a datarecord.
  1431. /// </summary>
  1432. /// <param name="primRow">datarecord</param>
  1433. /// <returns></returns>
  1434. private static SceneObjectPart BuildPrim(IDataRecord primRow)
  1435. {
  1436. SceneObjectPart prim = new SceneObjectPart();
  1437. prim.UUID = new UUID((Guid)primRow["UUID"]);
  1438. // explicit conversion of integers is required, which sort
  1439. // of sucks. No idea if there is a shortcut here or not.
  1440. prim.CreationDate = Convert.ToInt32(primRow["CreationDate"]);
  1441. prim.Name = (string)primRow["Name"];
  1442. // various text fields
  1443. prim.Text = (string)primRow["Text"];
  1444. prim.Color = Color.FromArgb(Convert.ToInt32(primRow["ColorA"]),
  1445. Convert.ToInt32(primRow["ColorR"]),
  1446. Convert.ToInt32(primRow["ColorG"]),
  1447. Convert.ToInt32(primRow["ColorB"]));
  1448. prim.Description = (string)primRow["Description"];
  1449. prim.SitName = (string)primRow["SitName"];
  1450. prim.TouchName = (string)primRow["TouchName"];
  1451. // permissions
  1452. prim.Flags = (PrimFlags)Convert.ToUInt32(primRow["ObjectFlags"]);
  1453. //prim.creatorID = new UUID((Guid)primRow["creatorID"]);
  1454. prim.CreatorIdentification = (string)primRow["CreatorID"].ToString();
  1455. prim.OwnerID = new UUID((Guid)primRow["OwnerID"]);
  1456. prim.GroupID = new UUID((Guid)primRow["GroupID"]);
  1457. prim.LastOwnerID = new UUID((Guid)primRow["LastOwnerID"]);
  1458. prim.OwnerMask = Convert.ToUInt32(primRow["OwnerMask"]);
  1459. prim.NextOwnerMask = Convert.ToUInt32(primRow["NextOwnerMask"]);
  1460. prim.GroupMask = Convert.ToUInt32(primRow["GroupMask"]);
  1461. prim.EveryoneMask = Convert.ToUInt32(primRow["EveryoneMask"]);
  1462. prim.BaseMask = Convert.ToUInt32(primRow["BaseMask"]);
  1463. // vectors
  1464. prim.OffsetPosition = new Vector3(
  1465. Convert.ToSingle(primRow["PositionX"]),
  1466. Convert.ToSingle(primRow["PositionY"]),
  1467. Convert.ToSingle(primRow["PositionZ"]));
  1468. prim.GroupPosition = new Vector3(
  1469. Convert.ToSingle(primRow["GroupPositionX"]),
  1470. Convert.ToSingle(primRow["GroupPositionY"]),
  1471. Convert.ToSingle(primRow["GroupPositionZ"]));
  1472. prim.Velocity = new Vector3(
  1473. Convert.ToSingle(primRow["VelocityX"]),
  1474. Convert.ToSingle(primRow["VelocityY"]),
  1475. Convert.ToSingle(primRow["VelocityZ"]));
  1476. prim.AngularVelocity = new Vector3(
  1477. Convert.ToSingle(primRow["AngularVelocityX"]),
  1478. Convert.ToSingle(primRow["AngularVelocityY"]),
  1479. Convert.ToSingle(primRow["AngularVelocityZ"]));
  1480. prim.Acceleration = new Vector3(
  1481. Convert.ToSingle(primRow["AccelerationX"]),
  1482. Convert.ToSingle(primRow["AccelerationY"]),
  1483. Convert.ToSingle(primRow["AccelerationZ"]));
  1484. // quaternions
  1485. prim.RotationOffset = new Quaternion(
  1486. Convert.ToSingle(primRow["RotationX"]),
  1487. Convert.ToSingle(primRow["RotationY"]),
  1488. Convert.ToSingle(primRow["RotationZ"]),
  1489. Convert.ToSingle(primRow["RotationW"]));
  1490. prim.SitTargetPositionLL = new Vector3(
  1491. Convert.ToSingle(primRow["SitTargetOffsetX"]),
  1492. Convert.ToSingle(primRow["SitTargetOffsetY"]),
  1493. Convert.ToSingle(primRow["SitTargetOffsetZ"]));
  1494. prim.SitTargetOrientationLL = new Quaternion(
  1495. Convert.ToSingle(primRow["SitTargetOrientX"]),
  1496. Convert.ToSingle(primRow["SitTargetOrientY"]),
  1497. Convert.ToSingle(primRow["SitTargetOrientZ"]),
  1498. Convert.ToSingle(primRow["SitTargetOrientW"]));
  1499. prim.PayPrice[0] = Convert.ToInt32(primRow["PayPrice"]);
  1500. prim.PayPrice[1] = Convert.ToInt32(primRow["PayButton1"]);
  1501. prim.PayPrice[2] = Convert.ToInt32(primRow["PayButton2"]);
  1502. prim.PayPrice[3] = Convert.ToInt32(primRow["PayButton3"]);
  1503. prim.PayPrice[4] = Convert.ToInt32(primRow["PayButton4"]);
  1504. prim.Sound = new UUID((Guid)primRow["LoopedSound"]);
  1505. prim.SoundGain = Convert.ToSingle(primRow["LoopedSoundGain"]);
  1506. prim.SoundFlags = 1; // If it's persisted at all, it's looped
  1507. if (!(primRow["TextureAnimation"] is DBNull))
  1508. prim.TextureAnimation = (Byte[])primRow["TextureAnimation"];
  1509. if (!(primRow["ParticleSystem"] is DBNull))
  1510. prim.ParticleSystem = (Byte[])primRow["ParticleSystem"];
  1511. prim.AngularVelocity = new Vector3(
  1512. Convert.ToSingle(primRow["OmegaX"]),
  1513. Convert.ToSingle(primRow["OmegaY"]),
  1514. Convert.ToSingle(primRow["OmegaZ"]));
  1515. prim.SetCameraEyeOffset(new Vector3(
