.. |
Application
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4ae4b14b5d
refactor: move estate owner setup code into separate method
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13 éve |
ClientStack
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de19dc3024
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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13 éve |
CoreModules
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4ae4b14b5d
refactor: move estate owner setup code into separate method
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13 éve |
DataSnapshot
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7eca929686
Eliminate pointless checks of SOG.RootPart != null
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13 éve |
Examples
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c1a34cd8da
Don't try to save changed attachment states when an NPC with attachments is removed from the scene.
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13 éve |
Framework
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522d6261f1
Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable.
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13 éve |
OptionalModules
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f5eace6781
Fix test failure. Oversight in setting up the tests themselves.
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13 éve |
Physics
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96dce3e16c
Use GetMeshKey from PrimitiveBaseShape.
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13 éve |
RegionCombinerModule
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0e465da187
remove now unused individual LandData prim counts.
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13 éve |
ReplaceableModules
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ec1a5d8933
Some module reshuffling, no user functionality yet
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15 éve |
ScriptEngine
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de19dc3024
refactor: rename SOG/SOP.GetProperties() to SendPropertiesToClient() to reflect what it actually does
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13 éve |
UserStatistics
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3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
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13 éve |