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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net;
- using System.Reflection;
- using System.Text;
- using log4net;
- using Nini.Config;
- using Nwc.XmlRpc;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Framework.Communications;
- using OpenSim.Region.Framework.Interfaces;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.CoreModules.InterGrid
- {
- public class OGSRadmin : IRegionModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- private readonly List<Scene> m_scenes = new List<Scene>();
- private IConfigSource m_settings;
- #region Implementation of IRegionModuleBase
- public string Name
- {
- get { return "OGS Supporting RAdmin"; }
- }
- public void Initialise(IConfigSource source)
- {
- m_settings = source;
- }
- public void Close()
- {
- }
- public void AddRegion(Scene scene)
- {
- lock (m_scenes)
- m_scenes.Add(scene);
- }
- public void RemoveRegion(Scene scene)
- {
- lock (m_scenes)
- m_scenes.Remove(scene);
- }
- public void RegionLoaded(Scene scene)
- {
-
- }
- public void PostInitialise()
- {
- if (m_settings.Configs["Startup"].GetBoolean("gridmode", false))
- {
- MainServer.Instance.AddXmlRPCHandler("grid_message", GridWideMessage);
- }
- }
- #endregion
- #region IRegionModule
- public void Initialise(Scene scene, IConfigSource source)
- {
- m_settings = source;
- lock (m_scenes)
- m_scenes.Add(scene);
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- #endregion
- public XmlRpcResponse GridWideMessage(XmlRpcRequest req, IPEndPoint remoteClient)
- {
- XmlRpcResponse response = new XmlRpcResponse();
- Hashtable responseData = new Hashtable();
- Hashtable requestData = (Hashtable)req.Params[0];
- // REFACTORING PROBLEM. This authorization needs to be replaced with some other
- //if ((!requestData.Contains("password") || (string)requestData["password"] != m_com.NetworkServersInfo.GridRecvKey))
- //{
- // responseData["accepted"] = false;
- // responseData["success"] = false;
- // responseData["error"] = "Invalid Key";
- // response.Value = responseData;
- // return response;
- //}
- string message = (string)requestData["message"];
- string user = (string)requestData["user"];
- m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
- lock (m_scenes)
- foreach (Scene scene in m_scenes)
- {
- IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
- if (dialogModule != null)
- dialogModule.SendNotificationToUsersInRegion(UUID.Random(), user, message);
- }
- responseData["accepted"] = true;
- responseData["success"] = true;
- response.Value = responseData;
- return response;
- }
- }
- }
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