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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.IO;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Region.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Services.Interfaces;
- using OpenSim.Services.Connectors.Hypergrid;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- namespace OpenSim.Region.CoreModules.Framework.UserManagement
- {
- struct UserData
- {
- public UUID Id;
- public string FirstName;
- public string LastName;
- public string HomeURL;
- public Dictionary<string, object> ServerURLs;
- }
- public class UserManagementModule : ISharedRegionModule, IUserManagement
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private List<Scene> m_Scenes = new List<Scene>();
- // The cache
- Dictionary<UUID, UserData> m_UserCache = new Dictionary<UUID, UserData>();
- #region ISharedRegionModule
- public void Initialise(IConfigSource config)
- {
- //m_Enabled = config.Configs["Modules"].GetBoolean("LibraryModule", m_Enabled);
- //if (m_Enabled)
- //{
- // IConfig libConfig = config.Configs["LibraryService"];
- // if (libConfig != null)
- // {
- // string dllName = libConfig.GetString("LocalServiceModule", string.Empty);
- // m_log.Debug("[LIBRARY MODULE]: Library service dll is " + dllName);
- // if (dllName != string.Empty)
- // {
- // Object[] args = new Object[] { config };
- // m_Library = ServerUtils.LoadPlugin<ILibraryService>(dllName, args);
- // }
- // }
- //}
- MainConsole.Instance.Commands.AddCommand("grid", true,
- "show names",
- "show names",
- "Show the bindings between user UUIDs and user names",
- String.Empty,
- HandleShowUsers);
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- public string Name
- {
- get { return "UserManagement Module"; }
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void AddRegion(Scene scene)
- {
- m_Scenes.Add(scene);
- scene.RegisterModuleInterface<IUserManagement>(this);
- scene.EventManager.OnNewClient += new EventManager.OnNewClientDelegate(EventManager_OnNewClient);
- scene.EventManager.OnPrimsLoaded += new EventManager.PrimsLoaded(EventManager_OnPrimsLoaded);
- }
- public void RemoveRegion(Scene scene)
- {
- scene.UnregisterModuleInterface<IUserManagement>(this);
- m_Scenes.Remove(scene);
- }
- public void RegionLoaded(Scene s)
- {
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- m_Scenes.Clear();
- m_UserCache.Clear();
- }
- #endregion ISharedRegionModule
-
- #region Event Handlers
- void EventManager_OnPrimsLoaded(Scene s)
- {
- // let's sniff all the user names referenced by objects in the scene
- m_log.DebugFormat("[USER MANAGEMENT MODULE]: Caching creators' data from {0} ({1} objects)...", s.RegionInfo.RegionName, s.GetEntities().Length);
- s.ForEachSOG(delegate(SceneObjectGroup sog) { CacheCreators(sog); });
- }
- void EventManager_OnNewClient(IClientAPI client)
- {
- client.OnNameFromUUIDRequest += new UUIDNameRequest(HandleUUIDNameRequest);
- }
- void HandleUUIDNameRequest(UUID uuid, IClientAPI remote_client)
- {
- if (m_Scenes[0].LibraryService != null && (m_Scenes[0].LibraryService.LibraryRootFolder.Owner == uuid))
- {
- remote_client.SendNameReply(uuid, "Mr", "OpenSim");
- }
- else
- {
- string[] names = GetUserNames(uuid);
- if (names.Length == 2)
- {
- //m_log.DebugFormat("[XXX] HandleUUIDNameRequest {0} is {1} {2}", uuid, names[0], names[1]);
- remote_client.SendNameReply(uuid, names[0], names[1]);
- }
- }
- }
- #endregion Event Handlers
- private void CacheCreators(SceneObjectGroup sog)
- {
- //m_log.DebugFormat("[USER MANAGEMENT MODULE]: processing {0} {1}; {2}", sog.RootPart.Name, sog.RootPart.CreatorData, sog.RootPart.CreatorIdentification);
- AddUser(sog.RootPart.CreatorID, sog.RootPart.CreatorData);
- foreach (SceneObjectPart sop in sog.Parts)
- {
- AddUser(sop.CreatorID, sop.CreatorData);
- foreach (TaskInventoryItem item in sop.TaskInventory.Values)
- AddUser(item.CreatorID, item.CreatorData);
- }
- }
- private string[] GetUserNames(UUID uuid)
- {
- string[] returnstring = new string[2];
- if (m_UserCache.ContainsKey(uuid))
- {
- returnstring[0] = m_UserCache[uuid].FirstName;
- returnstring[1] = m_UserCache[uuid].LastName;
- return returnstring;
- }
- UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(UUID.Zero, uuid);
- if (account != null)
- {
- returnstring[0] = account.FirstName;
- returnstring[1] = account.LastName;
- UserData user = new UserData();
- user.FirstName = account.FirstName;
- user.LastName = account.LastName;
- lock (m_UserCache)
- m_UserCache[uuid] = user;
- }
- else
- {
- returnstring[0] = "Unknown";
- returnstring[1] = "User";
- }
- return returnstring;
- }
- #region IUserManagement
- public string GetUserName(UUID uuid)
- {
- //m_log.DebugFormat("[XXX] GetUserName {0}", uuid);
