NullScriptHost.cs 3.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenMetaverse;
  29. using log4net;
  30. using System.Reflection;
  31. using OpenSim.Framework;
  32. namespace OpenSim.Region.Framework.Scenes.Scripting
  33. {
  34. public class NullScriptHost : IScriptHost
  35. {
  36. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  37. private Vector3 m_pos = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 30);
  38. public string Name
  39. {
  40. get { return "Object"; }
  41. set { }
  42. }
  43. public string SitName
  44. {
  45. get { return String.Empty; }
  46. set { }
  47. }
  48. public string TouchName
  49. {
  50. get { return String.Empty; }
  51. set { }
  52. }
  53. public string Description
  54. {
  55. get { return String.Empty; }
  56. set { }
  57. }
  58. public UUID UUID
  59. {
  60. get { return UUID.Zero; }
  61. }
  62. public UUID OwnerID
  63. {
  64. get { return UUID.Zero; }
  65. }
  66. public UUID CreatorID
  67. {
  68. get { return UUID.Zero; }
  69. }
  70. public Vector3 AbsolutePosition
  71. {
  72. get { return m_pos; }
  73. }
  74. public void SetText(string text, Vector3 color, double alpha)
  75. {
  76. m_log.Warn("Tried to SetText "+text+" on NullScriptHost");
  77. }
  78. }
  79. }