OGSRadmin.cs 4.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Net;
  31. using System.Reflection;
  32. using System.Text;
  33. using log4net;
  34. using Nini.Config;
  35. using Nwc.XmlRpc;
  36. using OpenMetaverse;
  37. using OpenSim.Framework;
  38. using OpenSim.Framework.Communications;
  39. using OpenSim.Region.Framework.Interfaces;
  40. using OpenSim.Region.Framework.Scenes;
  41. namespace OpenSim.Region.CoreModules.InterGrid
  42. {
  43. public class OGSRadmin : IRegionModule
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. private readonly List<Scene> m_scenes = new List<Scene>();
  47. private IConfigSource m_settings;
  48. #region Implementation of IRegionModuleBase
  49. public string Name
  50. {
  51. get { return "OGS Supporting RAdmin"; }
  52. }
  53. public void Initialise(IConfigSource source)
  54. {
  55. m_settings = source;
  56. }
  57. public void Close()
  58. {
  59. }
  60. public void AddRegion(Scene scene)
  61. {
  62. lock (m_scenes)
  63. m_scenes.Add(scene);
  64. }
  65. public void RemoveRegion(Scene scene)
  66. {
  67. lock (m_scenes)
  68. m_scenes.Remove(scene);
  69. }
  70. public void RegionLoaded(Scene scene)
  71. {
  72. }
  73. public void PostInitialise()
  74. {
  75. if (m_settings.Configs["Startup"].GetBoolean("gridmode", false))
  76. {
  77. MainServer.Instance.AddXmlRPCHandler("grid_message", GridWideMessage);
  78. }
  79. }
  80. #endregion
  81. #region IRegionModule
  82. public void Initialise(Scene scene, IConfigSource source)
  83. {
  84. m_settings = source;
  85. lock (m_scenes)
  86. m_scenes.Add(scene);
  87. }
  88. public bool IsSharedModule
  89. {
  90. get { return true; }
  91. }
  92. #endregion
  93. public XmlRpcResponse GridWideMessage(XmlRpcRequest req, IPEndPoint remoteClient)
  94. {
  95. XmlRpcResponse response = new XmlRpcResponse();
  96. Hashtable responseData = new Hashtable();
  97. Hashtable requestData = (Hashtable)req.Params[0];
  98. // REFACTORING PROBLEM. This authorization needs to be replaced with some other
  99. //if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey))
  100. //{
  101. // responseData["accepted"] = false;
  102. // responseData["success"] = false;
  103. // responseData["error"] = "Invalid Key";
  104. // response.Value = responseData;
  105. // return response;
  106. //}
  107. string message = (string)requestData["message"];
  108. string user = (string)requestData["user"];
  109. m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
  110. lock (m_scenes)
  111. foreach (Scene scene in m_scenes)
  112. {
  113. IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
  114. if (dialogModule != null)
  115. dialogModule.SendNotificationToUsersInRegion(UUID.Random(), user, message);
  116. }
  117. responseData["accepted"] = true;
  118. responseData["success"] = true;
  119. response.Value = responseData;
  120. return response;
  121. }
  122. }
  123. }