ServerMain.cs 7.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using Nini.Config;
  28. using log4net;
  29. using System.Reflection;
  30. using System;
  31. using System.Net;
  32. using System.Net.Security;
  33. using System.Security.Cryptography.X509Certificates;
  34. using System.Collections.Generic;
  35. using OpenSim.Framework;
  36. using OpenSim.Framework.Servers;
  37. using OpenSim.Framework.Servers.HttpServer;
  38. using OpenSim.Server.Base;
  39. using OpenSim.Server.Handlers.Base;
  40. using Mono.Addins;
  41. namespace OpenSim.Server
  42. {
  43. public class OpenSimServer
  44. {
  45. private static readonly ILog m_log =
  46. LogManager.GetLogger(
  47. MethodBase.GetCurrentMethod().DeclaringType);
  48. protected static HttpServerBase m_Server = null;
  49. protected static List<IServiceConnector> m_ServiceConnectors =
  50. new List<IServiceConnector>();
  51. protected static PluginLoader loader;
  52. private static bool m_NoVerifyCertChain = false;
  53. private static bool m_NoVerifyCertHostname = false;
  54. public static bool ValidateServerCertificate(
  55. object sender,
  56. X509Certificate certificate,
  57. X509Chain chain,
  58. SslPolicyErrors sslPolicyErrors)
  59. {
  60. if (m_NoVerifyCertChain)
  61. sslPolicyErrors &= ~SslPolicyErrors.RemoteCertificateChainErrors;
  62. if (m_NoVerifyCertHostname)
  63. sslPolicyErrors &= ~SslPolicyErrors.RemoteCertificateNameMismatch;
  64. if (sslPolicyErrors == SslPolicyErrors.None)
  65. return true;
  66. return false;
  67. }
  68. public static int Main(string[] args)
  69. {
  70. ServicePointManager.DefaultConnectionLimit = 64;
  71. ServicePointManager.Expect100Continue = false;
  72. ServicePointManager.UseNagleAlgorithm = false;
  73. ServicePointManager.ServerCertificateValidationCallback = ValidateServerCertificate;
  74. try { ServicePointManager.DnsRefreshTimeout = 300000; } catch { }
  75. m_Server = new HttpServerBase("R.O.B.U.S.T.", args);
  76. string registryLocation;
  77. IConfig serverConfig = m_Server.Config.Configs["Startup"];
  78. if (serverConfig == null)
  79. {
  80. System.Console.WriteLine("Startup config section missing in .ini file");
  81. throw new Exception("Configuration error");
  82. }
  83. m_NoVerifyCertChain = serverConfig.GetBoolean("NoVerifyCertChain", m_NoVerifyCertChain);
  84. m_NoVerifyCertHostname = serverConfig.GetBoolean("NoVerifyCertHostname", m_NoVerifyCertHostname);
  85. string connList = serverConfig.GetString("ServiceConnectors", String.Empty);
  86. registryLocation = serverConfig.GetString("RegistryLocation",".");
  87. IConfig servicesConfig = m_Server.Config.Configs["ServiceList"];
  88. if (servicesConfig != null)
  89. {
  90. List<string> servicesList = new List<string>();
  91. if (connList != String.Empty)
  92. servicesList.Add(connList);
  93. foreach (string k in servicesConfig.GetKeys())
  94. {
  95. string v = servicesConfig.GetString(k);
  96. if (v != String.Empty)
  97. servicesList.Add(v);
  98. }
  99. connList = String.Join(",", servicesList.ToArray());
  100. }
  101. string[] conns = connList.Split(new char[] {',', ' ', '\n', '\r', '\t'});
  102. // int i = 0;
  103. foreach (string c in conns)
  104. {
  105. if (c == String.Empty)
  106. continue;
  107. string configName = String.Empty;
  108. string conn = c;
  109. uint port = 0;
  110. string[] split1 = conn.Split(new char[] {'/'});
  111. if (split1.Length > 1)
  112. {
  113. conn = split1[1];
  114. string[] split2 = split1[0].Split(new char[] {'@'});
  115. if (split2.Length > 1)
  116. {
  117. configName = split2[0];
  118. port = Convert.ToUInt32(split2[1]);
  119. }
  120. else
  121. {
  122. port = Convert.ToUInt32(split1[0]);
  123. }
  124. }
  125. string[] parts = conn.Split(new char[] {':'});
  126. string friendlyName = parts[0];
  127. if (parts.Length > 1)
  128. friendlyName = parts[1];
  129. IHttpServer server;
  130. if (port != 0)
  131. server = MainServer.GetHttpServer(port);
  132. else
  133. server = MainServer.Instance;
  134. m_log.InfoFormat("[SERVER]: Loading {0} on port {1}", friendlyName, server.Port);
  135. IServiceConnector connector = null;
  136. Object[] modargs = new Object[] { m_Server.Config, server, configName };
  137. connector = ServerUtils.LoadPlugin<IServiceConnector>(conn, modargs);
  138. if (connector == null)
  139. {
  140. modargs = new Object[] { m_Server.Config, server };
  141. connector = ServerUtils.LoadPlugin<IServiceConnector>(conn, modargs);
  142. }
  143. if (connector != null)
  144. {
  145. m_ServiceConnectors.Add(connector);
  146. m_log.InfoFormat("[SERVER]: {0} loaded successfully", friendlyName);
  147. }
  148. else
  149. {
  150. m_log.ErrorFormat("[SERVER]: Failed to load {0}", conn);
  151. }
  152. }
  153. loader = new PluginLoader(m_Server.Config, registryLocation);
  154. int res = m_Server.Run();
  155. if(m_Server != null)
  156. m_Server.Shutdown();
  157. Util.StopThreadPool();
  158. Environment.Exit(res);
  159. return 0;
  160. }
  161. }
  162. }