123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using OpenSim.Framework;
- using OpenSim.Services.Connectors.Friends;
- using OpenSim.Services.Connectors.Hypergrid;
- using OpenSim.Services.Interfaces;
- using OpenSim.Services.Connectors.InstantMessage;
- using GridRegion = OpenSim.Services.Interfaces.GridRegion;
- using OpenSim.Server.Base;
- using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
- using OpenMetaverse;
- using log4net;
- using Nini.Config;
- namespace OpenSim.Services.HypergridService
- {
- /// <summary>
- /// Inter-grid IM
- /// </summary>
- public class HGInstantMessageService : IInstantMessage
- {
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- private const double CACHE_EXPIRATION_SECONDS = 120000.0; // 33 hours
- static bool m_Initialized = false;
- protected static IGridService m_GridService;
- protected static IPresenceService m_PresenceService;
- protected static IUserAgentService m_UserAgentService;
- protected static IInstantMessageSimConnector m_IMSimConnector;
- protected static Dictionary<UUID, object> m_UserLocationMap = new Dictionary<UUID, object>();
- private static ExpiringCache<UUID, GridRegion> m_RegionCache;
- private static string m_RestURL;
- private static bool m_ForwardOfflineGroupMessages;
- private static bool m_InGatekeeper;
- public HGInstantMessageService(IConfigSource config)
- : this(config, null)
- {
- }
- public HGInstantMessageService(IConfigSource config, IInstantMessageSimConnector imConnector)
- {
- if (imConnector != null)
- m_IMSimConnector = imConnector;
- if (!m_Initialized)
- {
- m_Initialized = true;
- IConfig serverConfig = config.Configs["HGInstantMessageService"];
- if (serverConfig == null)
- throw new Exception(String.Format("No section HGInstantMessageService in config file"));
- string gridService = serverConfig.GetString("GridService", String.Empty);
- string presenceService = serverConfig.GetString("PresenceService", String.Empty);
- string userAgentService = serverConfig.GetString("UserAgentService", String.Empty);
- m_InGatekeeper = serverConfig.GetBoolean("InGatekeeper", false);
- m_log.DebugFormat("[HG IM SERVICE]: Starting... InRobust? {0}", m_InGatekeeper);
- if (gridService == string.Empty || presenceService == string.Empty)
- throw new Exception(String.Format("Incomplete specifications, InstantMessage Service cannot function."));
- Object[] args = new Object[] { config };
- m_GridService = ServerUtils.LoadPlugin<IGridService>(gridService, args);
- m_PresenceService = ServerUtils.LoadPlugin<IPresenceService>(presenceService, args);
- m_UserAgentService = ServerUtils.LoadPlugin<IUserAgentService>(userAgentService, args);
- m_RegionCache = new ExpiringCache<UUID, GridRegion>();
- IConfig cnf = config.Configs["Messaging"];
- if (cnf == null)
- {
- return;
- }
- m_RestURL = cnf.GetString("OfflineMessageURL", string.Empty);
- m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", false);
- }
- }
- public bool IncomingInstantMessage(GridInstantMessage im)
- {
- // m_log.DebugFormat("[HG IM SERVICE]: Received message from {0} to {1}", im.fromAgentID, im.toAgentID);
- // UUID toAgentID = new UUID(im.toAgentID);
- bool success = false;
- if (m_IMSimConnector != null)
- {
- //m_log.DebugFormat("[XXX] SendIMToRegion local im connector");
- success = m_IMSimConnector.SendInstantMessage(im);
- }
- else
- {
- success = TrySendInstantMessage(im, "", true, false);
- }
- if (!success && m_InGatekeeper) // we do this only in the Gatekeeper IM service
- UndeliveredMessage(im);
- return success;
- }
- public bool OutgoingInstantMessage(GridInstantMessage im, string url, bool foreigner)
- {
- // m_log.DebugFormat("[HG IM SERVICE]: Sending message from {0} to {1}@{2}", im.fromAgentID, im.toAgentID, url);
- if (url != string.Empty)
- return TrySendInstantMessage(im, url, true, foreigner);
- else
- {
- PresenceInfo upd = new PresenceInfo();
- upd.RegionID = UUID.Zero;
- return TrySendInstantMessage(im, upd, true, foreigner);
- }
- }
- protected bool TrySendInstantMessage(GridInstantMessage im, object previousLocation, bool firstTime, bool foreigner)
- {
- UUID toAgentID = new UUID(im.toAgentID);
- PresenceInfo upd = null;
- string url = string.Empty;
- bool lookupAgent = false;
- lock (m_UserLocationMap)
- {
- if (m_UserLocationMap.ContainsKey(toAgentID))
- {
- object o = m_UserLocationMap[toAgentID];
- if (o is PresenceInfo)
- upd = (PresenceInfo)o;
- else if (o is string)
- url = (string)o;
- // We need to compare the current location with the previous
- // or the recursive loop will never end because it will never try to lookup the agent again
- if (!firstTime)
- {
- lookupAgent = true;
- upd = null;
- }
- }
- else
- {
- lookupAgent = true;
- }
- }
- //m_log.DebugFormat("[XXX] Neeed lookup ? {0}", (lookupAgent ? "yes" : "no"));
- // Are we needing to look-up an agent?
