Robust.ini.example 25 KB

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  1. ; * Run
  2. ; * $ Robust.exe -inifile Robust.ini
  3. ; *
  4. ; **
  5. ; *
  6. ; * The Const section allows us to define some basic information that we
  7. ; * will use throughout our configuration. We will provide examples for
  8. ; * setting the base url of the Robust server and the public and private ports
  9. ; * it uses. Changing the values of the constants will set the operating
  10. ; * parameters thoughout the configuration. Other constants that may prove
  11. ; * to be useful may be added to the followin section. They may be
  12. ; * referenced anywhere in the configuration by using ${Const|Name}. One
  13. ; * such use is providing a base path for setting locations that Robust
  14. ; * uses to write data.
  15. ; *
  16. [Const]
  17. ; The URL of the Robust server
  18. BaseURL = "http://127.0.0.1"
  19. ; The public port of the Robust server
  20. PublicPort = "8002"
  21. ; The private port of the Robust server
  22. PrivatePort = "8003"
  23. ; * The startup section lists all the connectors to start up in this server
  24. ; * instance. This may be only one, or it may be the entire server suite.
  25. ; * Multiple connectors should be separated by commas.
  26. ; *
  27. ; * These are the IN connectors the server uses, the in connectors
  28. ; * read this config file and load the needed service and database connectors
  29. ; *
  30. ; * The full syntax of a connector string is:
  31. ; * [[<ConfigName>@]<port>/]<dll name>[:<class name>]
  32. ; *
  33. [Startup]
  34. ; Place to create a PID file
  35. ; If no path if specified then a PID file is not created.
  36. ; PIDFile = "/tmp/Robust.exe.pid"
  37. ; Plugin Registry Location
  38. ; Set path to directory for plugin registry. Information
  39. ; about the registered repositories and installed plugins
  40. ; will be stored here
  41. ; The Robust.exe process must have R/W access to the location
  42. RegistryLocation = "."
  43. ; Modular configurations
  44. ; Set path to directory for modular ini files...
  45. ; The Robust.exe process must have R/W access to the location
  46. ConfigDirectory = "robust-include"
  47. ; Console commands can be saved to a file, so the command history persists after a restart. (default is true)
  48. ConsoleHistoryFileEnabled = true
  49. ; The history file can be just a filename (relative to OpenSim's bin/ directory
  50. ; or it can be a full path to somewhere else. (default is OpenSimConsoleHistory.txt in bin/)
  51. ConsoleHistoryFile = "RobustConsoleHistory.txt"
  52. ; How many lines of command history should we keep? (default is 100)
  53. ConsoleHistoryFileLines = 100
  54. ; peers SSL certificate validation options
  55. ; you can allow selfsigned certificates or no official CA with next option set to true
  56. NoVerifyCertChain = true
  57. ; you can also bypass the hostname or domain verification
  58. NoVerifyCertHostname = true
  59. ; having both options true does provide encryption but with low security
  60. ; set both true if you don't care to use SSL, they are needed to contact regions or grids that do use it.
  61. [ServiceList]
  62. AssetServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AssetServiceConnector"
  63. InventoryInConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XInventoryInConnector"
  64. ;; Uncomment if you have set up Freeswitch (see [FreeswitchService] below)
  65. ;VoiceConnector = "8004/OpenSim.Server.Handlers.dll:FreeswitchServerConnector"
  66. GridServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridServiceConnector"
  67. GridInfoServerInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:GridInfoServerInConnector"
  68. AuthenticationServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AuthenticationServiceConnector"
  69. OpenIdServerConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:OpenIdServerConnector"
  70. AvatarServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AvatarServiceConnector"
  71. LLLoginServiceInConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:LLLoginServiceInConnector"
  72. PresenceServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:PresenceServiceConnector"
  73. UserAccountServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:UserAccountServiceConnector"
  74. GridUserServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:GridUserServiceConnector"
  75. AgentPreferencesServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:AgentPreferencesServiceConnector"
  76. FriendsServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:FriendsServiceConnector"
  77. MapAddServiceConnector = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:MapAddServiceConnector"
  78. MapGetServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:MapGetServiceConnector"
  79. ;; Uncomment this if you want offline IM to work
  80. ; OfflineIMServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.OfflineIM.dll:OfflineIMServiceRobustConnector"
  81. ;; Uncomment this if you want Groups V2 to work
  82. ; GroupsServiceConnector = "${Const|PrivatePort}/OpenSim.Addons.Groups.dll:GroupsServiceRobustConnector"
  83. ;; Uncomment to provide bakes caching
  84. ; BakedTextureService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:XBakesConnector"
  85. ;; Uncomment for UserProfiles see [UserProfilesService] to configure...
