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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Drawing.Imaging;
- using System.Reflection;
- using System.IO;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenMetaverse.Imaging;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Server.Base;
- using OpenSim.Framework.Servers.HttpServer;
- using OpenSim.Services.Interfaces;
- namespace OpenSim.Region.OptionalModules.World.WorldView
- {
- public class WorldViewModule : INonSharedRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private bool m_Enabled = false;
- private IMapImageGenerator m_Generator;
- public void Initialise(IConfigSource config)
- {
- IConfig moduleConfig = config.Configs["Modules"];
- if (moduleConfig == null)
- return;
- if (moduleConfig.GetString("WorldViewModule", String.Empty) != Name)
- return;
- m_Enabled = true;
- }
- public void AddRegion(Scene scene)
- {
- }
- public void RegionLoaded(Scene scene)
- {
- if (!m_Enabled)
- return;
- m_Generator = scene.RequestModuleInterface<IMapImageGenerator>();
- if (m_Generator == null)
- {
- m_Enabled = false;
- return;
- }
- m_log.Info("[WORLDVIEW]: Configured and enabled");
- IHttpServer server = MainServer.GetHttpServer(0);
- server.AddStreamHandler(new WorldViewRequestHandler(this,
- scene.RegionInfo.RegionID.ToString()));
- }
- public void RemoveRegion(Scene scene)
- {
- }
- public string Name
- {
- get { return "WorldViewModule"; }
- }
- public Type ReplaceableInterface
- {
- get { return null; }
- }
- public void Close()
- {
- }
- public byte[] GenerateWorldView(Vector3 pos, Vector3 rot, float fov,
- int width, int height, bool usetex)
- {
- if (!m_Enabled)
- return new Byte[0];
- Bitmap bmp = m_Generator.CreateViewImage(pos, rot, fov, width,
- height, usetex);
- MemoryStream str = new MemoryStream();
- bmp.Save(str, ImageFormat.Jpeg);
- return str.ToArray();
- }
- }
- }
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