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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- namespace OpenSim.Framework.Communications.Limit
- {
- /// <summary>
- /// Limit requests by discarding them after they've been repeated a certain number of times.
- /// </summary>
- public class RepeatLimitStrategy<TId> : IRequestLimitStrategy<TId>
- {
- /// <summary>
- /// Record each asset request that we're notified about.
- /// </summary>
- private readonly Dictionary<TId, int> requestCounts = new Dictionary<TId, int>();
- /// <summary>
- /// The maximum number of requests that can be made before we drop subsequent requests.
- /// </summary>
- private readonly int m_maxRequests;
- public int MaxRequests
- {
- get { return m_maxRequests; }
- }
- /// <summary></summary>
- /// <param name="maxRequests">The maximum number of requests that may be served before all further
- /// requests are dropped.</param>
- public RepeatLimitStrategy(int maxRequests)
- {
- m_maxRequests = maxRequests;
- }
- /// <summary>
- /// <see cref="IRequestLimitStrategy"/>
- /// </summary>
- public bool AllowRequest(TId id)
- {
- if (requestCounts.ContainsKey(id))
- {
- requestCounts[id] += 1;
- if (requestCounts[id] > m_maxRequests)
- {
- return false;
- }
- }
- return true;
- }
- /// <summary>
- /// <see cref="IRequestLimitStrategy"/>
- /// </summary>
- public bool IsFirstRefusal(TId id)
- {
- if (requestCounts.ContainsKey(id) && m_maxRequests + 1 == requestCounts[id])
- {
- return true;
- }
- return false;
- }
- /// <summary>
- /// <see cref="IRequestLimitStrategy"/>
- /// </summary>
- public void MonitorRequests(TId id)
- {
- if (!IsMonitoringRequests(id))
- {
- requestCounts.Add(id, 1);
- }
- }
- /// <summary>
- /// <see cref="IRequestLimitStrategy"/>
- /// </summary>
- public bool IsMonitoringRequests(TId id)
- {
- return requestCounts.ContainsKey(id);
- }
- }
- }
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