  86. ; UserProfilesServiceConnector = "${Const|PublicPort}/OpenSim.Server.Handlers.dll:UserProfilesConnector"
  87. ;; Uncomment if you want to have centralized estate data
  88. ; EstateDataService = "${Const|PrivatePort}/OpenSim.Server.Handlers.dll:EstateDataRobustConnector"
  89. ; * This is common for all services, it's the network setup for the entire
  90. ; * server instance, if none is specified above
  91. ; *
  92. [Network]
  93. port = ${Const|PrivatePort}
  94. ; HTTPS for "Out of band" management applications such as the remote admin
  95. ; module. May specify https_main = True to make the main http server
  96. ; use https or "False" to make the main server HTTP
  97. ; https_main = False
  98. ;
  99. ; Create https_listener = "True" will create a listener on the port
  100. ; specified. Provide the path to your server certificate along with it's
  101. ; password
  102. ; https_listener = False
  103. ;
  104. ; Set our listener to this port
  105. ; https_port = 0
  106. ;
  107. ; Path to X509 certificate
  108. ; cert_path = "path/to/cert.p12"
  109. ;
  110. ; Password for cert
  111. ; cert_pass = "password"
  112. ;; The follow 3 variables are for HTTP Basic Authentication for the Robust services.
  113. ;; Use this if your central services in port ${Const|PrivatePort} need to be accessible on the Internet
  114. ;; but you want to protect them from unauthorized access.
  115. ; AuthType = "BasicHttpAuthentication"
  116. ; HttpAuthUsername = "some_username"
  117. ; HttpAuthPassword = "some_password"
  118. ;;
  119. ;; AuthType above can be overriden in any of the service sections below by
  120. ; AuthType = "None"
  121. ;; This is useful in cases where you want to protect most of the services,
  122. ;; but unprotect individual services. Username and Password can also be
  123. ;; overriden if you want to use different credentials for the different services.
  124. ;; By default, scripts are not allowed to call private services via llHttpRequest()
  125. ;; Such calls are detected by the X-SecondLife-Shared HTTP header
  126. ;; If you allow such calls you must be sure that they are restricted to very trusted scripters
  127. ;; (remember scripts can also be in visiting avatar attachments).
  128. ;; This can be overriden in individual private service sections if necessary
  129. AllowllHTTPRequestIn = false
  130. ; * The following are for the remote console
  131. ; * They have no effect for the local or basic console types
  132. ; * Leave commented to diable logins to the console
  133. ;ConsoleUser = Test
  134. ;ConsolePass = secret
  135. ;ConsolePort = 0
  136. [AccessControl]
  137. ;# {AllowedClients} {} {Bar (|) separated list of allowed clients} {}
  138. ;; Bar (|) separated list of viewers which may gain access to the regions.
  139. ;; One can use a substring of the viewer name to enable only certain
  140. ;; versions
  141. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  142. ;; - "Imprudence" has access
  143. ;; - "Imprudence 1.3" has access
  144. ;; - "Imprudence 1.3.1" has no access
  145. ; AllowedClients = ""
  146. ;# {DeniedClients} {} {Bar (|) separated list of denied clients} {}
  147. ;; Bar (|) separated list of viewers which may not gain access to the regions.
