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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- namespace OpenSim.Framework
- {
- /// <summary>
- /// Undo stack. Deletes entries beyond a certain capacity
- /// </summary>
- /// <typeparam name="T"></typeparam>
- [Serializable]
- public class UndoStack<T>
- {
- private int m_new = 1;
- private int m_old = 0;
- private T[] m_Undos;
- public UndoStack(int capacity)
- {
- m_Undos = new T[capacity + 1];
- }
- public bool IsFull
- {
- get { return m_new == m_old; }
- }
- public int Capacity
- {
- get { return m_Undos.Length - 1; }
- }
- public int Count
- {
- get
- {
- int count = m_new - m_old - 1;
- if (count < 0)
- count += m_Undos.Length;
- return count;
- }
- }
- public void Push(T item)
- {
- if (IsFull)
- {
- m_old++;
- if (m_old >= m_Undos.Length)
- m_old -= m_Undos.Length;
- }
- if (++m_new >= m_Undos.Length)
- m_new -= m_Undos.Length;
- m_Undos[m_new] = item;
- }
- public T Pop()
- {
- if (Count > 0)
- {
- T deleted = m_Undos[m_new];
- m_Undos[m_new--] = default(T);
- if (m_new < 0)
- m_new += m_Undos.Length;
- return deleted;
- }
- else
- throw new InvalidOperationException("Cannot pop from empty stack");
- }
- public T Peek()
- {
- return m_Undos[m_new];
- }
- public void Clear()
- {
- if (Count > 0)
- {
- for (int i = 0; i < m_Undos.Length; i++)
- {
- m_Undos[i] = default(T);
- }
- m_new = 1;
- m_old = 0;
- }
- }
- }
- }
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