- if (lookupAgent)
- {
- // Non-cached user agent lookup.
- PresenceInfo[] presences = m_PresenceService.GetAgents(new string[] { toAgentID.ToString() });
- if (presences != null && presences.Length > 0)
- {
- foreach (PresenceInfo p in presences)
- {
- if (p.RegionID != UUID.Zero)
- {
- //m_log.DebugFormat("[XXX]: Found presence in {0}", p.RegionID);
- upd = p;
- break;
- }
- }
- }
- if (upd == null && !foreigner)
- {
- // Let's check with the UAS if the user is elsewhere
- m_log.DebugFormat("[HG IM SERVICE]: User is not present. Checking location with User Agent service");
- url = m_UserAgentService.LocateUser(toAgentID);
- }
- // check if we've tried this before..
- // This is one way to end the recursive loop
- //
- if (!firstTime && ((previousLocation is PresenceInfo && upd != null && upd.RegionID == ((PresenceInfo)previousLocation).RegionID) ||
- (previousLocation is string && upd == null && previousLocation.Equals(url))))
- {
- // m_log.Error("[GRID INSTANT MESSAGE]: Unable to deliver an instant message");
- m_log.DebugFormat("[HG IM SERVICE]: Fail 2 {0} {1}", previousLocation, url);
- return false;
- }
- }
- if (upd != null)
- {
- // ok, the user is around somewhere. Let's send back the reply with "success"
- // even though the IM may still fail. Just don't keep the caller waiting for
- // the entire time we're trying to deliver the IM
- return SendIMToRegion(upd, im, toAgentID, foreigner);
- }
- else if (url != string.Empty)
- {
- // ok, the user is around somewhere. Let's send back the reply with "success"
- // even though the IM may still fail. Just don't keep the caller waiting for
- // the entire time we're trying to deliver the IM
- return ForwardIMToGrid(url, im, toAgentID, foreigner);
- }
- else if (firstTime && previousLocation is string && (string)previousLocation != string.Empty)
- {
- return ForwardIMToGrid((string)previousLocation, im, toAgentID, foreigner);
- }
- else
- m_log.DebugFormat("[HG IM SERVICE]: Unable to locate user {0}", toAgentID);
- return false;
- }
- bool SendIMToRegion(PresenceInfo upd, GridInstantMessage im, UUID toAgentID, bool foreigner)
- {
- bool imresult = false;
- GridRegion reginfo = null;
- if (!m_RegionCache.TryGetValue(upd.RegionID, out reginfo))
- {
- reginfo = m_GridService.GetRegionByUUID(UUID.Zero /*!!!*/, upd.RegionID);
- if (reginfo != null)
- m_RegionCache.AddOrUpdate(upd.RegionID, reginfo, CACHE_EXPIRATION_SECONDS);
- }
- if (reginfo != null)
- {
- imresult = InstantMessageServiceConnector.SendInstantMessage(reginfo.ServerURI, im);
- }
- else
- {
- m_log.DebugFormat("[HG IM SERVICE]: Failed to deliver message to {0}", reginfo.ServerURI);
- return false;
- }
- if (imresult)
- {
- // IM delivery successful, so store the Agent's location in our local cache.
- lock (m_UserLocationMap)
- {
- if (m_UserLocationMap.ContainsKey(toAgentID))
- {
- m_UserLocationMap[toAgentID] = upd;
- }
- else
- {
- m_UserLocationMap.Add(toAgentID, upd);
- }
- }
- return true;
- }
- else
- {
- // try again, but lookup user this time.
- // Warning, this must call the Async version
- // of this method or we'll be making thousands of threads
- // The version within the spawned thread is SendGridInstantMessageViaXMLRPCAsync
- // The version that spawns the thread is SendGridInstantMessageViaXMLRPC
- // This is recursive!!!!!
- return TrySendInstantMessage(im, upd, false, foreigner);
- }
- }
- bool ForwardIMToGrid(string url, GridInstantMessage im, UUID toAgentID, bool foreigner)
- {
- if (InstantMessageServiceConnector.SendInstantMessage(url, im))
- {
- // IM delivery successful, so store the Agent's location in our local cache.
- lock (m_UserLocationMap)
- {
- if (m_UserLocationMap.ContainsKey(toAgentID))
- {
- m_UserLocationMap[toAgentID] = url;
- }
- else
- {
- m_UserLocationMap.Add(toAgentID, url);
- }
- }
- return true;
- }
- else
- {
- // try again, but lookup user this time.
- // This is recursive!!!!!
- return TrySendInstantMessage(im, url, false, foreigner);
- }
- }
- private bool UndeliveredMessage(GridInstantMessage im)
- {
- if (m_RestURL != string.Empty && (im.offline != 0)
- && (!im.fromGroup || (im.fromGroup && m_ForwardOfflineGroupMessages)))
- {
- // m_log.DebugFormat("[HG IM SERVICE]: Message saved");
- return SynchronousRestObjectRequester.MakeRequest<GridInstantMessage, bool>(
- "POST", m_RestURL + "/SaveMessage/", im);
- }
- else
- {
- return false;
- }
- }
- }
- }
|