  148. ;; One can use a Substring of the viewer name to disable only certain
  149. ;; versions
  150. ;; Example: Agent uses the viewer "Imprudence 1.3.2.0"
  151. ;; - "Imprudence" has no access
  152. ;; - "Imprudence 1.3" has no access
  153. ;; - "Imprudence 1.3.1" has access
  154. ; DeniedClients = ""
  155. [DatabaseService]
  156. ; PGSQL
  157. ; Uncomment these lines if you want to use PGSQL storage
  158. ; Change the connection string to your db details
  159. ;StorageProvider = "OpenSim.Data.PGSQL.dll"
  160. ;ConnectionString = "Server=localhost;Database=opensim;User Id=opensim; password=***;"
  161. ; MySQL
  162. ; Uncomment these lines if you want to use MySQL storage
  163. ; Change the connection string to your db details
  164. StorageProvider = "OpenSim.Data.MySQL.dll"
  165. ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  166. ; * As an example, the below configuration precisely mimicks the legacy
  167. ; * asset server. It is read by the asset IN connector (defined above)
  168. ; * and it then loads the OUT connector (a local database module). That,
  169. ; * in turn, reads the asset loader and database connection information
  170. ; *
  171. [AssetService]
  172. ;; Choose an asset service (Only one option should be enabled)
  173. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  174. ;LocalServiceModule = "OpenSim.Services.FSAssetService.dll:FSAssetConnector"
  175. ;; FSAsset Directories. Base directory, where final asset files are stored and Spool directory for temp files
  176. ;; These directories must be on the same physical filesystem
  177. ;BaseDirectory = "./fsassets/data"
  178. ;SpoolDirectory = "./fsassets/tmp"
  179. ;; Original service can be checked if FSAssets can not find an asset
  180. ;FallbackService = "OpenSim.Services.AssetService.dll:AssetService";
  181. ;; How many days since last updating the access time before its updated again by FSAssets when accessing an asset
  182. ;; Reduces DB calls if asset is requested often. Default value 0 will always update access time
  183. ;DaysBetweenAccessTimeUpdates = 30
  184. ;; Should FSAssets print read/write stats to the robust console, default is true
  185. ;ShowConsoleStats = true
  186. ;; FSAssets Custom Database Config (Leave blank to use grids default database configuration)
  187. ;StorageProvider = ""
  188. ;ConnectionString = ""
  189. ;Realm = "fsassets"
  190. ;; The following are common to both the default asset service and FSAsset service
  191. ;; Common asset service options
  192. DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
  193. AssetLoaderArgs = "./assets/AssetSets.xml"
  194. ; Allow maptile assets to remotely deleted by remote calls to the asset service.
  195. ; There is no harm in having this as false - it just means that historical maptile assets are not deleted.
  196. ; This only applies to maptiles served via the version 1 viewer mechanisms
  197. ; Default is false
  198. AllowRemoteDelete = false
  199. ; Allow all assets to be remotely deleted.
  200. ; Only set this to true if you are operating a grid where you control all calls to the asset service
  201. ; (where a necessary condition is that you control all simulators) and you need this for admin purposes.
  202. ; If set to true, AllowRemoteDelete = true is required as well.
  203. ; Default is false.
  204. AllowRemoteDeleteAllTypes = false
  205. ; * This configuration loads the inventory server modules. It duplicates
  206. ; * the function of the legacy inventory server
  207. ; *
  208. [InventoryService]
  209. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  210. ; Will calls to purge folders (empty trash) and immediately delete/update items or folders (not move to trash first) succeed?
  211. ; If this is set to false then some other arrangement must be made to perform these operations if necessary.
  212. AllowDelete = true
  213. ; * This is the new style grid service.
  214. ; * "Realm" is the table that is used for user lookup.
  215. ; * It defaults to "regions", which uses the legacy tables
  216. ; *
  217. [GridService]
  218. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  219. ; Realm = "regions"
  220. ; AllowDuplicateNames = "True"
  221. ;; Next, we can specify properties of regions, including default and fallback regions
  222. ;; The syntax is: Region_<RegionName> = "<flags>"
  223. ;; or: Region_<RegionID> = "<flags>"
  224. ;; where <flags> can be DefaultRegion, DefaultHGRegion, FallbackRegion, NoDirectLogin, Persistent, LockedOut, Reservation, NoMove, Authenticate
  225. ;;
  226. ;; DefaultRegion If a local login cannot be placed in the required region (e.g. home region does not exist, avatar is not allowed entry, etc.)
  227. ;; then this region becomes the destination. Only the first online default region will be used. If no DefaultHGRegion
  228. ;; is specified then this will also be used as the region for hypergrid connections that require it (commonly because they have not specified
  229. ;; an explicit region.
  230. ;;
  231. ;; DefaultHGRegion If an avatar connecting via the hypergrid does not specify a region, then they are placed here. Only the first online
  232. ;; region will be used.
  233. ;;
  234. ;; FallbackRegion If the DefaultRegion is not available for a local login, then any FallbackRegions are tried instead. These are tried in the
  235. ;; order specified. This only applies to local logins at this time, not Hypergrid connections.
  236. ;;
  237. ;; NoDirectLogin A hypergrid user cannot directly connect to this region. This does not apply to local logins.
  238. ;;
  239. ;; Persistent When the simulator is shutdown, the region is signalled as offline but left registered on the grid.
  240. ;;
  241. ;; Example specification:
  242. ; Region_Welcome_Area = "DefaultRegion, FallbackRegion"
  243. ; (replace spaces with underscore)
  244. ;; Allow supporting viewers to export content
  245. ;; Set to false to prevent export
  246. ExportSupported = true
  247. ; * This is the configuration for the freeswitch server in grid mode
  248. [FreeswitchService]
  249. LocalServiceModule = "OpenSim.Services.FreeswitchService.dll:FreeswitchService"
  250. ;; The IP address of your FreeSWITCH server.
