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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System.Collections.Generic;
- using libsecondlife;
- using libsecondlife.Packets;
- using OpenSim.Framework;
- namespace OpenSim.Region.Environment.Scenes
- {
- public partial class Scene
- {
- protected void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName,
- LLUUID fromID, bool fromAgent, bool broadcast)
- {
- ChatFromViewerArgs args = new ChatFromViewerArgs();
- args.Message = Helpers.FieldToUTF8String(message);
- args.Channel = channel;
- args.Type = type;
- args.Position = fromPos;
- args.SenderUUID = fromID;
- args.Scene = this;
- if (fromAgent)
- {
- ScenePresence user = GetScenePresence(fromID);
- if (user != null)
- args.Sender = user.ControllingClient;
- }
- else
- {
- SceneObjectPart obj = GetSceneObjectPart(fromID);
- args.SenderObject = obj;
- }
- args.From = fromName;
- //args.
- if (broadcast)
- EventManager.TriggerOnChatBroadcast(this, args);
- else
- EventManager.TriggerOnChatFromWorld(this, args);
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="message"></param>
- /// <param name="type"></param>
- /// <param name="fromPos"></param>
- /// <param name="fromName"></param>
- /// <param name="fromAgentID"></param>
- public void SimChat(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName,
- LLUUID fromID, bool fromAgent)
- {
- SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, false);
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="message"></param>
- /// <param name="type"></param>
- /// <param name="fromPos"></param>
- /// <param name="fromName"></param>
- /// <param name="fromAgentID"></param>
- public void SimChatBroadcast(byte[] message, ChatTypeEnum type, int channel, LLVector3 fromPos, string fromName,
- LLUUID fromID, bool fromAgent)
- {
- SimChat(message, type, channel, fromPos, fromName, fromID, fromAgent, true);
- }
- /// <summary>
- /// Invoked when the client selects a prim.
- /// </summary>
- /// <param name="primLocalID"></param>
- /// <param name="remoteClient"></param>
- public void SelectPrim(uint primLocalID, IClientAPI remoteClient)
- {
- List<EntityBase> EntityList = GetEntities();
- foreach (EntityBase ent in EntityList)
- {
- if (ent is SceneObjectGroup)
- {
- if (((SceneObjectGroup) ent).LocalId == primLocalID)
- {
- ((SceneObjectGroup) ent).GetProperties(remoteClient);
- ((SceneObjectGroup) ent).IsSelected = true;
- // A prim is only tainted if it's allowed to be edited by the person clicking it.
- if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId))
- {
- EventManager.TriggerParcelPrimCountTainted();
- }
- break;
- }
- }
- }
- }
- /// <summary>
- ///
- /// </summary>
- /// <param name="primLocalID"></param>
- /// <param name="remoteClient"></param>
- public void DeselectPrim(uint primLocalID, IClientAPI remoteClient)
- {
- List<EntityBase> EntityList = GetEntities();
- foreach (EntityBase ent in EntityList)
- {
- if (ent is SceneObjectGroup)
- {
- if (((SceneObjectGroup) ent).LocalId == primLocalID)
- {
- ((SceneObjectGroup) ent).IsSelected = false;
- ((SceneObjectGroup)ent).ScheduleGroupForFullUpdate();
- if (ExternalChecks.ExternalChecksCanEditObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId) || ExternalChecks.ExternalChecksCanMoveObject(((SceneObjectGroup)ent).UUID, remoteClient.AgentId))
- {
- EventManager.TriggerParcelPrimCountTainted();
- break;
- }
- }
- }
- }
- }
- public virtual void ProcessMoneyTransferRequest(LLUUID source, LLUUID destination, int amount, int transactiontype, string description)
- {
- EventManager.MoneyTransferArgs args = new EventManager.MoneyTransferArgs(
- source, destination, amount, transactiontype, description);
- EventManager.TriggerMoneyTransfer(this, args);
- }
- public virtual void ProcessParcelBuy(LLUUID agentId, LLUUID groupId, bool final, bool groupOwned,
- bool removeContribution, int parcelLocalID, int parcelArea, int parcelPrice, bool authenticated)
- {
- EventManager.LandBuyArgs args = new EventManager.LandBuyArgs(
- agentId, groupId, final, groupOwned, removeContribution, parcelLocalID, parcelArea, parcelPrice, authenticated);
- // First, allow all validators a stab at it