  1516. Convert.ToSingle(primRow["CameraEyeOffsetX"]),
  1517. Convert.ToSingle(primRow["CameraEyeOffsetY"]),
  1518. Convert.ToSingle(primRow["CameraEyeOffsetZ"])
  1519. ));
  1520. prim.SetCameraAtOffset(new Vector3(
  1521. Convert.ToSingle(primRow["CameraAtOffsetX"]),
  1522. Convert.ToSingle(primRow["CameraAtOffsetY"]),
  1523. Convert.ToSingle(primRow["CameraAtOffsetZ"])
  1524. ));
  1525. if (Convert.ToInt16(primRow["ForceMouselook"]) != 0)
  1526. prim.SetForceMouselook(true);
  1527. prim.ScriptAccessPin = Convert.ToInt32(primRow["ScriptAccessPin"]);
  1528. if (Convert.ToInt16(primRow["AllowedDrop"]) != 0)
  1529. prim.AllowedDrop = true;
  1530. if (Convert.ToInt16(primRow["DieAtEdge"]) != 0)
  1531. prim.DIE_AT_EDGE = true;
  1532. prim.SalePrice = Convert.ToInt32(primRow["SalePrice"]);
  1533. prim.ObjectSaleType = Convert.ToByte(primRow["SaleType"]);
  1534. prim.Material = Convert.ToByte(primRow["Material"]);
  1535. if (!(primRow["ClickAction"] is DBNull))
  1536. prim.ClickAction = Convert.ToByte(primRow["ClickAction"]);
  1537. prim.CollisionSound = new UUID((Guid)primRow["CollisionSound"]);
  1538. prim.CollisionSoundVolume = Convert.ToSingle(primRow["CollisionSoundVolume"]);
  1539. prim.PassTouches = (bool)primRow["PassTouches"];
  1540. if (!(primRow["MediaURL"] is System.DBNull))
  1541. prim.MediaUrl = (string)primRow["MediaURL"];
  1542. if (!(primRow["DynAttrs"] is System.DBNull) && (string)primRow["DynAttrs"] != "")
  1543. prim.DynAttrs = DAMap.FromXml((string)primRow["DynAttrs"]);
  1544. else
  1545. prim.DynAttrs = new DAMap();
  1546. prim.PhysicsShapeType = Convert.ToByte(primRow["PhysicsShapeType"]);
  1547. prim.Density = Convert.ToSingle(primRow["Density"]);
  1548. prim.GravityModifier = Convert.ToSingle(primRow["GravityModifier"]);
  1549. prim.Friction = Convert.ToSingle(primRow["Friction"]);
  1550. prim.Restitution = Convert.ToSingle(primRow["Restitution"]);
  1551. return prim;
  1552. }
  1553. /// <summary>
  1554. /// Builds the prim shape from a datarecord.
  1555. /// </summary>
  1556. /// <param name="shapeRow">The row.</param>
  1557. /// <returns></returns>
  1558. private static PrimitiveBaseShape BuildShape(IDataRecord shapeRow)
  1559. {
  1560. PrimitiveBaseShape baseShape = new PrimitiveBaseShape();
  1561. baseShape.Scale = new Vector3(
  1562. (float)Convert.ToDouble(shapeRow["ScaleX"]),
  1563. (float)Convert.ToDouble(shapeRow["ScaleY"]),
  1564. (float)Convert.ToDouble(shapeRow["ScaleZ"]));
  1565. // paths
  1566. baseShape.PCode = Convert.ToByte(shapeRow["PCode"]);
  1567. baseShape.PathBegin = Convert.ToUInt16(shapeRow["PathBegin"]);
  1568. baseShape.PathEnd = Convert.ToUInt16(shapeRow["PathEnd"]);
  1569. baseShape.PathScaleX = Convert.ToByte(shapeRow["PathScaleX"]);
  1570. baseShape.PathScaleY = Convert.ToByte(shapeRow["PathScaleY"]);
  1571. baseShape.PathShearX = Convert.ToByte(shapeRow["PathShearX"]);
  1572. baseShape.PathShearY = Convert.ToByte(shapeRow["PathShearY"]);
  1573. baseShape.PathSkew = Convert.ToSByte(shapeRow["PathSkew"]);
  1574. baseShape.PathCurve = Convert.ToByte(shapeRow["PathCurve"]);
  1575. baseShape.PathRadiusOffset = Convert.ToSByte(shapeRow["PathRadiusOffset"]);
  1576. baseShape.PathRevolutions = Convert.ToByte(shapeRow["PathRevolutions"]);
  1577. baseShape.PathTaperX = Convert.ToSByte(shapeRow["PathTaperX"]);
  1578. baseShape.PathTaperY = Convert.ToSByte(shapeRow["PathTaperY"]);
  1579. baseShape.PathTwist = Convert.ToSByte(shapeRow["PathTwist"]);
  1580. baseShape.PathTwistBegin = Convert.ToSByte(shapeRow["PathTwistBegin"]);
  1581. // profile
  1582. baseShape.ProfileBegin = Convert.ToUInt16(shapeRow["ProfileBegin"]);
  1583. baseShape.ProfileEnd = Convert.ToUInt16(shapeRow["ProfileEnd"]);
  1584. baseShape.ProfileCurve = Convert.ToByte(shapeRow["ProfileCurve"]);
  1585. baseShape.ProfileHollow = Convert.ToUInt16(shapeRow["ProfileHollow"]);
  1586. byte[] textureEntry = (byte[])shapeRow["Texture"];
  1587. baseShape.TextureEntry = textureEntry;
  1588. baseShape.ExtraParams = (byte[])shapeRow["ExtraParams"];
  1589. try
  1590. {
  1591. baseShape.State = Convert.ToByte(shapeRow["State"]);
  1592. }
  1593. catch (InvalidCastException)
  1594. {
  1595. }
  1596. if (!(shapeRow["Media"] is System.DBNull))
  1597. {
  1598. baseShape.Media = PrimitiveBaseShape.MediaList.FromXml((string)shapeRow["Media"]);
  1599. }
  1600. return baseShape;
  1601. }
  1602. /// <summary>
  1603. /// Build a prim inventory item from the persisted data.
