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scripting
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ad86e94b3d
* Tweaks to Java engine (uses less threads). Added support for OnFrame and OnNewPresence events.
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17 年之前 |
Entity.cs
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93f3ef7e0d
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
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17 年之前 |
EntityBase.cs
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 年之前 |
IScenePresenceBody.cs
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9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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17 年之前 |
Primitive.cs
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 年之前 |
PrimitiveOld.cs
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 年之前 |
Scene.PacketHandlers.cs
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7f03246653
Gird mode in sugilite should now work in so far as you should be able to login and move between regions in the same instance. Moving to regions in a different instance of opensim still needs implementing (working on it now).
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17 年之前 |
Scene.cs
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561b87b303
* Applying dalien's patches from bug#177 and #179
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17 年之前 |
SceneBase.cs
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85dd493614
* some follow up renaming of members et c.
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17 年之前 |
SceneEvents.cs
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9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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17 年之前 |
SceneObject.cs
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93f3ef7e0d
Done a little bit of renaming in primitive.cs and on a few events in IClientAPI.
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17 年之前 |
ScenePresence.Animations.cs
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9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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17 年之前 |
ScenePresence.Body.cs
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9b6b6d05d4
* Optimized usings (the 'LL ate my scripts' commit)
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17 年之前 |
ScenePresence.cs
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561b87b303
* Applying dalien's patches from bug#177 and #179
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17 年之前 |