SimulationDataService.cs 6.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using OpenMetaverse;
  30. using log4net;
  31. using Mono.Addins;
  32. using Nini.Config;
  33. using System.Reflection;
  34. using OpenSim.Services.Base;
  35. using OpenSim.Services.Interfaces;
  36. using OpenSim.Data;
  37. using OpenSim.Framework;
  38. using OpenSim.Region.Framework.Interfaces;
  39. using OpenSim.Region.Framework.Scenes;
  40. namespace OpenSim.Services.Connectors
  41. {
  42. public class SimulationDataService : ServiceBase, ISimulationDataService
  43. {
  44. // private static readonly ILog m_log =
  45. // LogManager.GetLogger(
  46. // MethodBase.GetCurrentMethod().DeclaringType);
  47. protected ISimulationDataStore m_database;
  48. public SimulationDataService(IConfigSource config)
  49. : base(config)
  50. {
  51. string dllName = String.Empty;
  52. string connString = String.Empty;
  53. // Try reading the [DatabaseService] section, if it exists
  54. IConfig dbConfig = config.Configs["DatabaseService"];
  55. if (dbConfig != null)
  56. {
  57. dllName = dbConfig.GetString("StorageProvider", String.Empty);
  58. connString = dbConfig.GetString("ConnectionString", String.Empty);
  59. }
  60. // Try reading the [SimulationDataStore] section
  61. IConfig simConfig = config.Configs["SimulationDataStore"];
  62. if (simConfig != null)
  63. {
  64. dllName = simConfig.GetString("StorageProvider", dllName);
  65. connString = simConfig.GetString("ConnectionString", connString);
  66. }
  67. // We tried, but this doesn't exist. We can't proceed
  68. if (dllName == String.Empty)
  69. throw new Exception("No StorageProvider configured");
  70. m_database = LoadPlugin<ISimulationDataStore>(dllName, new Object[] { connString });
  71. if (m_database == null)
  72. throw new Exception("Could not find a storage interface in the given module");
  73. }
  74. public void StoreObject(SceneObjectGroup obj, UUID regionUUID)
  75. {
  76. m_database.StoreObject(obj, regionUUID);
  77. }
  78. public void RemoveObject(UUID uuid, UUID regionUUID)
  79. {
  80. m_database.RemoveObject(uuid, regionUUID);
  81. }
  82. public void StorePrimInventory(UUID primID, ICollection<TaskInventoryItem> items)
  83. {
  84. m_database.StorePrimInventory(primID, items);
  85. }
  86. public List<SceneObjectGroup> LoadObjects(UUID regionUUID)
  87. {
  88. return m_database.LoadObjects(regionUUID);
  89. }
  90. public void StoreTerrain(TerrainData terrain, UUID regionID)
  91. {
  92. m_database.StoreTerrain(terrain, regionID);
  93. }
  94. public void StoreTerrain(double[,] terrain, UUID regionID)
  95. {
  96. m_database.StoreTerrain(terrain, regionID);
  97. }
  98. public double[,] LoadTerrain(UUID regionID)
  99. {
  100. return m_database.LoadTerrain(regionID);
  101. }
  102. public TerrainData LoadTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ)
  103. {
  104. return m_database.LoadTerrain(regionID, pSizeX, pSizeY, pSizeZ);
  105. }
  106. public void StoreLandObject(ILandObject Parcel)
  107. {
  108. m_database.StoreLandObject(Parcel);
  109. }
  110. public void RemoveLandObject(UUID globalID)
  111. {
  112. m_database.RemoveLandObject(globalID);
  113. }
  114. public List<LandData> LoadLandObjects(UUID regionUUID)
  115. {
  116. return m_database.LoadLandObjects(regionUUID);
  117. }
  118. public void StoreRegionSettings(RegionSettings rs)
  119. {
  120. m_database.StoreRegionSettings(rs);
  121. }
  122. public RegionSettings LoadRegionSettings(UUID regionUUID)
  123. {
  124. return m_database.LoadRegionSettings(regionUUID);
  125. }
  126. public RegionLightShareData LoadRegionWindlightSettings(UUID regionUUID)
  127. {
  128. return m_database.LoadRegionWindlightSettings(regionUUID);
  129. }
  130. public void StoreRegionWindlightSettings(RegionLightShareData wl)
  131. {
  132. m_database.StoreRegionWindlightSettings(wl);
  133. }
  134. public void RemoveRegionWindlightSettings(UUID regionID)
  135. {
  136. m_database.RemoveRegionWindlightSettings(regionID);
  137. }
  138. public string LoadRegionEnvironmentSettings(UUID regionUUID)
  139. {
  140. return m_database.LoadRegionEnvironmentSettings(regionUUID);
  141. }
  142. public void StoreRegionEnvironmentSettings(UUID regionUUID, string settings)
  143. {
  144. m_database.StoreRegionEnvironmentSettings(regionUUID, settings);
  145. }
  146. public void RemoveRegionEnvironmentSettings(UUID regionUUID)
  147. {
  148. m_database.RemoveRegionEnvironmentSettings(regionUUID);
  149. }
  150. public void SaveExtra(UUID regionID, string name, string val)
  151. {
  152. m_database.SaveExtra(regionID, name, val);
  153. }
  154. public void RemoveExtra(UUID regionID, string name)
  155. {
  156. m_database.RemoveExtra(regionID, name);
  157. }
  158. public Dictionary<string, string> GetExtra(UUID regionID)
  159. {
  160. return m_database.GetExtra(regionID);
  161. }
  162. }
  163. }