  1604. /// </summary>
  1605. /// <param name="inventoryRow"></param>
  1606. /// <returns></returns>
  1607. private static TaskInventoryItem BuildItem(IDataRecord inventoryRow)
  1608. {
  1609. TaskInventoryItem taskItem = new TaskInventoryItem();
  1610. taskItem.ItemID = new UUID((Guid)inventoryRow["itemID"]);
  1611. taskItem.ParentPartID = new UUID((Guid)inventoryRow["primID"]);
  1612. taskItem.AssetID = new UUID((Guid)inventoryRow["assetID"]);
  1613. taskItem.ParentID = new UUID((Guid)inventoryRow["parentFolderID"]);
  1614. taskItem.InvType = Convert.ToInt32(inventoryRow["invType"]);
  1615. taskItem.Type = Convert.ToInt32(inventoryRow["assetType"]);
  1616. taskItem.Name = (string)inventoryRow["name"];
  1617. taskItem.Description = (string)inventoryRow["description"];
  1618. taskItem.CreationDate = Convert.ToUInt32(inventoryRow["creationDate"]);
  1619. //taskItem.creatorID = new UUID((Guid)inventoryRow["creatorID"]);
  1620. taskItem.CreatorIdentification = (string)inventoryRow["creatorID"].ToString();
  1621. taskItem.OwnerID = new UUID((Guid)inventoryRow["ownerID"]);
  1622. taskItem.LastOwnerID = new UUID((Guid)inventoryRow["lastOwnerID"]);
  1623. taskItem.GroupID = new UUID((Guid)inventoryRow["groupID"]);
  1624. taskItem.NextPermissions = Convert.ToUInt32(inventoryRow["nextPermissions"]);
  1625. taskItem.CurrentPermissions = Convert.ToUInt32(inventoryRow["currentPermissions"]);
  1626. taskItem.BasePermissions = Convert.ToUInt32(inventoryRow["basePermissions"]);
  1627. taskItem.EveryonePermissions = Convert.ToUInt32(inventoryRow["everyonePermissions"]);
  1628. taskItem.GroupPermissions = Convert.ToUInt32(inventoryRow["groupPermissions"]);
  1629. taskItem.Flags = Convert.ToUInt32(inventoryRow["flags"]);
  1630. return taskItem;
  1631. }
  1632. #endregion
  1633. #region Create parameters methods
  1634. /// <summary>
  1635. /// Creates the prim inventory parameters.
  1636. /// </summary>
  1637. /// <param name="taskItem">item in inventory.</param>
  1638. /// <returns></returns>
  1639. private NpgsqlParameter[] CreatePrimInventoryParameters(TaskInventoryItem taskItem)
  1640. {
  1641. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1642. parameters.Add(_Database.CreateParameter("itemID", taskItem.ItemID));
  1643. parameters.Add(_Database.CreateParameter("primID", taskItem.ParentPartID));
  1644. parameters.Add(_Database.CreateParameter("assetID", taskItem.AssetID));
  1645. parameters.Add(_Database.CreateParameter("parentFolderID", taskItem.ParentID));
  1646. parameters.Add(_Database.CreateParameter("invType", taskItem.InvType));
  1647. parameters.Add(_Database.CreateParameter("assetType", taskItem.Type));
  1648. parameters.Add(_Database.CreateParameter("name", taskItem.Name));
  1649. parameters.Add(_Database.CreateParameter("description", taskItem.Description));
  1650. parameters.Add(_Database.CreateParameter("creationDate", taskItem.CreationDate));
  1651. parameters.Add(_Database.CreateParameter("creatorID", taskItem.CreatorID));
  1652. parameters.Add(_Database.CreateParameter("ownerID", taskItem.OwnerID));
  1653. parameters.Add(_Database.CreateParameter("lastOwnerID", taskItem.LastOwnerID));
  1654. parameters.Add(_Database.CreateParameter("groupID", taskItem.GroupID));
  1655. parameters.Add(_Database.CreateParameter("nextPermissions", taskItem.NextPermissions));
  1656. parameters.Add(_Database.CreateParameter("currentPermissions", taskItem.CurrentPermissions));
  1657. parameters.Add(_Database.CreateParameter("basePermissions", taskItem.BasePermissions));
  1658. parameters.Add(_Database.CreateParameter("everyonePermissions", taskItem.EveryonePermissions));
  1659. parameters.Add(_Database.CreateParameter("groupPermissions", taskItem.GroupPermissions));
  1660. parameters.Add(_Database.CreateParameter("flags", taskItem.Flags));
  1661. return parameters.ToArray();
  1662. }
  1663. /// <summary>
  1664. /// Creates the region setting parameters.
