BasicProfileModule.cs 5.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections;
  29. using System.Collections.Generic;
  30. using System.Globalization;
  31. using System.Reflection;
  32. using OpenMetaverse;
  33. using log4net;
  34. using Nini.Config;
  35. using Mono.Addins;
  36. using OpenSim.Framework;
  37. using OpenSim.Region.Framework.Interfaces;
  38. using OpenSim.Region.Framework.Scenes;
  39. using OpenSim.Services.Interfaces;
  40. namespace OpenSim.Region.CoreModules.Avatar.Profile
  41. {
  42. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
  43. public class BasicProfileModule : ISharedRegionModule
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. //
  47. // Module vars
  48. //
  49. private List<Scene> m_Scenes = new List<Scene>();
  50. private bool m_Enabled = false;
  51. #region ISharedRegionModule
  52. public void Initialise(IConfigSource config)
  53. {
  54. if (config.Configs["Profile"] != null)
  55. {
  56. if (config.Configs["Profile"].GetString("Module", string.Empty) != "BasicProfileModule")
  57. return;
  58. }
  59. m_log.DebugFormat("[PROFILE MODULE]: Basic Profile Module enabled");
  60. m_Enabled = true;
  61. }
  62. public void AddRegion(Scene scene)
  63. {
  64. if (!m_Enabled)
  65. return;
  66. lock (m_Scenes)
  67. {
  68. if (!m_Scenes.Contains(scene))
  69. {
  70. m_Scenes.Add(scene);
  71. // Hook up events
  72. scene.EventManager.OnNewClient += OnNewClient;
  73. }
  74. }
  75. }
  76. public void RegionLoaded(Scene scene)
  77. {
  78. if (!m_Enabled)
  79. return;
  80. }
  81. public void RemoveRegion(Scene scene)
  82. {
  83. if (!m_Enabled)
  84. return;
  85. lock (m_Scenes)
  86. {
  87. m_Scenes.Remove(scene);
  88. }
  89. }
  90. public void PostInitialise()
  91. {
  92. }
  93. public void Close()
  94. {
  95. }
  96. public string Name
  97. {
  98. get { return "BasicProfileModule"; }
  99. }
  100. public Type ReplaceableInterface
  101. {
  102. get { return null; }
  103. }
  104. #endregion
  105. /// New Client Event Handler
  106. private void OnNewClient(IClientAPI client)
  107. {
  108. //Profile
  109. client.OnRequestAvatarProperties += RequestAvatarProperties;
  110. }
  111. public void RequestAvatarProperties(IClientAPI remoteClient, UUID avatarID)
  112. {
  113. IScene s = remoteClient.Scene;
  114. if (!(s is Scene))
  115. return;
  116. // Scene scene = (Scene)s;
  117. string profileUrl = String.Empty;
  118. string aboutText = String.Empty;
  119. string firstLifeAboutText = String.Empty;
  120. UUID image = UUID.Zero;
  121. UUID firstLifeImage = UUID.Zero;
  122. UUID partner = UUID.Zero;
  123. uint wantMask = 0;
  124. string wantText = String.Empty;
  125. uint skillsMask = 0;
  126. string skillsText = String.Empty;
  127. string languages = String.Empty;
  128. Byte[] charterMember = Utils.StringToBytes("Avatar");
  129. profileUrl = "No profile data";
  130. aboutText = string.Empty;
  131. firstLifeAboutText = string.Empty;
  132. image = UUID.Zero;
  133. firstLifeImage = UUID.Zero;
  134. partner = UUID.Zero;
  135. remoteClient.SendAvatarProperties(avatarID, aboutText,
  136. Util.ToDateTime(0).ToString(
  137. "M/d/yyyy", CultureInfo.InvariantCulture),
  138. charterMember, firstLifeAboutText,
  139. (uint)(0 & 0xff),
  140. firstLifeImage, image, profileUrl, partner);
  141. //Viewer expects interest data when it asks for properties.
  142. remoteClient.SendAvatarInterestsReply(avatarID, wantMask, wantText,
  143. skillsMask, skillsText, languages);
  144. }
  145. }
  146. }