.. |
Properties
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42bdf44658
Bump OPenSimulator version and assembly versions up to 0.8.0 Dev
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há 11 anos atrás |
Tests
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b14156aa63
Revert "Revert "BulletSim: only create vehicle prim actor when vehicles are enabled.""
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há 11 anos atrás |
BSAPIUnman.cs
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6e39cc316f
BulletSim: add ClearCollisionProxyCache function to API.
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há 11 anos atrás |
BSAPIXNA.cs
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2d2bea4aa7
varregion: many more updates removing the constant RegionSize and replacing
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há 11 anos atrás |
BSActorAvatarMove.cs
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35a6361b24
BulletSim: reduce avatar walking stopped threshold.
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há 11 anos atrás |
BSActorHover.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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há 11 anos atrás |
BSActorLockAxis.cs
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b0cb0ec02f
BulletSim: fix problem where axis constraints were also constraining
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há 10 anos atrás |
BSActorMoveToTarget.cs
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23516717e4
BulletSim: a better version of llMoveToTarget that doesn't go crazy.
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há 11 anos atrás |
BSActorSetForce.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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há 11 anos atrás |
BSActorSetTorque.cs
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045aaa838a
BulletSim: remove friction calcuation from BSMotor and move linear and
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há 11 anos atrás |
BSActors.cs
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f499b328c4
Revert "Revert "BulletSim: Add logic to linksets to change physical properties for""
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há 11 anos atrás |
BSApiTemplate.cs
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93d5d66fbd
BulletSim: update collision flags to make sure they fit in the shorts provided.
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há 11 anos atrás |
BSCharacter.cs
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d4dad75a3c
BulletSim: Fix jumping while running. Was unintentional taking way all upward target motion for avatar when running.
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há 10 anos atrás |
BSConstraint.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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há 11 anos atrás |
BSConstraint6Dof.cs
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30b3657a66
BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters.
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há 11 anos atrás |
BSConstraintCollection.cs
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1d7276235a
BulletSim: add calls for creating all the different Bullet constraint types.
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há 11 anos atrás |
BSConstraintConeTwist.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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há 11 anos atrás |
BSConstraintHinge.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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há 11 anos atrás |
BSConstraintSlider.cs
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455d36c4c7
BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings).
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há 11 anos atrás |
BSConstraintSpring.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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há 11 anos atrás |
BSDynamics.cs
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3a7c8d1f32
BulletSim: the minimum vehicle velocity was set too low so moving slow
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há 10 anos atrás |
BSLinkset.cs
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e1120cb74d
BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint.
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há 11 anos atrás |
BSLinksetCompound.cs
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dff0fb5690
BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild.
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há 11 anos atrás |
BSLinksetConstraints.cs
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c5eabb28b4
BulletSim: add LSL function and plumbing for setting a spring
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há 11 anos atrás |
BSMaterials.cs
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6a9630d2bd
BulletSim: fix race condition when creating very large mega-regions.
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há 11 anos atrás |
BSMotors.cs
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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há 11 anos atrás |
BSParam.cs
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3a7c8d1f32
BulletSim: the minimum vehicle velocity was set too low so moving slow
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há 10 anos atrás |
BSPhysObject.cs
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dacc20ee48
BulletSim: remove collision cache clearing logic for physical objects.
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há 11 anos atrás |
BSPlugin.cs
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eacc2561d1
BulletSim: add osGetPhysicsEngineType() LSL function and update
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há 12 anos atrás |
BSPrim.cs
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cd1a23fc14
varregion: remove uses of region size constant. In particular, update scene
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há 11 anos atrás |
BSPrimDisplaced.cs
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6026759406
BulletSim: fix jumping up and down of linksets when center-of-mass
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há 11 anos atrás |
BSPrimLinkable.cs
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d09c35f506
BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change.
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há 11 anos atrás |
BSScene.cs
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0842e2e15b
BulletSim: default physical terrain implementation to heightmap.
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há 10 anos atrás |
BSShapeCollection.cs
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9de3979f5b
BulletSim: add gImpact shape type. Add logic to use gImpact shape
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há 11 anos atrás |
BSShapes.cs
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239b85d7ce
Fix crash in BulletSim which sometimes happens making a linkset physical
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há 11 anos atrás |
BSTerrainHeightmap.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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há 11 anos atrás |
BSTerrainManager.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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há 11 anos atrás |
BSTerrainMesh.cs
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92ee288d66
BulletSim: remove trailing white space to make git happier. No functional changes.
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há 11 anos atrás |
BulletSimData.cs
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f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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há 11 anos atrás |
BulletSimTODO.txt
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5f97c6f8f0
BulletSim: non-functional updates. Comments and formatting.
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há 11 anos atrás |