  1665. /// </summary>
  1666. /// <param name="settings">regionsettings.</param>
  1667. /// <returns></returns>
  1668. private NpgsqlParameter[] CreateRegionSettingParameters(RegionSettings settings)
  1669. {
  1670. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1671. parameters.Add(_Database.CreateParameter("regionUUID", settings.RegionUUID));
  1672. parameters.Add(_Database.CreateParameter("block_terraform", settings.BlockTerraform));
  1673. parameters.Add(_Database.CreateParameter("block_fly", settings.BlockFly));
  1674. parameters.Add(_Database.CreateParameter("allow_damage", settings.AllowDamage));
  1675. parameters.Add(_Database.CreateParameter("restrict_pushing", settings.RestrictPushing));
  1676. parameters.Add(_Database.CreateParameter("allow_land_resell", settings.AllowLandResell));
  1677. parameters.Add(_Database.CreateParameter("allow_land_join_divide", settings.AllowLandJoinDivide));
  1678. parameters.Add(_Database.CreateParameter("block_show_in_search", settings.BlockShowInSearch));
  1679. parameters.Add(_Database.CreateParameter("agent_limit", settings.AgentLimit));
  1680. parameters.Add(_Database.CreateParameter("object_bonus", settings.ObjectBonus));
  1681. parameters.Add(_Database.CreateParameter("maturity", settings.Maturity));
  1682. parameters.Add(_Database.CreateParameter("disable_scripts", settings.DisableScripts));
  1683. parameters.Add(_Database.CreateParameter("disable_collisions", settings.DisableCollisions));
  1684. parameters.Add(_Database.CreateParameter("disable_physics", settings.DisablePhysics));
  1685. parameters.Add(_Database.CreateParameter("terrain_texture_1", settings.TerrainTexture1));
  1686. parameters.Add(_Database.CreateParameter("terrain_texture_2", settings.TerrainTexture2));
  1687. parameters.Add(_Database.CreateParameter("terrain_texture_3", settings.TerrainTexture3));
  1688. parameters.Add(_Database.CreateParameter("terrain_texture_4", settings.TerrainTexture4));
  1689. parameters.Add(_Database.CreateParameter("elevation_1_nw", settings.Elevation1NW));
  1690. parameters.Add(_Database.CreateParameter("elevation_2_nw", settings.Elevation2NW));
  1691. parameters.Add(_Database.CreateParameter("elevation_1_ne", settings.Elevation1NE));
  1692. parameters.Add(_Database.CreateParameter("elevation_2_ne", settings.Elevation2NE));
  1693. parameters.Add(_Database.CreateParameter("elevation_1_se", settings.Elevation1SE));
  1694. parameters.Add(_Database.CreateParameter("elevation_2_se", settings.Elevation2SE));
  1695. parameters.Add(_Database.CreateParameter("elevation_1_sw", settings.Elevation1SW));
  1696. parameters.Add(_Database.CreateParameter("elevation_2_sw", settings.Elevation2SW));
  1697. parameters.Add(_Database.CreateParameter("water_height", settings.WaterHeight));
  1698. parameters.Add(_Database.CreateParameter("terrain_raise_limit", settings.TerrainRaiseLimit));
  1699. parameters.Add(_Database.CreateParameter("terrain_lower_limit", settings.TerrainLowerLimit));
  1700. parameters.Add(_Database.CreateParameter("use_estate_sun", settings.UseEstateSun));
  1701. parameters.Add(_Database.CreateParameter("Sandbox", settings.Sandbox));
  1702. parameters.Add(_Database.CreateParameter("fixed_sun", settings.FixedSun));
  1703. parameters.Add(_Database.CreateParameter("sun_position", settings.SunPosition));
  1704. parameters.Add(_Database.CreateParameter("sunvectorx", settings.SunVector.X));
  1705. parameters.Add(_Database.CreateParameter("sunvectory", settings.SunVector.Y));
  1706. parameters.Add(_Database.CreateParameter("sunvectorz", settings.SunVector.Z));
  1707. parameters.Add(_Database.CreateParameter("covenant", settings.Covenant));
  1708. parameters.Add(_Database.CreateParameter("covenant_datetime", settings.CovenantChangedDateTime));
  1709. parameters.Add(_Database.CreateParameter("Loaded_Creation_DateTime", settings.LoadedCreationDateTime));
  1710. parameters.Add(_Database.CreateParameter("Loaded_Creation_ID", settings.LoadedCreationID));
  1711. parameters.Add(_Database.CreateParameter("TerrainImageID", settings.TerrainImageID));
  1712. parameters.Add(_Database.CreateParameter("ParcelImageID", settings.ParcelImageID));
  1713. parameters.Add(_Database.CreateParameter("TelehubObject", settings.TelehubObject));
  1714. return parameters.ToArray();
  1715. }
  1716. /// <summary>
  1717. /// Creates the land parameters.