  251. ;; This address must be reachable by viewers.
  252. ; ServerAddress = 127.0.0.1
  253. ;; The following configuration parameters are optional
  254. ;; By default, this is the same as the ServerAddress
  255. ; Realm = 127.0.0.1
  256. ;; By default, this is the same as the ServerAddress on port 5060
  257. ; SIPProxy = 127.0.0.1:5060
  258. ;; Default is 5000ms
  259. ; DefaultTimeout = 5000
  260. ;; The dial plan context. Default is "default"
  261. ; Context = default
  262. ;; Currently unused
  263. ; UserName = freeswitch
  264. ;; Currently unused
  265. ; Password = password
  266. ;; The following parameters are for STUN = Simple Traversal of UDP through NATs
  267. ;; See http://wiki.freeswitch.org/wiki/NAT_Traversal
  268. ;; stun.freeswitch.org is not guaranteed to be running so use it in
  269. ;; production at your own risk
  270. ; EchoServer = 127.0.0.1
  271. ; EchoPort = 50505
  272. ; AttemptSTUN = false
  273. ; * This is the new style authentication service. Currently, only MySQL
  274. ; * is implemented.
  275. ; *
  276. [AuthenticationService]
  277. ; for the server connector
  278. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  279. ; Realm = "useraccounts"
  280. ;; Allow the service to process HTTP getauthinfo calls.
  281. ;; Default is false.
  282. ; AllowGetAuthInfo = false
  283. ;; Allow the service to process HTTP setauthinfo calls.
  284. ;; Default is false.
  285. ; AllowSetAuthInfo = false
  286. ;; Allow the service to process HTTP setpassword calls.
  287. ;; Default is false.
  288. ; AllowSetPassword = false
  289. [OpenIdService]
  290. ; for the server connector
  291. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  292. UserAccountServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  293. ; * This is the new style user service.
  294. ; * "Realm" is the table that is used for user lookup.
  295. ; * It defaults to "useraccounts", which uses the new style.
  296. ; * Realm = "users" will use the legacy tables as an authentication source
  297. ; *
  298. [UserAccountService]
  299. ; for the server connector
  300. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  301. ; Realm = "useraccounts"
  302. ; These are for creating new accounts by the service
  303. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  304. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  305. GridService = "OpenSim.Services.GridService.dll:GridService"
  306. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  307. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  308. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  309. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2
  310. ;; to show a default "Ruth" avatar rather than a cloud for a newly created user.
  311. ;; Default is false
  312. CreateDefaultAvatarEntries = true
  313. ;; Allow the service to process HTTP createuser calls.
  314. ;; Default is false.
  315. ; AllowCreateUser = false
  316. ;; Allow the service to process HTTP setaccount calls.
  317. ;; Default is false.
  318. ; AllowSetAccount = false
  319. [GridUserService]
  320. ; for the server connector
  321. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  322. [AgentPreferencesService]
  323. ; for the server connector
  324. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  325. [PresenceService]
  326. ; for the server connector
  327. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  328. [AvatarService]
  329. ; for the server connector
  330. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  331. [FriendsService]
  332. ; for the server connector
  333. LocalServiceModule = "OpenSim.Services.FriendsService.dll:FriendsService"
  334. [EstateService]
  335. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  336. [LibraryService]
  337. LibraryName = "OpenSim Library"
  338. DefaultLibrary = "./inventory/Libraries.xml"
  339. [LoginService]
  340. ; for the server connector
  341. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  342. ; for the service
  343. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  344. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  345. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  346. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  347. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  348. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  349. GridService = "OpenSim.Services.GridService.dll:GridService"
  350. SimulationService ="OpenSim.Services.Connectors.dll:SimulationServiceConnector"
  351. LibraryService = "OpenSim.Services.InventoryService.dll:LibraryService"
  352. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  353. ; The minimum user level required for a user to be able to login. 0 by default
  354. ; If you disable a particular user's account then you can set their login level below this number.
  355. ; You can also change this level from the console though these changes will not be persisted.
