Standalone.ini 5.2 KB

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  1. ;;
  2. ;; Please don't change this file.
  3. ;; All optional settings are in StandaloneCommon.ini.example,
  4. ;; which you can copy and change.
  5. ;;
  6. [Modules]
  7. AssetServices = "LocalAssetServicesConnector"
  8. InventoryServices = "LocalInventoryServicesConnector"
  9. NeighbourServices = "LocalNeighbourServicesConnector"
  10. AuthenticationServices = "LocalAuthenticationServicesConnector"
  11. AuthorizationServices = "LocalAuthorizationServicesConnector"
  12. GridServices = "LocalGridServicesConnector"
  13. PresenceServices = "LocalPresenceServicesConnector"
  14. UserAccountServices = "LocalUserAccountServicesConnector"
  15. GridUserServices = "LocalGridUserServicesConnector"
  16. SimulationServices = "LocalSimulationConnectorModule"
  17. AvatarServices = "LocalAvatarServicesConnector"
  18. EntityTransferModule = "BasicEntityTransferModule"
  19. InventoryAccessModule = "BasicInventoryAccessModule"
  20. MapImageService = "MapImageServiceModule"
  21. LibraryModule = true
  22. LLLoginServiceInConnector = true
  23. GridInfoServiceInConnector = true
  24. MapImageServiceInConnector = true
  25. [SimulationDataStore]
  26. LocalServiceModule = "OpenSim.Services.Connectors.dll:SimulationDataService"
  27. [EstateDataStore]
  28. LocalServiceModule = "OpenSim.Services.Connectors.dll:EstateDataService"
  29. [AssetService]
  30. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  31. [InventoryService]
  32. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  33. [LibraryService]
  34. LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
  35. LibraryName = "OpenSim Library"
  36. DefaultLibrary = "./inventory/Libraries.xml"
  37. [AvatarService]
  38. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  39. [AuthenticationService]
  40. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  41. [GridService]
  42. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  43. Realm = "regions"
  44. StorageProvider = "OpenSim.Data.Null.dll"
  45. [PresenceService]
  46. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  47. StorageProvider = "OpenSim.Data.Null.dll"
  48. [UserAccountService]
  49. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  50. ;; These are for creating new accounts
  51. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  52. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  53. GridService = "OpenSim.Services.GridService.dll:GridService"
  54. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  55. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  56. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
  57. CreateDefaultAvatarEntries = true
  58. [GridUserService]
  59. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  60. [FriendsService]
  61. LocalServiceModule = "OpenSim.Services.FriendsService.dll"
  62. [Friends]
  63. Connector = "OpenSim.Services.FriendsService.dll"
  64. [LoginService]
  65. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  66. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  67. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  68. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  69. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  70. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  71. GridService = "OpenSim.Services.GridService.dll:GridService"
  72. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  73. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  74. WelcomeMessage = "Welcome, Avatar!"
  75. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  76. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  77. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  78. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  79. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  80. ;; Options are
  81. ;; "none" no DST
  82. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  83. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  84. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  85. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  86. [MapImageService]
  87. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  88. ; in minutes
  89. RefreshTime = 60
  90. ;; This should always be the very last thing on this file
  91. [Includes]
  92. Include-Common = "config-include/StandaloneCommon.ini"