  1718. /// </summary>
  1719. /// <param name="land">land parameters.</param>
  1720. /// <param name="regionUUID">region UUID.</param>
  1721. /// <returns></returns>
  1722. private NpgsqlParameter[] CreateLandParameters(LandData land, UUID regionUUID)
  1723. {
  1724. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1725. parameters.Add(_Database.CreateParameter("UUID", land.GlobalID));
  1726. parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID));
  1727. parameters.Add(_Database.CreateParameter("LocalLandID", land.LocalID));
  1728. // Bitmap is a byte[512]
  1729. parameters.Add(_Database.CreateParameter("Bitmap", land.Bitmap));
  1730. parameters.Add(_Database.CreateParameter("Name", land.Name));
  1731. parameters.Add(_Database.CreateParameter("Description", land.Description));
  1732. parameters.Add(_Database.CreateParameter("OwnerUUID", land.OwnerID));
  1733. parameters.Add(_Database.CreateParameter("IsGroupOwned", land.IsGroupOwned));
  1734. parameters.Add(_Database.CreateParameter("Area", land.Area));
  1735. parameters.Add(_Database.CreateParameter("AuctionID", land.AuctionID)); //Unemplemented
  1736. parameters.Add(_Database.CreateParameter("Category", (int)land.Category)); //Enum libsecondlife.Parcel.ParcelCategory
  1737. parameters.Add(_Database.CreateParameter("ClaimDate", land.ClaimDate));
  1738. parameters.Add(_Database.CreateParameter("ClaimPrice", land.ClaimPrice));
  1739. parameters.Add(_Database.CreateParameter("GroupUUID", land.GroupID));
  1740. parameters.Add(_Database.CreateParameter("SalePrice", land.SalePrice));
  1741. parameters.Add(_Database.CreateParameter("LandStatus", (int)land.Status)); //Enum. libsecondlife.Parcel.ParcelStatus
  1742. parameters.Add(_Database.CreateParameter("LandFlags", land.Flags));
  1743. parameters.Add(_Database.CreateParameter("LandingType", Convert.ToInt32( land.LandingType) ));
  1744. parameters.Add(_Database.CreateParameter("MediaAutoScale", Convert.ToInt32( land.MediaAutoScale )));
  1745. parameters.Add(_Database.CreateParameter("MediaTextureUUID", land.MediaID));
  1746. parameters.Add(_Database.CreateParameter("MediaURL", land.MediaURL));
  1747. parameters.Add(_Database.CreateParameter("MusicURL", land.MusicURL));
  1748. parameters.Add(_Database.CreateParameter("PassHours", land.PassHours));
  1749. parameters.Add(_Database.CreateParameter("PassPrice", land.PassPrice));
  1750. parameters.Add(_Database.CreateParameter("SnapshotUUID", land.SnapshotID));
  1751. parameters.Add(_Database.CreateParameter("UserLocationX", land.UserLocation.X));
  1752. parameters.Add(_Database.CreateParameter("UserLocationY", land.UserLocation.Y));
  1753. parameters.Add(_Database.CreateParameter("UserLocationZ", land.UserLocation.Z));
  1754. parameters.Add(_Database.CreateParameter("UserLookAtX", land.UserLookAt.X));
  1755. parameters.Add(_Database.CreateParameter("UserLookAtY", land.UserLookAt.Y));
  1756. parameters.Add(_Database.CreateParameter("UserLookAtZ", land.UserLookAt.Z));
  1757. parameters.Add(_Database.CreateParameter("AuthBuyerID", land.AuthBuyerID));
  1758. parameters.Add(_Database.CreateParameter("OtherCleanTime", land.OtherCleanTime));
  1759. return parameters.ToArray();
  1760. }
  1761. /// <summary>
  1762. /// Creates the land access parameters.
  1763. /// </summary>
  1764. /// <param name="parcelAccessEntry">parcel access entry.</param>
  1765. /// <param name="parcelID">parcel ID.</param>
  1766. /// <returns></returns>
  1767. private NpgsqlParameter[] CreateLandAccessParameters(LandAccessEntry parcelAccessEntry, UUID parcelID)
  1768. {
  1769. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1770. parameters.Add(_Database.CreateParameter("LandUUID", parcelID));
  1771. parameters.Add(_Database.CreateParameter("AccessUUID", parcelAccessEntry.AgentID));
  1772. parameters.Add(_Database.CreateParameter("Flags", parcelAccessEntry.Flags));
  1773. parameters.Add(_Database.CreateParameter("Expires", parcelAccessEntry.Expires));
  1774. return parameters.ToArray();
  1775. }
  1776. /// <summary>
  1777. /// Creates the prim parameters for storing in DB.