- string[] names = GetUserNames(uuid);
- if (names.Length == 2)
- {
- string firstname = names[0];
- string lastname = names[1];
- return firstname + " " + lastname;
- }
- return "(hippos)";
- }
- public string GetUserHomeURL(UUID userID)
- {
- if (m_UserCache.ContainsKey(userID))
- return m_UserCache[userID].HomeURL;
- return string.Empty;
- }
- public string GetUserServerURL(UUID userID, string serverType)
- {
- if (m_UserCache.ContainsKey(userID))
- {
- UserData userdata = m_UserCache[userID];
- if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
- return userdata.ServerURLs[serverType].ToString();
- if (userdata.HomeURL != string.Empty)
- {
- UserAgentServiceConnector uConn = new UserAgentServiceConnector(userdata.HomeURL);
- userdata.ServerURLs = uConn.GetServerURLs(userID);
- if (userdata.ServerURLs != null && userdata.ServerURLs.ContainsKey(serverType) && userdata.ServerURLs[serverType] != null)
- return userdata.ServerURLs[serverType].ToString();
- }
- }
- return string.Empty;
- }
- public string GetUserUUI(UUID userID)
- {
- UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, userID);
- if (account != null)
- return userID.ToString();
- if (m_UserCache.ContainsKey(userID))
- {
- UserData ud = m_UserCache[userID];
- string homeURL = ud.HomeURL;
- string first = ud.FirstName, last = ud.LastName;
- if (ud.LastName.StartsWith("@"))
- {
- string[] parts = ud.FirstName.Split('.');
- if (parts.Length >= 2)
- {
- first = parts[0];
- last = parts[1];
- }
- return userID + ";" + homeURL + ";" + first + " " + last;
- }
- }
- return userID.ToString();
- }
- public void AddUser(UUID uuid, string first, string last)
- {
- if (m_UserCache.ContainsKey(uuid))
- return;
- UserData user = new UserData();
- user.Id = uuid;
- user.FirstName = first;
- user.LastName = last;
- // user.ProfileURL = we should initialize this to the default
- AddUserInternal(user);
- }
- public void AddUser(UUID uuid, string first, string last, string profileURL)
- {
- AddUser(uuid, profileURL + ";" + first + " " + last);
- }
- public void AddUser(UUID id, string creatorData)
- {
- if (m_UserCache.ContainsKey(id))
- return;
- // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Adding user with id {0}, craetorData {1}", id, creatorData);
- UserAccount account = m_Scenes[0].UserAccountService.GetUserAccount(m_Scenes[0].RegionInfo.ScopeID, id);
- if (account != null)
- {
- AddUser(id, account.FirstName, account.LastName);
- }
- else
- {
- UserData user = new UserData();
- user.Id = id;
- if (creatorData != null && creatorData != string.Empty)
- {
- //creatorData = <endpoint>;<name>
- string[] parts = creatorData.Split(';');
- if (parts.Length >= 1)
- {
- user.HomeURL = parts[0];
- try
- {
- Uri uri = new Uri(parts[0]);
- user.LastName = "@" + uri.Authority;
- }
- catch (UriFormatException)
- {
- m_log.DebugFormat("[SCENE]: Unable to parse Uri {0}", parts[0]);
- user.LastName = "@unknown";
- }
- }
- if (parts.Length >= 2)
- user.FirstName = parts[1].Replace(' ', '.');
- }
- else
- {
- user.FirstName = "Unknown";
- user.LastName = "User";
- }
- AddUserInternal(user);
- }
- }
- void AddUserInternal(UserData user)
- {
- lock (m_UserCache)
- m_UserCache[user.Id] = user;
- // m_log.DebugFormat(
- // "[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}",
- // user.Id, user.FirstName, user.LastName, user.HomeURL);
- }
- //public void AddUser(UUID uuid, string userData)
- //{
- // if (m_UserCache.ContainsKey(uuid))
- // return;
- // UserData user = new UserData();
- // user.Id = uuid;
- // // userData = <profile url>;<name>
- // string[] parts = userData.Split(';');
- // if (parts.Length >= 1)
- // user.ProfileURL = parts[0].Trim();
- // if (parts.Length >= 2)
- // {
- // string[] name = parts[1].Trim().Split(' ');
- // if (name.Length >= 1)
- // user.FirstName = name[0];
- // if (name.Length >= 2)
- // user.LastName = name[1];
- // else
- // user.LastName = "?";
- // }
- // lock (m_UserCache)
- // m_UserCache.Add(uuid, user);
- // m_log.DebugFormat("[USER MANAGEMENT MODULE]: Added user {0} {1} {2} {3}", user.Id, user.FirstName, user.LastName, user.ProfileURL);
- //}
- #endregion IUserManagement
- private void HandleShowUsers(string module, string[] cmd)
- {
- if (m_UserCache.Count == 0)
- {
- MainConsole.Instance.Output("No users not found");
- return;
- }
- MainConsole.Instance.Output("UUID User Name");
- MainConsole.Instance.Output("-----------------------------------------------------------------------------");
- foreach (KeyValuePair<UUID, UserData> kvp in m_UserCache)
- {
- MainConsole.Instance.Output(String.Format("{0} {1} {2}",
- kvp.Key, kvp.Value.FirstName, kvp.Value.LastName));
- }
- return;
- }
- }
- }
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