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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSim Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Net;
- using System.Net.Sockets;
- using System.Reflection;
- using System.Xml;
- using libsecondlife;
- using log4net;
- using Nini.Config;
- using Nwc.XmlRpc;
- using OpenSim.Framework;
- using OpenSim.Region.Environment.Interfaces;
- using OpenSim.Region.Environment.Scenes;
- namespace OpenSim.Region.Environment.Modules.Avatar.Currency.SampleMoney
- {
- /// <summary>
- /// Demo Economy/Money Module. This is not a production quality money/economy module!
- /// This is a demo for you to use when making one that works for you.
- /// // To use the following you need to add:
- /// -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
- /// to the command line parameters you use to start up your client
- /// This commonly looks like -helperuri http://127.0.0.1:9000/
- ///
- /// Centralized grid structure example using OpenSimWi Redux revision 9+
- /// svn co https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
- /// </summary>
- public class SampleMoneyModule : IMoneyModule
- {
- private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
- /// <summary>
- /// Where Stipends come from and Fees go to.
- /// </summary>
- private LLUUID EconomyBaseAccount = LLUUID.Zero;
- private float EnergyEfficiency = 0f;
- private bool gridmode = false;
- private ObjectPaid handerOnObjectPaid;
- private bool m_enabled = true;
- private IConfigSource m_gConfig;
- private bool m_keepMoneyAcrossLogins = true;
- private Dictionary<LLUUID, int> m_KnownClientFunds = new Dictionary<LLUUID, int>();
- private string m_LandAddress = String.Empty;
- private int m_minFundsBeforeRefresh = 100;
- private string m_MoneyAddress = String.Empty;
- /// <summary>
- /// Region UUIDS indexed by AgentID
- /// </summary>
- private Dictionary<LLUUID, LLUUID> m_rootAgents = new Dictionary<LLUUID, LLUUID>();
- /// <summary>
- /// Scenes by Region Handle
- /// </summary>
- private Dictionary<ulong, Scene> m_scenel = new Dictionary<ulong, Scene>();
- private int m_stipend = 1000;
- private int ObjectCapacity = 45000;
- private int ObjectCount = 0;
- private int PriceEnergyUnit = 0;
- private int PriceGroupCreate = 0;
- private int PriceObjectClaim = 0;
- private float PriceObjectRent = 0f;
- private float PriceObjectScaleFactor = 0f;
- private int PriceParcelClaim = 0;
- private float PriceParcelClaimFactor = 0f;
- private int PriceParcelRent = 0;
- private int PricePublicObjectDecay = 0;
- private int PricePublicObjectDelete = 0;
- private int PriceRentLight = 0;
- private int PriceUpload = 0;
- private int TeleportMinPrice = 0;
- private float TeleportPriceExponent = 0f;
- private int UserLevelPaysFees = 2;
- private Scene XMLRPCHandler;
- #region IMoneyModule Members
- public event ObjectPaid OnObjectPaid;
- /// <summary>
- /// Startup
- /// </summary>
- /// <param name="scene"></param>
- /// <param name="config"></param>
- public void Initialise(Scene scene, IConfigSource config)
- {
- m_gConfig = config;
- IConfig startupConfig = m_gConfig.Configs["Startup"];
- IConfig economyConfig = m_gConfig.Configs["Economy"];
- ReadConfigAndPopulate(scene, startupConfig, "Startup");
- ReadConfigAndPopulate(scene, economyConfig, "Economy");
- if (m_enabled)
- {
- scene.RegisterModuleInterface<IMoneyModule>(this);
- lock (m_scenel)
- {
- if (m_scenel.Count == 0)
- {
- XMLRPCHandler = scene;
- // To use the following you need to add:
- // -helperuri <ADDRESS TO HERE OR grid MONEY SERVER>
- // to the command line parameters you use to start up your client
- // This commonly looks like -helperuri http://127.0.0.1:9000/
- if (m_MoneyAddress.Length > 0)
- {
- // Centralized grid structure using OpenSimWi Redux revision 9+
- // https://opensimwiredux.svn.sourceforge.net/svnroot/opensimwiredux
- scene.AddXmlRPCHandler("balanceUpdateRequest", GridMoneyUpdate);
- scene.AddXmlRPCHandler("userAlert", UserAlert);
- }
- else
- {
- // Local Server.. enables functionality only.
