DataRequestHandler.cs 3.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. *
  27. */
  28. using System.Collections;
  29. using System.Reflection;
  30. using System.Xml;
  31. using log4net;
  32. using OpenMetaverse;
  33. using OpenSim.Framework;
  34. using OpenSim.Framework.Capabilities;
  35. using OpenSim.Framework.Servers;
  36. using OpenSim.Framework.Servers.HttpServer;
  37. using OpenSim.Region.Framework.Scenes;
  38. using Caps = OpenSim.Framework.Capabilities.Caps;
  39. namespace OpenSim.Region.DataSnapshot
  40. {
  41. public class DataRequestHandler
  42. {
  43. // private Scene m_scene = null;
  44. private DataSnapshotManager m_externalData = null;
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. public DataRequestHandler(Scene scene, DataSnapshotManager externalData)
  47. {
  48. // m_scene = scene;
  49. m_externalData = externalData;
  50. //Register HTTP handler
  51. if (MainServer.UnSecureInstance.AddHTTPHandler("collector", OnGetSnapshot))
  52. {
  53. m_log.Info("[DATASNAPSHOT]: Set up snapshot service");
  54. }
  55. // Register validation callback handler
  56. MainServer.UnSecureInstance.AddHTTPHandler("validate", OnValidate);
  57. }
  58. public Hashtable OnGetSnapshot(Hashtable keysvals)
  59. {
  60. m_log.Debug("[DATASNAPSHOT] Received collection request");
  61. Hashtable reply = new Hashtable();
  62. int statuscode = 200;
  63. string snapObj = (string)keysvals["region"];
  64. XmlDocument response = m_externalData.GetSnapshot(snapObj);
  65. reply["str_response_string"] = response.OuterXml;
  66. reply["int_response_code"] = statuscode;
  67. reply["content_type"] = "text/xml";
  68. return reply;
  69. }
  70. public Hashtable OnValidate(Hashtable keysvals)
  71. {
  72. m_log.Debug("[DATASNAPSHOT] Received validation request");
  73. Hashtable reply = new Hashtable();
  74. int statuscode = 200;
  75. string secret = (string)keysvals["secret"];
  76. if (secret == m_externalData.Secret.ToString())
  77. statuscode = 403;
  78. reply["str_response_string"] = string.Empty;
  79. reply["int_response_code"] = statuscode;
  80. reply["content_type"] = "text/plain";
  81. return reply;
  82. }
  83. }
  84. }