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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using Nini.Config;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.CoreModules.Avatar.Groups
- {
- public class GroupsModule : IRegionModule
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private Dictionary<UUID, GroupMembershipData> m_GroupMap =
- new Dictionary<UUID, GroupMembershipData>();
- private Dictionary<UUID, IClientAPI> m_ClientMap =
- new Dictionary<UUID, IClientAPI>();
- private UUID opensimulatorGroupID =
- new UUID("00000000-68f9-1111-024e-222222111123");
- private List<Scene> m_SceneList = new List<Scene>();
- private static GroupMembershipData osGroup =
- new GroupMembershipData();
- #region IRegionModule Members
- public void Initialise(Scene scene, IConfigSource config)
- {
- IConfig groupsConfig = config.Configs["Groups"];
- if (groupsConfig == null)
- {
- m_log.Info("[GROUPS]: No configuration found. Using defaults");
- }
- else
- {
- if (!groupsConfig.GetBoolean("Enabled", false))
- {
- m_log.Info("[GROUPS]: Groups disabled in configuration");
- return;
- }
- if (groupsConfig.GetString("Module", "Default") != "Default")
- return;
- }
- lock (m_SceneList)
- {
- if (!m_SceneList.Contains(scene))
- {
- if (m_SceneList.Count == 0)
- {
- osGroup.GroupID = opensimulatorGroupID;
- osGroup.GroupName = "OpenSimulator Testing";
- osGroup.GroupPowers =
- (uint)(GroupPowers.AllowLandmark |
- GroupPowers.AllowSetHome);
- m_GroupMap[opensimulatorGroupID] = osGroup;
- }
- m_SceneList.Add(scene);
- }
- }
- scene.EventManager.OnNewClient += OnNewClient;
- scene.EventManager.OnClientClosed += OnClientClosed;
- scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- // m_log.Debug("[GROUPS]: Shutting down group module.");
-
- lock (m_ClientMap)
- {
- m_ClientMap.Clear();
- }
- lock (m_GroupMap)
- {
- m_GroupMap.Clear();
- }
- }
- public string Name
- {
- get { return "GroupsModule"; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- #endregion
- private void OnNewClient(IClientAPI client)
- {
- // Subscribe to instant messages
- client.OnInstantMessage += OnInstantMessage;
- client.OnAgentDataUpdateRequest += OnAgentDataUpdateRequest;
- client.OnUUIDGroupNameRequest += HandleUUIDGroupNameRequest;
- lock (m_ClientMap)
- {
- if (!m_ClientMap.ContainsKey(client.AgentId))
- {
- m_ClientMap.Add(client.AgentId, client);
- }
- }
- GroupMembershipData[] updateGroups = new GroupMembershipData[1];
- updateGroups[0] = osGroup;
- client.SendGroupMembership(updateGroups);
- }
- private void OnAgentDataUpdateRequest(IClientAPI remoteClient,
- UUID AgentID, UUID SessionID)
- {
- UUID ActiveGroupID;
- string ActiveGroupName;
- ulong ActiveGroupPowers;
- string firstname = remoteClient.FirstName;
- string lastname = remoteClient.LastName;
- string ActiveGroupTitle = "I IZ N0T";
- ActiveGroupID = osGroup.GroupID;
- ActiveGroupName = osGroup.GroupName;
- ActiveGroupPowers = osGroup.GroupPowers;
- remoteClient.SendAgentDataUpdate(AgentID, ActiveGroupID, firstname,
- lastname, ActiveGroupPowers, ActiveGroupName,
- ActiveGroupTitle);
- }
- private void OnInstantMessage(IClientAPI client, GridInstantMessage im)
- {
- }
- private void OnGridInstantMessage(GridInstantMessage msg)
- {
- // Trigger the above event handler
- OnInstantMessage(null, msg);
- }
- private void HandleUUIDGroupNameRequest(UUID id,IClientAPI remote_client)
- {
- string groupnamereply = "Unknown";
- UUID groupUUID = UUID.Zero;
- lock (m_GroupMap)
- {
- if (m_GroupMap.ContainsKey(id))
- {
- GroupMembershipData grp = m_GroupMap[id];
- groupnamereply = grp.GroupName;
- groupUUID = grp.GroupID;
- }
- }
- remote_client.SendGroupNameReply(groupUUID, groupnamereply);
- }
- private void OnClientClosed(UUID agentID, Scene scene)
- {
- lock (m_ClientMap)
- {
- if (m_ClientMap.ContainsKey(agentID))
- {
- // IClientAPI cli = m_ClientMap[agentID];
- // if (cli != null)
- // {
- // //m_log.Info("[GROUPS]: Removing all reference to groups for " + cli.Name);
- // }
- // else
- // {
- // //m_log.Info("[GROUPS]: Removing all reference to groups for " + agentID.ToString());
- // }
- m_ClientMap.Remove(agentID);
- }
- }
- }
- }
- }
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