  356. ; MinLoginLevel = 0
  357. ; Ask co-operative viewers to use a different currency name
  358. ;Currency = ""
  359. ;; Set minimum fee to publish classified
  360. ; ClassifiedFee = 0
  361. WelcomeMessage = "Welcome, Avatar!"
  362. AllowRemoteSetLoginLevel = "false"
  363. ; For V2 map
  364. MapTileURL = "${Const|BaseURL}:${Const|PublicPort}/";
  365. ; Url to search service
  366. ; SearchURL = "${Const|BaseURL}:${Const|PublicPort}/";
  367. ; For V3 destination guide
  368. ; DestinationGuide = "${Const|BaseURL}/guide"
  369. ; For V3 avatar picker (( work in progress ))
  370. ; AvatarPicker = "${Const|BaseURL}/avatars"
  371. ; If you run this login server behind a proxy, set this to true
  372. ; HasProxy = false
  373. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  374. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  375. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  376. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  377. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  378. ;; Options are
  379. ;; "none" no DST
  380. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  381. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  382. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  383. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  384. ;Basic Login Service Dos Protection Tweaks
  385. ;;
  386. ;; Some Grids/Users use a transparent proxy that makes use of the X-Forwarded-For HTTP Header, If you do, set this to true
  387. ;; If you set this to true and you don't have a transparent proxy, it may allow attackers to put random things in the X-Forwarded-For header to
  388. ;; get around this basic DOS protection.
  389. ;DOSAllowXForwardedForHeader = false
  390. ;;
  391. ;; The protector adds up requests during this rolling period of time, default 10 seconds
  392. ;DOSRequestTimeFrameMS = 10000
  393. ;;
  394. ;; The amount of requests in the above timeframe from the same endpoint that triggers protection
  395. ;DOSMaxRequestsInTimeFrame = 5
  396. ;;
  397. ;; The amount of time that a specific endpoint is blocked. Default 2 minutes.
  398. ;DOSForgiveClientAfterMS = 120000
  399. ;;
  400. ;; To turn off basic dos protection, set the DOSMaxRequestsInTimeFrame to 0.
  401. [MapImageService]
  402. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  403. ; Set this if you want to change the default
  404. ; TilesStoragePath = "maptiles"
  405. ;
  406. ; If for some reason you have the AddMapTile service outside the firewall (e.g. ${Const|PublicPort}),
  407. ; you may want to set this. Otherwise, don't set it, because it's already protected.
  408. ; GridService = "OpenSim.Services.GridService.dll:GridService"
  409. ;
  410. ; Additionally, if you run this server behind a proxy, set this to true
  411. ; HasProxy = false
  412. [GridInfoService]
  413. ; These settings are used to return information on a get_grid_info call.
  414. ; Client launcher scripts and third-party clients make use of this to
  415. ; autoconfigure the client and to provide a nice user experience. If you
  416. ; want to facilitate that, you should configure the settings here according
  417. ; to your grid or standalone setup.
  418. ;
  419. ; See http://opensimulator.org/wiki/GridInfo
  420. ; login uri: for grid this is the login server URI
  421. login = ${Const|BaseURL}:${Const|PublicPort}/
  422. ; long grid name: the long name of your grid
  423. gridname = "the lost continent of hippo"
  424. ; short grid name: the short name of your grid
  425. gridnick = "hippogrid"
  426. ; login page: optional: if it exists it will be used to tell the client to use
  427. ; this as splash page
  428. ;welcome = ${Const|BaseURL}/welcome
  429. ; helper uri: optional: if it exists it will be used to tell the client to use
  430. ; this for all economy related things
  431. ;economy = ${Const|BaseURL}/economy
  432. ; web page of grid: optional: page providing further information about your grid
  433. ;about = ${Const|BaseURL}/about
  434. ; account creation: optional: page providing further information about obtaining
  435. ; a user account on your grid
  436. ;register = ${Const|BaseURL}/register
  437. ; help: optional: page providing further assistance for users of your grid
  438. ;help = ${Const|BaseURL}/help
  439. ; password help: optional: page providing password assistance for users of your grid
  440. ;password = ${Const|BaseURL}/password
  441. [Messaging]
  442. ; OfflineIM
  443. OfflineIMService = "OpenSim.Addons.OfflineIM.dll:OfflineIMService"
  444. [Groups]
  445. ;; Sets the maximum number of groups an agent may join
  446. ; MaxAgentGroups = 42
  447. [UserProfilesService]
  448. LocalServiceModule = "OpenSim.Services.UserProfilesService.dll:UserProfilesService"
  449. Enabled = false
  450. ;; Configure this for separate profiles database
  451. ;; ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=*****;Old Guids=true;"
  452. ;; Realm = UserProfiles
  453. UserAccountService = OpenSim.Services.UserAccountService.dll:UserAccountService
  454. AuthenticationServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  455. [BakedTextureService]
  456. LocalServiceModule = "OpenSim.Server.Handlers.dll:XBakes"
  457. ;; This directory must be writable by the user ROBUST runs as. It will be created automatically.
  458. BaseDirectory = "./bakes"