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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using Nini.Config;
- using OpenSim.Framework;
- using OpenSim.Server.Base;
- using OpenSim.Services.Interfaces;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Server.Handlers.Base;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- using log4net;
- using Nwc.XmlRpc;
- using OpenMetaverse;
- namespace OpenSim.Server.Handlers.Hypergrid
- {
- public class InstantMessageServerConnector : ServiceConnector
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private IInstantMessage m_IMService;
- public InstantMessageServerConnector(IConfigSource config, IHttpServer server) :
- this(config, server, null)
- {
- }
- public InstantMessageServerConnector(IConfigSource config, IHttpServer server, IInstantMessageSimConnector simConnector) :
- base(config, server, String.Empty)
- {
- IConfig gridConfig = config.Configs["HGInstantMessageService"];
- if (gridConfig != null)
- {
- string serviceDll = gridConfig.GetString("LocalServiceModule", string.Empty);
- Object[] args = new Object[] { config, simConnector };
- m_IMService = ServerUtils.LoadPlugin<IInstantMessage>(serviceDll, args);
- }
- if (m_IMService == null)
- throw new Exception("InstantMessage server connector cannot proceed because of missing service");
- server.AddXmlRPCHandler("grid_instant_message", ProcessInstantMessage, false);
- }
- public IInstantMessage GetService()
- {
- return m_IMService;
- }
- protected virtual XmlRpcResponse ProcessInstantMessage(XmlRpcRequest request, IPEndPoint remoteClient)
- {
- bool successful = false;
- try
- {
- // various rational defaults
- UUID fromAgentID = UUID.Zero;
- UUID toAgentID = UUID.Zero;
- UUID imSessionID = UUID.Zero;
- uint timestamp = 0;
- string fromAgentName = "";
- string message = "";
- byte dialog = (byte)0;
- bool fromGroup = false;
- byte offline = (byte)0;
- uint ParentEstateID = 0;
- Vector3 Position = Vector3.Zero;
- UUID RegionID = UUID.Zero;
- byte[] binaryBucket = new byte[0];
- float pos_x = 0;
- float pos_y = 0;
- float pos_z = 0;
- //m_log.Info("Processing IM");
- Hashtable requestData = (Hashtable)request.Params[0];
- // Check if it's got all the data
- if (requestData.ContainsKey("from_agent_id")
- && requestData.ContainsKey("to_agent_id") && requestData.ContainsKey("im_session_id")
- && requestData.ContainsKey("timestamp") && requestData.ContainsKey("from_agent_name")
- && requestData.ContainsKey("message") && requestData.ContainsKey("dialog")
- && requestData.ContainsKey("from_group")
- && requestData.ContainsKey("offline") && requestData.ContainsKey("parent_estate_id")
- && requestData.ContainsKey("position_x") && requestData.ContainsKey("position_y")
- && requestData.ContainsKey("position_z") && requestData.ContainsKey("region_id")
- && requestData.ContainsKey("binary_bucket"))
- {
- // Do the easy way of validating the UUIDs
- UUID.TryParse((string)requestData["from_agent_id"], out fromAgentID);
- UUID.TryParse((string)requestData["to_agent_id"], out toAgentID);
- UUID.TryParse((string)requestData["im_session_id"], out imSessionID);
- UUID.TryParse((string)requestData["region_id"], out RegionID);
- try
- {
- timestamp = (uint)Convert.ToInt32((string)requestData["timestamp"]);
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- }
- fromAgentName = (string)requestData["from_agent_name"];
- message = (string)requestData["message"];
- if (message == null)
- message = string.Empty;
- // Bytes don't transfer well over XMLRPC, so, we Base64 Encode them.
- string requestData1 = (string)requestData["dialog"];
- if (string.IsNullOrEmpty(requestData1))
- {
- dialog = 0;
- }
- else
- {
- byte[] dialogdata = Convert.FromBase64String(requestData1);
- dialog = dialogdata[0];
- }
- if ((string)requestData["from_group"] == "TRUE")
- fromGroup = true;
- string requestData2 = (string)requestData["offline"];
- if (String.IsNullOrEmpty(requestData2))
- {
- offline = 0;
- }
- else
- {
- byte[] offlinedata = Convert.FromBase64String(requestData2);
- offline = offlinedata[0];
- }
- try
- {
- ParentEstateID = (uint)Convert.ToInt32((string)requestData["parent_estate_id"]);
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- }
- float.TryParse((string)requestData["position_x"], out pos_x);
- float.TryParse((string)requestData["position_y"], out pos_y);
- float.TryParse((string)requestData["position_z"], out pos_z);
- Position = new Vector3(pos_x, pos_y, pos_z);
- string requestData3 = (string)requestData["binary_bucket"];
- if (string.IsNullOrEmpty(requestData3))
- {
- binaryBucket = new byte[0];
- }
- else
- {
- binaryBucket = Convert.FromBase64String(requestData3);
- }
- // Create a New GridInstantMessageObject the the data
- GridInstantMessage gim = new GridInstantMessage();
- gim.fromAgentID = fromAgentID.Guid;
- gim.fromAgentName = fromAgentName;
- gim.fromGroup = fromGroup;
- gim.imSessionID = imSessionID.Guid;
- gim.RegionID = RegionID.Guid;
- gim.timestamp = timestamp;
- gim.toAgentID = toAgentID.Guid;
- gim.message = message;
- gim.dialog = dialog;
- gim.offline = offline;
- gim.ParentEstateID = ParentEstateID;
- gim.Position = Position;
- gim.binaryBucket = binaryBucket;
- successful = m_IMService.IncomingInstantMessage(gim);
- }
- }
- catch (Exception e)
- {
- m_log.Error("[INSTANT MESSAGE]: Caught unexpected exception:", e);
- successful = false;
- }
- //Send response back to region calling if it was successful
- // calling region uses this to know when to look up a user's location again.
- XmlRpcResponse resp = new XmlRpcResponse();
- Hashtable respdata = new Hashtable();
- if (successful)
- respdata["success"] = "TRUE";
- else
- respdata["success"] = "FALSE";
- resp.Value = respdata;
- return resp;
- }
- }
- }
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