Justin Clark-Casey (justincc) 42f1b88eb2 If a prim inventory becomes empty through deletion, send an empty xfer file name rather than one that references a metadata file containing only the folder object. há 13 anos atrás
..
Animation 4402851b08 Get NPCs to revert to the correct 'resting' animation (e.g. stand or hover) after finishing their movement. This also fixes judder after an avatar has finished "go here"/autopilot movement in a viewer. há 13 anos atrás
Scripting 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon há 15 anos atrás
Serialization af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. há 13 anos atrás
Tests df73833a2c stop the duplicate remove of the root part ids from the full part and local part indexes in SG.DeleteSceneObject() há 13 anos atrás
Types 4d83b2d8a6 remove unused BasicQuadTreeNode há 14 anos atrás
AsyncInventorySender.cs e68ae44b6b minor: remove mono compiler warning há 13 anos atrás
AsyncSceneObjectGroupDeleter.cs 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory() há 13 anos atrás
Border.cs 606e831ff5 Formatting cleanup. há 15 anos atrás
Cardinals.cs 56ddd6828c Add copyright headers. Formatting cleanup. há 15 anos atrás
CoalescedSceneObjects.cs 68cc5b46fe refactor: move code to obtain the coalescence size and object offsets into CoalescedSceneObjects from the serializer. há 13 anos atrás
EntityBase.cs 6d4432f440 refactor: simplify EntityBase.IsDeleted property há 13 anos atrás
EntityManager.cs 3b1c91c24b remove mono compiler warnings há 14 anos atrás
EventManager.cs 6e4ec29722 Do a partial fix/implementation of OSSL osNpcMoveTo() há 13 anos atrás
Prioritizer.cs 095b3e5756 Remove pointless cluttering SOP.ParentGroup != null checks. há 13 anos atrás
RegionStatsHandler.cs c5ea783526 OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted. há 15 anos atrás
ReturnInfo.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. há 15 anos atrás
Scene.Inventory.cs 1dd904b78e Delay loading scripts until the scene has finished loading há 13 anos atrás
Scene.PacketHandlers.cs 7eca929686 Eliminate pointless checks of SOG.RootPart != null há 13 anos atrás
Scene.Permissions.cs 5286198650 Add permissions hooks for object transfers há 14 anos atrás
Scene.cs 618277e797 Comment out attachments code in Scene.IncomingCreateObject(UUID userID, UUID itemID) for now há 13 anos atrás
SceneBase.cs c1a34cd8da Don't try to save changed attachment states when an NPC with attachments is removed from the scene. há 13 anos atrás
SceneCommunicationService.cs cf24069227 Change UpdateAgent (for changes in agent position) to be sent há 13 anos atrás
SceneGraph.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. há 13 anos atrás
SceneManager.cs 384cb79a1a Merge branch 'master' into bulletsim há 13 anos atrás
SceneObjectGroup.Inventory.cs 8880aea728 Stop attempts to rewear already worn items from removing and reattaching. há 13 anos atrás
SceneObjectGroup.cs 26b471f25a Go back to resetting the State parameter for all parts of a SOG when SOG.ClearPartAttachmentData() is called. há 13 anos atrás
SceneObjectPart.cs af7c6c5f39 stop passing FromUserInventoryItemID right down into the deserializer. há 13 anos atrás
SceneObjectPartInventory.cs 42f1b88eb2 If a prim inventory becomes empty through deletion, send an empty xfer file name rather than one that references a metadata file containing only the folder object. há 13 anos atrás
ScenePresence.cs bd991fc95f Don't try and delete attachments for child agent close há 13 anos atrás
SceneViewer.cs e6cd4defdb Lock m_pendingObjects when calling GetPendingObjectsCount(). há 13 anos atrás
SimStatsReporter.cs 004b395d12 Make SImStatsReporter pick ObjectCapacity striaght out of region info há 14 anos atrás
TerrainChannel.cs 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework) há 15 anos atrás
TerrainUtil.cs 840de6c036 Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. há 15 anos atrás
UndoState.cs c122489e09 Partially fix autopilot/go here há 13 anos atrás
UuidGatherer.cs 517932722b minor: put <remarks> tags around some method doc há 13 anos atrás