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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenMetaverse;
- using log4net;
- using Mono.Addins;
- using Nini.Config;
- using System.Reflection;
- using OpenSim.Services.Base;
- using OpenSim.Services.Interfaces;
- using OpenSim.Data;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Services.Connectors
- {
- public class EstateDataService : ServiceBase, IEstateDataService
- {
- // private static readonly ILog m_log =
- // LogManager.GetLogger(
- // MethodBase.GetCurrentMethod().DeclaringType);
- protected IEstateDataStore m_database;
- public EstateDataService(IConfigSource config)
- : base(config)
- {
- string dllName = String.Empty;
- string connString = String.Empty;
- // Try reading the [DatabaseService] section, if it exists
- IConfig dbConfig = config.Configs["DatabaseService"];
- if (dbConfig != null)
- {
- dllName = dbConfig.GetString("StorageProvider", String.Empty);
- connString = dbConfig.GetString("ConnectionString", String.Empty);
- connString = dbConfig.GetString("EstateConnectionString", connString);
- }
- // Try reading the [EstateDataStore] section, if it exists
- IConfig estConfig = config.Configs["EstateDataStore"];
- if (estConfig != null)
- {
- dllName = estConfig.GetString("StorageProvider", dllName);
- connString = estConfig.GetString("ConnectionString", connString);
- }
- // We tried, but this doesn't exist. We can't proceed
- if (dllName == String.Empty)
- throw new Exception("No StorageProvider configured");
- m_database = LoadPlugin<IEstateDataStore>(dllName, new Object[] { connString });
- if (m_database == null)
- throw new Exception("Could not find a storage interface in the given module");
- }
- public EstateSettings LoadEstateSettings(UUID regionID, bool create)
- {
- return m_database.LoadEstateSettings(regionID, create);
- }
- public EstateSettings LoadEstateSettings(int estateID)
- {
- return m_database.LoadEstateSettings(estateID);
- }
-
- public List<EstateSettings> LoadEstateSettingsAll()
- {
- return m_database.LoadEstateSettingsAll();
- }
- public void StoreEstateSettings(EstateSettings es)
- {
- m_database.StoreEstateSettings(es);
- }
- public List<int> GetEstates(string search)
- {
- return m_database.GetEstates(search);
- }
-
- public List<int> GetEstatesAll()
- {
- return m_database.GetEstatesAll();
- }
- public List<int> GetEstatesByOwner(UUID ownerID)
- {
- return m_database.GetEstatesByOwner(ownerID);
- }
- public bool LinkRegion(UUID regionID, int estateID)
- {
- return m_database.LinkRegion(regionID, estateID);
- }
- public List<UUID> GetRegions(int estateID)
- {
- return m_database.GetRegions(estateID);
- }
- public bool DeleteEstate(int estateID)
- {
- return m_database.DeleteEstate(estateID);
- }
- }
- }
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