LSL_ApiListTests.cs 5.5 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using NUnit.Framework;
  30. using OpenSim.Framework;
  31. using OpenSim.Tests.Common;
  32. using OpenSim.Region.ScriptEngine.Shared;
  33. using OpenSim.Region.Framework.Scenes;
  34. using Nini.Config;
  35. using OpenSim.Region.ScriptEngine.Shared.Api;
  36. using OpenSim.Region.ScriptEngine.Shared.Instance;
  37. using OpenSim.Region.ScriptEngine.Shared.ScriptBase;
  38. using OpenMetaverse;
  39. using OpenSim.Tests.Common.Mock;
  40. using LSL_Float = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat;
  41. using LSL_Integer = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger;
  42. using LSL_List = OpenSim.Region.ScriptEngine.Shared.LSL_Types.list;
  43. using LSL_String = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString;
  44. namespace OpenSim.Region.ScriptEngine.Shared.Tests
  45. {
  46. [TestFixture]
  47. public class LSL_ApiListTests : OpenSimTestCase
  48. {
  49. private LSL_Api m_lslApi;
  50. [SetUp]
  51. public override void SetUp()
  52. {
  53. base.SetUp();
  54. IConfigSource initConfigSource = new IniConfigSource();
  55. IConfig config = initConfigSource.AddConfig("XEngine");
  56. config.Set("Enabled", "true");
  57. Scene scene = new SceneHelpers().SetupScene();
  58. SceneObjectPart part = SceneHelpers.AddSceneObject(scene).RootPart;
  59. XEngine.XEngine engine = new XEngine.XEngine();
  60. engine.Initialise(initConfigSource);
  61. engine.AddRegion(scene);
  62. m_lslApi = new LSL_Api();
  63. m_lslApi.Initialize(engine, part, null, null);
  64. }
  65. [Test]
  66. public void TestllListFindList()
  67. {
  68. TestHelpers.InMethod();
  69. LSL_List src = new LSL_List(new LSL_Integer(1), new LSL_Integer(2), new LSL_Integer(3));
  70. {
  71. // Test for a single item that should be found
  72. int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
  73. Assert.That(result, Is.EqualTo(-1));
  74. }
  75. {
  76. // Test for a single item that should be found
  77. int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2)));
  78. Assert.That(result, Is.EqualTo(1));
  79. }
  80. {
  81. // Test for a constant that should be found
  82. int result = m_lslApi.llListFindList(src, new LSL_List(ScriptBaseClass.AGENT));
  83. Assert.That(result, Is.EqualTo(0));
  84. }
  85. {
  86. // Test for a list that should be found
  87. int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3)));
  88. Assert.That(result, Is.EqualTo(1));
  89. }
  90. {
  91. // Test for a single item not in the list
  92. int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_Integer(4)));
  93. Assert.That(result, Is.EqualTo(-1));
  94. }
  95. {
  96. // Test for something that should not be cast
  97. int result = m_lslApi.llListFindList(src, new LSL_List(new LSL_String("4")));
  98. Assert.That(result, Is.EqualTo(-1));
  99. }
  100. {
  101. // Test for a list not in the list
  102. int result
  103. = m_lslApi.llListFindList(
  104. src, new LSL_List(new LSL_Integer(2), new LSL_Integer(3), new LSL_Integer(4)));
  105. Assert.That(result, Is.EqualTo(-1));
  106. }
  107. {
  108. LSL_List srcWithConstants
  109. = new LSL_List(new LSL_Integer(3), ScriptBaseClass.AGENT, ScriptBaseClass.OS_NPC_LAND_AT_TARGET);
  110. // Test for constants that appears in the source list that should be found
  111. int result
  112. = m_lslApi.llListFindList(srcWithConstants, new LSL_List(new LSL_Integer(1), new LSL_Integer(2)));
  113. Assert.That(result, Is.EqualTo(1));
  114. }
  115. }
  116. }
  117. }