HypergridServiceInConnectorModule.cs 5.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Reflection;
  29. using System.Collections.Generic;
  30. using log4net;
  31. using Mono.Addins;
  32. using Nini.Config;
  33. using OpenSim.Framework;
  34. using OpenSim.Framework.Servers;
  35. using OpenSim.Region.Framework.Scenes;
  36. using OpenSim.Region.Framework.Interfaces;
  37. using OpenSim.Server.Base;
  38. using OpenSim.Server.Handlers.Base;
  39. using OpenSim.Server.Handlers.Hypergrid;
  40. using OpenSim.Services.Interfaces;
  41. using GridRegion = OpenSim.Services.Interfaces.GridRegion;
  42. namespace OpenSim.Region.CoreModules.ServiceConnectorsIn.Hypergrid
  43. {
  44. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "HypergridServiceInConnectorModule")]
  45. public class HypergridServiceInConnectorModule : ISharedRegionModule
  46. {
  47. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  48. private static bool m_Enabled = false;
  49. private IConfigSource m_Config;
  50. private bool m_Registered = false;
  51. private string m_LocalServiceDll = String.Empty;
  52. private GatekeeperServiceInConnector m_HypergridHandler;
  53. private UserAgentServerConnector m_UASHandler;
  54. #region Region Module interface
  55. public void Initialise(IConfigSource config)
  56. {
  57. m_Config = config;
  58. IConfig moduleConfig = config.Configs["Modules"];
  59. if (moduleConfig != null)
  60. {
  61. m_Enabled = moduleConfig.GetBoolean("HypergridServiceInConnector", false);
  62. if (m_Enabled)
  63. {
  64. m_log.Info("[HGGRID IN CONNECTOR]: Hypergrid Service In Connector enabled");
  65. IConfig fconfig = config.Configs["FriendsService"];
  66. if (fconfig != null)
  67. {
  68. m_LocalServiceDll = fconfig.GetString("LocalServiceModule", m_LocalServiceDll);
  69. if (m_LocalServiceDll == String.Empty)
  70. m_log.WarnFormat("[HGGRID IN CONNECTOR]: Friends LocalServiceModule config missing");
  71. }
  72. }
  73. }
  74. }
  75. public void PostInitialise()
  76. {
  77. }
  78. public void Close()
  79. {
  80. }
  81. public Type ReplaceableInterface
  82. {
  83. get { return null; }
  84. }
  85. public string Name
  86. {
  87. get { return "HypergridService"; }
  88. }
  89. public void AddRegion(Scene scene)
  90. {
  91. if (!m_Enabled)
  92. return;
  93. }
  94. public void RemoveRegion(Scene scene)
  95. {
  96. if (!m_Enabled)
  97. return;
  98. }
  99. public void RegionLoaded(Scene scene)
  100. {
  101. if (!m_Enabled)
  102. return;
  103. if (!m_Registered)
  104. {
  105. m_Registered = true;
  106. m_log.Info("[HypergridService]: Starting...");
  107. ISimulationService simService = scene.RequestModuleInterface<ISimulationService>();
  108. IFriendsSimConnector friendsConn = scene.RequestModuleInterface<IFriendsSimConnector>();
  109. Object[] args = new Object[] { m_Config };
  110. // IFriendsService friendsService = ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args)
  111. ServerUtils.LoadPlugin<IFriendsService>(m_LocalServiceDll, args);
  112. m_HypergridHandler = new GatekeeperServiceInConnector(m_Config, MainServer.Instance, simService);
  113. m_UASHandler = new UserAgentServerConnector(m_Config, MainServer.Instance, friendsConn);
  114. new HeloServiceInConnector(m_Config, MainServer.Instance, "HeloService");
  115. new HGFriendsServerConnector(m_Config, MainServer.Instance, "HGFriendsService", friendsConn);
  116. }
  117. scene.RegisterModuleInterface<IGatekeeperService>(m_HypergridHandler.GateKeeper);
  118. scene.RegisterModuleInterface<IUserAgentService>(m_UASHandler.HomeUsersService);
  119. }
  120. #endregion
  121. }
  122. }