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AnimationSet.cs
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61c76d1810
refactor: move AnimationSet
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%!s(int64=15) %!d(string=hai) anos |
AvatarAnimations.cs
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da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
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%!s(int64=15) %!d(string=hai) anos |
BinBVHAnimation.cs
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da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
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%!s(int64=15) %!d(string=hai) anos |
ScenePresenceAnimator.cs
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4402851b08
Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer.
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%!s(int64=13) %!d(string=hai) anos |