RegionLoaderFileSystem.cs 4.8 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using log4net;
  28. using System;
  29. using System.Collections.Generic;
  30. using System.IO;
  31. using System.Reflection;
  32. using Nini.Config;
  33. namespace OpenSim.Framework.RegionLoader.Filesystem
  34. {
  35. public class RegionLoaderFileSystem : IRegionLoader
  36. {
  37. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  38. private IConfigSource m_configSource;
  39. public void SetIniConfigSource(IConfigSource configSource)
  40. {
  41. m_configSource = configSource;
  42. }
  43. public RegionInfo[] LoadRegions()
  44. {
  45. string regionConfigPath = Path.Combine(Util.configDir(), "Regions");
  46. try
  47. {
  48. IConfig startupConfig = (IConfig)m_configSource.Configs["Startup"];
  49. regionConfigPath = startupConfig.GetString("regionload_regionsdir", regionConfigPath).Trim();
  50. }
  51. catch (Exception)
  52. {
  53. // No INI setting recorded.
  54. }
  55. if (!Directory.Exists(regionConfigPath))
  56. {
  57. Directory.CreateDirectory(regionConfigPath);
  58. }
  59. string[] configFiles = Directory.GetFiles(regionConfigPath, "*.xml");
  60. string[] iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
  61. // Create an empty Regions.ini if there are no existing config files.
  62. if (configFiles.Length == 0 && iniFiles.Length == 0)
  63. {
  64. new RegionInfo("DEFAULT REGION CONFIG", Path.Combine(regionConfigPath, "Regions.ini"), false, m_configSource);
  65. iniFiles = Directory.GetFiles(regionConfigPath, "*.ini");
  66. }
  67. m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config files from {0}", regionConfigPath);
  68. List<RegionInfo> regionInfos = new List<RegionInfo>();
  69. int i = 0;
  70. foreach (string file in iniFiles)
  71. {
  72. m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
  73. IConfigSource source = new IniConfigSource(file);
  74. foreach (IConfig config in source.Configs)
  75. {
  76. RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource, config.Name);
  77. regionInfos.Add(regionInfo);
  78. m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
  79. i++;
  80. }
  81. }
  82. foreach (string file in configFiles)
  83. {
  84. m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loading config file {0}", file);
  85. RegionInfo regionInfo = new RegionInfo("REGION CONFIG #" + (i + 1), file, false, m_configSource);
  86. regionInfos.Add(regionInfo);
  87. m_log.InfoFormat("[REGION LOADER FILE SYSTEM]: Loaded config for region {0}", regionInfo.RegionName);
  88. i++;
  89. }
  90. return regionInfos.ToArray();
  91. }
  92. }
  93. }