- m_eventManager.TriggerValidateLandBuy(this, args);
- // Then, check validation and transfer
- m_eventManager.TriggerLandBuy(this, args);
- }
- public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient)
- {
- List<EntityBase> EntityList = GetEntities();
- foreach (EntityBase ent in EntityList)
- {
- if (ent is SceneObjectGroup)
- {
- SceneObjectGroup obj = ent as SceneObjectGroup;
- if (obj != null)
- {
- // Is this prim part of the group
- if (obj.HasChildPrim(localID))
- {
- // Currently only grab/touch for the single prim
- // the client handles rez correctly
- obj.ObjectGrabHandler(localID, offsetPos, remoteClient);
- SceneObjectPart part = obj.GetChildPart(localID);
- // If the touched prim handles touches, deliver it
- // If not, deliver to root prim
- if ((part.ScriptEvents & scriptEvents.touch_start) != 0)
- EventManager.TriggerObjectGrab(part.LocalId, part.OffsetPosition, remoteClient);
- else
- EventManager.TriggerObjectGrab(obj.RootPart.LocalId, part.OffsetPosition, remoteClient);
- return;
- }
- }
- }
- }
- }
- public virtual void ProcessObjectDeGrab(uint localID, IClientAPI remoteClient)
- {
- List<EntityBase> EntityList = GetEntities();
- foreach (EntityBase ent in EntityList)
- {
- if (ent is SceneObjectGroup)
- {
- SceneObjectGroup obj = ent as SceneObjectGroup;
- // Is this prim part of the group
- if (obj.HasChildPrim(localID))
- {
- SceneObjectPart part=obj.GetChildPart(localID);
- if (part != null)
- {
- // If the touched prim handles touches, deliver it
- // If not, deliver to root prim
- if ((part.ScriptEvents & scriptEvents.touch_end) != 0)
- EventManager.TriggerObjectDeGrab(part.LocalId, remoteClient);
- else
- EventManager.TriggerObjectDeGrab(obj.RootPart.LocalId, remoteClient);
- return;
- }
- return;
- }
- }
- }
- }
- public void ProcessAvatarPickerRequest(IClientAPI client, LLUUID avatarID, LLUUID RequestID, string query)
- {
- //EventManager.TriggerAvatarPickerRequest();
- List<AvatarPickerAvatar> AvatarResponses = new List<AvatarPickerAvatar>();
- AvatarResponses = m_sceneGridService.GenerateAgentPickerRequestResponse(RequestID, query);
- AvatarPickerReplyPacket replyPacket = (AvatarPickerReplyPacket) PacketPool.Instance.GetPacket(PacketType.AvatarPickerReply);
- // TODO: don't create new blocks if recycling an old packet
- AvatarPickerReplyPacket.DataBlock[] searchData =
- new AvatarPickerReplyPacket.DataBlock[AvatarResponses.Count];
- AvatarPickerReplyPacket.AgentDataBlock agentData = new AvatarPickerReplyPacket.AgentDataBlock();
- agentData.AgentID = avatarID;
- agentData.QueryID = RequestID;
- replyPacket.AgentData = agentData;
- //byte[] bytes = new byte[AvatarResponses.Count*32];
- int i = 0;
- foreach (AvatarPickerAvatar item in AvatarResponses)
- {
- LLUUID translatedIDtem = item.AvatarID;
- searchData[i] = new AvatarPickerReplyPacket.DataBlock();
- searchData[i].AvatarID = translatedIDtem;
- searchData[i].FirstName = Helpers.StringToField((string) item.firstName);
- searchData[i].LastName = Helpers.StringToField((string) item.lastName);
- i++;
- }
- if (AvatarResponses.Count == 0)
- {
- searchData = new AvatarPickerReplyPacket.DataBlock[0];
- }
- replyPacket.Data = searchData;
- AvatarPickerReplyAgentDataArgs agent_data = new AvatarPickerReplyAgentDataArgs();
- agent_data.AgentID = replyPacket.AgentData.AgentID;
- agent_data.QueryID = replyPacket.AgentData.QueryID;
- List<AvatarPickerReplyDataArgs> data_args = new List<AvatarPickerReplyDataArgs>();
- for (i = 0; i < replyPacket.Data.Length; i++)
- {
- AvatarPickerReplyDataArgs data_arg = new AvatarPickerReplyDataArgs();
- data_arg.AvatarID = replyPacket.Data[i].AvatarID;
- data_arg.FirstName = replyPacket.Data[i].FirstName;
- data_arg.LastName = replyPacket.Data[i].LastName;
- data_args.Add(data_arg);
- }
- client.SendAvatarPickerReply(agent_data, data_args);
- }
- public void ProcessScriptReset(IClientAPI remoteClient, LLUUID objectID,
- LLUUID itemID)
- {
- SceneObjectPart part=GetSceneObjectPart(objectID);
- if (part == null)
- return;
- if (ExternalChecks.ExternalChecksCanResetScript(itemID, remoteClient.AgentId))
- {
- EventManager.TriggerScriptReset(part.LocalId, itemID);
- }
- }
- }
- }
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