Standalone.ini 5.7 KB

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  1. ;;
  2. ;; Please don't change this file.
  3. ;; All optional settings are in StandaloneCommon.ini.example,
  4. ;; which you can copy and change.
  5. ;;
  6. [Modules]
  7. AssetServices = "LocalAssetServicesConnector"
  8. InventoryServices = "LocalInventoryServicesConnector"
  9. NeighbourServices = "NeighbourServicesOutConnector"
  10. AuthenticationServices = "LocalAuthenticationServicesConnector"
  11. AuthorizationServices = "LocalAuthorizationServicesConnector"
  12. GridServices = "LocalGridServicesConnector"
  13. PresenceServices = "LocalPresenceServicesConnector"
  14. UserProfilesServices = "LocalUserProfilesServicesConnector"
  15. UserAccountServices = "LocalUserAccountServicesConnector"
  16. AgentPreferencesServices= "LocalAgentPreferencesServicesConnector"
  17. GridUserServices = "LocalGridUserServicesConnector"
  18. SimulationServices = "LocalSimulationConnectorModule"
  19. AvatarServices = "LocalAvatarServicesConnector"
  20. EntityTransferModule = "BasicEntityTransferModule"
  21. InventoryAccessModule = "BasicInventoryAccessModule"
  22. MapImageService = "MapImageServiceModule"
  23. SearchModule = "BasicSearchModule"
  24. MuteListService = "LocalMuteListServicesConnector"
  25. LibraryModule = true
  26. LLLoginServiceInConnector = true
  27. GridInfoServiceInConnector = true
  28. MapImageServiceInConnector = true
  29. [SimulationDataStore]
  30. LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
  31. [EstateDataStore]
  32. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  33. [AssetService]
  34. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  35. [InventoryService]
  36. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  37. [LibraryService]
  38. LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
  39. LibraryName = "OpenSim Library"
  40. DefaultLibrary = "./inventory/Libraries.xml"
  41. [AvatarService]
  42. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  43. [AuthenticationService]
  44. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  45. [GridService]
  46. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  47. Realm = "regions"
  48. StorageProvider = "OpenSim.Data.Null.dll"
  49. [PresenceService]
  50. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  51. StorageProvider = "OpenSim.Data.Null.dll"
  52. [UserAccountService]
  53. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  54. ;; These are for creating new accounts
  55. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  56. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  57. GridService = "OpenSim.Services.GridService.dll:GridService"
  58. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  59. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  60. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
  61. CreateDefaultAvatarEntries = true
  62. [GridUserService]
  63. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  64. [FriendsService]
  65. LocalServiceModule = "OpenSim.Services.FriendsService.dll"
  66. [Friends]
  67. Connector = "OpenSim.Services.FriendsService.dll"
  68. [AgentPreferencesService]
  69. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  70. [LoginService]
  71. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  72. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  73. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  74. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  75. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  76. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  77. GridService = "OpenSim.Services.GridService.dll:GridService"
  78. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  79. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  80. WelcomeMessage = "Welcome, Avatar!"
  81. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  82. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  83. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  84. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  85. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  86. ;; Options are
  87. ;; "none" no DST
  88. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  89. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  90. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  91. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  92. [MapImageService]
  93. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  94. [MuteListService]
  95. LocalServiceModule = "OpenSim.Services.MuteListService.dll:MuteListService"
  96. ;; This should always be the very last thing on this file
  97. [Includes]
  98. Include-Common = "config-include/StandaloneCommon.ini"