  1778. /// </summary>
  1779. /// <param name="prim">Basic data of SceneObjectpart prim.</param>
  1780. /// <param name="sceneGroupID">The scenegroup ID.</param>
  1781. /// <param name="regionUUID">The region ID.</param>
  1782. /// <returns></returns>
  1783. private NpgsqlParameter[] CreatePrimParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
  1784. {
  1785. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1786. parameters.Add(_Database.CreateParameter("UUID", prim.UUID));
  1787. parameters.Add(_Database.CreateParameter("RegionUUID", regionUUID));
  1788. parameters.Add(_Database.CreateParameter("CreationDate", prim.CreationDate));
  1789. parameters.Add(_Database.CreateParameter("Name", prim.Name));
  1790. parameters.Add(_Database.CreateParameter("SceneGroupID", sceneGroupID));
  1791. // the UUID of the root part for this SceneObjectGroup
  1792. // various text fields
  1793. parameters.Add(_Database.CreateParameter("Text", prim.Text));
  1794. parameters.Add(_Database.CreateParameter("ColorR", prim.Color.R));
  1795. parameters.Add(_Database.CreateParameter("ColorG", prim.Color.G));
  1796. parameters.Add(_Database.CreateParameter("ColorB", prim.Color.B));
  1797. parameters.Add(_Database.CreateParameter("ColorA", prim.Color.A));
  1798. parameters.Add(_Database.CreateParameter("Description", prim.Description));
  1799. parameters.Add(_Database.CreateParameter("SitName", prim.SitName));
  1800. parameters.Add(_Database.CreateParameter("TouchName", prim.TouchName));
  1801. // permissions
  1802. parameters.Add(_Database.CreateParameter("ObjectFlags", (uint)prim.Flags));
  1803. parameters.Add(_Database.CreateParameter("CreatorID", prim.CreatorID));
  1804. parameters.Add(_Database.CreateParameter("OwnerID", prim.OwnerID));
  1805. parameters.Add(_Database.CreateParameter("GroupID", prim.GroupID));
  1806. parameters.Add(_Database.CreateParameter("LastOwnerID", prim.LastOwnerID));
  1807. parameters.Add(_Database.CreateParameter("OwnerMask", prim.OwnerMask));
  1808. parameters.Add(_Database.CreateParameter("NextOwnerMask", prim.NextOwnerMask));
  1809. parameters.Add(_Database.CreateParameter("GroupMask", prim.GroupMask));
  1810. parameters.Add(_Database.CreateParameter("EveryoneMask", prim.EveryoneMask));
  1811. parameters.Add(_Database.CreateParameter("BaseMask", prim.BaseMask));
  1812. // vectors
  1813. parameters.Add(_Database.CreateParameter("PositionX", prim.OffsetPosition.X));
  1814. parameters.Add(_Database.CreateParameter("PositionY", prim.OffsetPosition.Y));
  1815. parameters.Add(_Database.CreateParameter("PositionZ", prim.OffsetPosition.Z));
  1816. parameters.Add(_Database.CreateParameter("GroupPositionX", prim.GroupPosition.X));
  1817. parameters.Add(_Database.CreateParameter("GroupPositionY", prim.GroupPosition.Y));
  1818. parameters.Add(_Database.CreateParameter("GroupPositionZ", prim.GroupPosition.Z));
  1819. parameters.Add(_Database.CreateParameter("VelocityX", prim.Velocity.X));
  1820. parameters.Add(_Database.CreateParameter("VelocityY", prim.Velocity.Y));
  1821. parameters.Add(_Database.CreateParameter("VelocityZ", prim.Velocity.Z));
  1822. parameters.Add(_Database.CreateParameter("AngularVelocityX", prim.AngularVelocity.X));
  1823. parameters.Add(_Database.CreateParameter("AngularVelocityY", prim.AngularVelocity.Y));
  1824. parameters.Add(_Database.CreateParameter("AngularVelocityZ", prim.AngularVelocity.Z));
  1825. parameters.Add(_Database.CreateParameter("AccelerationX", prim.Acceleration.X));
  1826. parameters.Add(_Database.CreateParameter("AccelerationY", prim.Acceleration.Y));
  1827. parameters.Add(_Database.CreateParameter("AccelerationZ", prim.Acceleration.Z));
  1828. // quaternions
  1829. parameters.Add(_Database.CreateParameter("RotationX", prim.RotationOffset.X));
  1830. parameters.Add(_Database.CreateParameter("RotationY", prim.RotationOffset.Y));
  1831. parameters.Add(_Database.CreateParameter("RotationZ", prim.RotationOffset.Z));
  1832. parameters.Add(_Database.CreateParameter("RotationW", prim.RotationOffset.W));
  1833. // Sit target
  1834. Vector3 sitTargetPos = prim.SitTargetPositionLL;
  1835. parameters.Add(_Database.CreateParameter("SitTargetOffsetX", sitTargetPos.X));
  1836. parameters.Add(_Database.CreateParameter("SitTargetOffsetY", sitTargetPos.Y));
  1837. parameters.Add(_Database.CreateParameter("SitTargetOffsetZ", sitTargetPos.Z));
