Justin Clark-Casey (justincc) b903d2ca96 In SetAttachment, if the existing attachment has no asset id then carry on rather than abort. %!s(int64=13) %!d(string=hai) anos
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IAssetService.cs 3146f4bae0 Don't need to try both AssetService.Get and GetCached in GetMesh since Get always calls GetCached and code paths were identical %!s(int64=13) %!d(string=hai) anos
IAuthenticationService.cs 96ecdcf9c5 * Added SetPassword to IAuthenticationService. %!s(int64=15) %!d(string=hai) anos
IAuthorizationService.cs 504de8bc47 Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. %!s(int64=13) %!d(string=hai) anos
IAvatarService.cs b903d2ca96 In SetAttachment, if the existing attachment has no asset id then carry on rather than abort. %!s(int64=13) %!d(string=hai) anos
IBasicProfileService.cs 239a14265e Stub out the Profile and Presence services %!s(int64=15) %!d(string=hai) anos
IFreeswitchService.cs 2b0ef9ad1d Implement a method to allow regions to query the gridwide Freeswitch %!s(int64=14) %!d(string=hai) anos
IFriendsService.cs 336665e035 More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. %!s(int64=13) %!d(string=hai) anos
IGridService.cs 17e9d61f43 Change GridService.GetRegionByName() to only return info if there is an exact region name match, unlike GetRegionsByName() %!s(int64=13) %!d(string=hai) anos
IGridUserService.cs b6e0563ad7 Part two of the previous commit, making IGridUserService.LoggedOut() more flexible without changing current behavior %!s(int64=14) %!d(string=hai) anos
IHypergridServices.cs 3307db5d4a This hopefully fixes all issues with online/offline notifications across grids. http://opensimulator.org/mantis/view.php?id=5528 %!s(int64=13) %!d(string=hai) anos
IInventoryService.cs 621d5b58e1 minor: add a bit more method doc to IInventoryService.GetItem() %!s(int64=13) %!d(string=hai) anos
ILandService.cs 9971766256 Implement Scope ID lookup on GetLandData. Stacked regions were not handled %!s(int64=14) %!d(string=hai) anos
ILibraryService.cs dbb16bf2db * Forgotten ILibraryService from yesterday %!s(int64=15) %!d(string=hai) anos
ILoginService.cs 0772e19af2 Added viewer's channel, mac, and id0 to agent circuit data. Also moved client ip address to agent circuit data, so that it's always there. %!s(int64=14) %!d(string=hai) anos
IMapImageService.cs fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. %!s(int64=13) %!d(string=hai) anos
INeighbourService.cs 5d09c53a1a Unpacking the mess with OtherRegionUp, so we can have a real cache of the neighbours in the grid service modules. %!s(int64=15) %!d(string=hai) anos
IPresenceService.cs d72769930a More cleaning on presence. Friends online/offline works again. %!s(int64=14) %!d(string=hai) anos
ISimulationService.cs 9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. %!s(int64=13) %!d(string=hai) anos
IUserAccountService.cs 3053f5ba7d minor: remove some compiler warnings %!s(int64=14) %!d(string=hai) anos