  1838. Quaternion sitTargetOrient = prim.SitTargetOrientationLL;
  1839. parameters.Add(_Database.CreateParameter("SitTargetOrientW", sitTargetOrient.W));
  1840. parameters.Add(_Database.CreateParameter("SitTargetOrientX", sitTargetOrient.X));
  1841. parameters.Add(_Database.CreateParameter("SitTargetOrientY", sitTargetOrient.Y));
  1842. parameters.Add(_Database.CreateParameter("SitTargetOrientZ", sitTargetOrient.Z));
  1843. parameters.Add(_Database.CreateParameter("PayPrice", prim.PayPrice[0]));
  1844. parameters.Add(_Database.CreateParameter("PayButton1", prim.PayPrice[1]));
  1845. parameters.Add(_Database.CreateParameter("PayButton2", prim.PayPrice[2]));
  1846. parameters.Add(_Database.CreateParameter("PayButton3", prim.PayPrice[3]));
  1847. parameters.Add(_Database.CreateParameter("PayButton4", prim.PayPrice[4]));
  1848. if ((prim.SoundFlags & 1) != 0) // Looped
  1849. {
  1850. parameters.Add(_Database.CreateParameter("LoopedSound", prim.Sound));
  1851. parameters.Add(_Database.CreateParameter("LoopedSoundGain", prim.SoundGain));
  1852. }
  1853. else
  1854. {
  1855. parameters.Add(_Database.CreateParameter("LoopedSound", UUID.Zero));
  1856. parameters.Add(_Database.CreateParameter("LoopedSoundGain", 0.0f));
  1857. }
  1858. parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation));
  1859. parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem));
  1860. parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X));
  1861. parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y));
  1862. parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z));
  1863. parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X));
  1864. parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y));
  1865. parameters.Add(_Database.CreateParameter("CameraEyeOffsetZ", prim.GetCameraEyeOffset().Z));
  1866. parameters.Add(_Database.CreateParameter("CameraAtOffsetX", prim.GetCameraAtOffset().X));
  1867. parameters.Add(_Database.CreateParameter("CameraAtOffsetY", prim.GetCameraAtOffset().Y));
  1868. parameters.Add(_Database.CreateParameter("CameraAtOffsetZ", prim.GetCameraAtOffset().Z));
  1869. if (prim.GetForceMouselook())
  1870. parameters.Add(_Database.CreateParameter("ForceMouselook", 1));
  1871. else
  1872. parameters.Add(_Database.CreateParameter("ForceMouselook", 0));
  1873. parameters.Add(_Database.CreateParameter("ScriptAccessPin", prim.ScriptAccessPin));
  1874. if (prim.AllowedDrop)
  1875. parameters.Add(_Database.CreateParameter("AllowedDrop", 1));
  1876. else
  1877. parameters.Add(_Database.CreateParameter("AllowedDrop", 0));
  1878. if (prim.DIE_AT_EDGE)
  1879. parameters.Add(_Database.CreateParameter("DieAtEdge", 1));
  1880. else
  1881. parameters.Add(_Database.CreateParameter("DieAtEdge", 0));
  1882. parameters.Add(_Database.CreateParameter("SalePrice", prim.SalePrice));
  1883. parameters.Add(_Database.CreateParameter("SaleType", prim.ObjectSaleType));
  1884. byte clickAction = prim.ClickAction;
  1885. parameters.Add(_Database.CreateParameter("ClickAction", clickAction));
  1886. parameters.Add(_Database.CreateParameter("Material", prim.Material));
  1887. parameters.Add(_Database.CreateParameter("CollisionSound", prim.CollisionSound));
  1888. parameters.Add(_Database.CreateParameter("CollisionSoundVolume", prim.CollisionSoundVolume));
  1889. parameters.Add(_Database.CreateParameter("PassTouches", prim.PassTouches));
  1890. parameters.Add(_Database.CreateParameter("LinkNumber", prim.LinkNum));
  1891. parameters.Add(_Database.CreateParameter("MediaURL", prim.MediaUrl));
  1892. if (prim.DynAttrs.CountNamespaces > 0)
  1893. parameters.Add(_Database.CreateParameter("DynAttrs", prim.DynAttrs.ToXml()));
  1894. else
  1895. parameters.Add(_Database.CreateParameter("DynAttrs", null));
  1896. parameters.Add(_Database.CreateParameter("PhysicsShapeType", prim.PhysicsShapeType));
  1897. parameters.Add(_Database.CreateParameter("Density", (double)prim.Density));
  1898. parameters.Add(_Database.CreateParameter("GravityModifier", (double)prim.GravityModifier));
  1899. parameters.Add(_Database.CreateParameter("Friction", (double)prim.Friction));
  1900. parameters.Add(_Database.CreateParameter("Restitution", (double)prim.Restitution));
  1901. return parameters.ToArray();
  1902. }
  1903. /// <summary>
  1904. /// Creates the primshape parameters for stroing in DB.
  1905. /// </summary>
  1906. /// <param name="prim">Basic data of SceneObjectpart prim.</param>
  1907. /// <param name="sceneGroupID">The scene group ID.</param>
  1908. /// <param name="regionUUID">The region UUID.</param>
  1909. /// <returns></returns>
  1910. private NpgsqlParameter[] CreatePrimShapeParameters(SceneObjectPart prim, UUID sceneGroupID, UUID regionUUID)
  1911. {
  1912. List<NpgsqlParameter> parameters = new List<NpgsqlParameter>();
  1913. PrimitiveBaseShape s = prim.Shape;
  1914. parameters.Add(_Database.CreateParameter("UUID", prim.UUID));
  1915. // shape is an enum
  1916. parameters.Add(_Database.CreateParameter("Shape", 0));
  1917. // vectors
  1918. parameters.Add(_Database.CreateParameter("ScaleX", s.Scale.X));
  1919. parameters.Add(_Database.CreateParameter("ScaleY", s.Scale.Y));
  1920. parameters.Add(_Database.CreateParameter("ScaleZ", s.Scale.Z));
  1921. // paths
  1922. parameters.Add(_Database.CreateParameter("PCode", s.PCode));
  1923. parameters.Add(_Database.CreateParameter("PathBegin", s.PathBegin));
  1924. parameters.Add(_Database.CreateParameter("PathEnd", s.PathEnd));
  1925. parameters.Add(_Database.CreateParameter("PathScaleX", s.PathScaleX));
  1926. parameters.Add(_Database.CreateParameter("PathScaleY", s.PathScaleY));
  1927. parameters.Add(_Database.CreateParameter("PathShearX", s.PathShearX));
  1928. parameters.Add(_Database.CreateParameter("PathShearY", s.PathShearY));
  1929. parameters.Add(_Database.CreateParameter("PathSkew", s.PathSkew));
  1930. parameters.Add(_Database.CreateParameter("PathCurve", s.PathCurve));
  1931. parameters.Add(_Database.CreateParameter("PathRadiusOffset", s.PathRadiusOffset));
  1932. parameters.Add(_Database.CreateParameter("PathRevolutions", s.PathRevolutions));
  1933. parameters.Add(_Database.CreateParameter("PathTaperX", s.PathTaperX));
  1934. parameters.Add(_Database.CreateParameter("PathTaperY", s.PathTaperY));
  1935. parameters.Add(_Database.CreateParameter("PathTwist", s.PathTwist));
  1936. parameters.Add(_Database.CreateParameter("PathTwistBegin", s.PathTwistBegin));
  1937. // profile
  1938. parameters.Add(_Database.CreateParameter("ProfileBegin", s.ProfileBegin));
  1939. parameters.Add(_Database.CreateParameter("ProfileEnd", s.ProfileEnd));
  1940. parameters.Add(_Database.CreateParameter("ProfileCurve", s.ProfileCurve));
  1941. parameters.Add(_Database.CreateParameter("ProfileHollow", s.ProfileHollow));
  1942. parameters.Add(_Database.CreateParameter("Texture", s.TextureEntry));
  1943. parameters.Add(_Database.CreateParameter("ExtraParams", s.ExtraParams));
  1944. parameters.Add(_Database.CreateParameter("State", s.State));
  1945. if (null == s.Media)
  1946. {
  1947. parameters.Add(_Database.CreateParameter("Media", DBNull.Value));
  1948. }
  1949. else
  1950. {
  1951. parameters.Add(_Database.CreateParameter("Media", s.Media.ToXml()));
  1952. }
  1953. return parameters.ToArray();
  1954. }
  1955. #endregion
  1956. #endregion
  1957. private void LoadSpawnPoints(RegionSettings rs)
  1958. {
  1959. rs.ClearSpawnPoints();
  1960. string sql = @"SELECT ""Yaw"", ""Pitch"", ""Distance"" FROM spawn_points WHERE ""RegionUUID"" = :RegionUUID";
  1961. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1962. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1963. {
  1964. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", rs.RegionUUID));
  1965. conn.Open();
  1966. using (NpgsqlDataReader reader = cmd.ExecuteReader())
  1967. {
  1968. if (reader.Read())
  1969. {
  1970. SpawnPoint sp = new SpawnPoint();
  1971. sp.Yaw = (float)reader["Yaw"];
  1972. sp.Pitch = (float)reader["Pitch"];
  1973. sp.Distance = (float)reader["Distance"];
  1974. rs.AddSpawnPoint(sp);
  1975. }
  1976. }
  1977. }
  1978. }
  1979. private void SaveSpawnPoints(RegionSettings rs)
  1980. {
  1981. string sql = @"DELETE FROM spawn_points WHERE ""RegionUUID"" = :RegionUUID";
  1982. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1983. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1984. {
  1985. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", rs.RegionUUID));
  1986. conn.Open();
  1987. cmd.ExecuteNonQuery();
  1988. }
  1989. foreach (SpawnPoint p in rs.SpawnPoints())
  1990. {
  1991. sql = @"INSERT INTO spawn_points (""RegionUUID"", ""Yaw"", ""Pitch"", ""Distance"") VALUES (:RegionUUID, :Yaw, :Pitch, :Distance)";
  1992. using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
  1993. using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
  1994. {
  1995. cmd.Parameters.Add(_Database.CreateParameter("RegionUUID", rs.RegionUUID));
  1996. cmd.Parameters.Add(_Database.CreateParameter("Yaw", p.Yaw));
  1997. cmd.Parameters.Add(_Database.CreateParameter("Pitch", p.Pitch));
  1998. cmd.Parameters.Add(_Database.CreateParameter("Distance", p.Distance));
  1999. conn.Open();
  2000. cmd.ExecuteNonQuery();
  2001. }
  2002. }
  2003. }
  2004. public void SaveExtra(UUID regionID, string name, string value)
  2005. {
  2006. }
  2007. public void RemoveExtra(UUID regionID, string name)
  2008. {
  2009. }
  2010. public Dictionary<string, string> GetExtra(UUID regionID)
  2011. {
  2012. return null;
  2013. }
  2014. }
  2015. }