- scene.AddXmlRPCHandler("getCurrencyQuote", quote_func);
- scene.AddXmlRPCHandler("buyCurrency", buy_func);
- scene.AddXmlRPCHandler("preflightBuyLandPrep", preflightBuyLandPrep_func);
- scene.AddXmlRPCHandler("buyLandPrep", landBuy_func);
- }
- }
- if (m_scenel.ContainsKey(scene.RegionInfo.RegionHandle))
- {
- m_scenel[scene.RegionInfo.RegionHandle] = scene;
- }
- else
- {
- m_scenel.Add(scene.RegionInfo.RegionHandle, scene);
- }
- }
- scene.EventManager.OnNewClient += OnNewClient;
- scene.EventManager.OnMoneyTransfer += MoneyTransferAction;
- scene.EventManager.OnClientClosed += ClientClosed;
- scene.EventManager.OnAvatarEnteringNewParcel += AvatarEnteringParcel;
- scene.EventManager.OnMakeChildAgent += MakeChildAgent;
- scene.EventManager.OnClientClosed += ClientLoggedOut;
- scene.EventManager.OnValidateLandBuy += ValidateLandBuy;
- scene.EventManager.OnLandBuy += processLandBuy;
- scene.EventManager.OnAvatarKilled += KillAvatar;
- }
- }
- public void ApplyUploadCharge(LLUUID agentID)
- {
- }
- public bool ObjectGiveMoney(LLUUID objectID, LLUUID fromID, LLUUID toID, int amount)
- {
- string description = String.Format("Object {0} pays {1}", resolveObjectName(objectID), resolveAgentName(toID));
- bool give_result = doMoneyTransfer(fromID, toID, amount, 2, description);
- if (m_MoneyAddress.Length == 0)
- BalanceUpdate(fromID, toID, give_result, description);
- return give_result;
- }
- public void PostInitialise()
- {
- }
- public void Close()
- {
- }
- public string Name
- {
- get { return "BetaGridLikeMoneyModule"; }
- }
- public bool IsSharedModule
- {
- get { return true; }
- }
- #endregion
- /// <summary>
- /// Parse Configuration
- /// </summary>
- /// <param name="scene"></param>
- /// <param name="startupConfig"></param>
- /// <param name="config"></param>
- private void ReadConfigAndPopulate(Scene scene, IConfig startupConfig, string config)
- {
- if (config == "Startup" && startupConfig != null)
- {
- gridmode = startupConfig.GetBoolean("gridmode", false);
- m_enabled = (startupConfig.GetString("economymodule", "BetaGridLikeMoneyModule") == "BetaGridLikeMoneyModule");
- }
- if (config == "Economy" && startupConfig != null)
- {
- ObjectCapacity = startupConfig.GetInt("ObjectCapacity", 45000);
- PriceEnergyUnit = startupConfig.GetInt("PriceEnergyUnit", 100);
- PriceObjectClaim = startupConfig.GetInt("PriceObjectClaim", 10);
- PricePublicObjectDecay = startupConfig.GetInt("PricePublicObjectDecay", 4);
- PricePublicObjectDelete = startupConfig.GetInt("PricePublicObjectDelete", 4);
- PriceParcelClaim = startupConfig.GetInt("PriceParcelClaim", 1);
- PriceParcelClaimFactor = startupConfig.GetFloat("PriceParcelClaimFactor", 1f);
- PriceUpload = startupConfig.GetInt("PriceUpload", 0);
- PriceRentLight = startupConfig.GetInt("PriceRentLight", 5);
- TeleportMinPrice = startupConfig.GetInt("TeleportMinPrice", 2);
- TeleportPriceExponent = startupConfig.GetFloat("TeleportPriceExponent", 2f);
- EnergyEfficiency = startupConfig.GetFloat("EnergyEfficiency", 1);
- PriceObjectRent = startupConfig.GetFloat("PriceObjectRent", 1);
- PriceObjectScaleFactor = startupConfig.GetFloat("PriceObjectScaleFactor", 10);
- PriceParcelRent = startupConfig.GetInt("PriceParcelRent", 1);
- PriceGroupCreate = startupConfig.GetInt("PriceGroupCreate", -1);
- string EBA = startupConfig.GetString("EconomyBaseAccount", LLUUID.Zero.ToString());
- Helpers.TryParse(EBA, out EconomyBaseAccount);
- UserLevelPaysFees = startupConfig.GetInt("UserLevelPaysFees", -1);
- m_stipend = startupConfig.GetInt("UserStipend", 500);
- m_minFundsBeforeRefresh = startupConfig.GetInt("IssueStipendWhenClientIsBelowAmount", 10);
- m_keepMoneyAcrossLogins = startupConfig.GetBoolean("KeepMoneyAcrossLogins", true);
- m_MoneyAddress = startupConfig.GetString("CurrencyServer", String.Empty);
- m_LandAddress = startupConfig.GetString("LandServer", String.Empty);
- }
- // Send ObjectCapacity to Scene.. Which sends it to the SimStatsReporter.
- scene.SetObjectCapacity(ObjectCapacity);
- }
- /// <summary>
- /// New Client Event Handler
- /// </summary>
- /// <param name="client"></param>
- private void OnNewClient(IClientAPI client)
- {
- // Here we check if we're in grid mode
- // I imagine that the 'check balance'
- // function for the client should be here or shortly after
- if (gridmode)
- {
- if (m_MoneyAddress.Length == 0)
- {
- CheckExistAndRefreshFunds(client.AgentId);
- }
- else
- {
- bool childYN = true;
- ScenePresence agent = null;
- //client.SecureSessionId;
- Scene s = LocateSceneClientIn(client.AgentId);
- if (s != null)
- {
- agent = s.GetScenePresence(client.AgentId);
- if (agent != null)
- childYN = agent.IsChildAgent;
- }
- if (s != null && agent != null && childYN == false)
- {
- //s.RegionInfo.RegionHandle;
- LLUUID agentID = LLUUID.Zero;
- int funds = 0;
- Hashtable hbinfo =
- GetBalanceForUserFromMoneyServer(client.AgentId, client.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
- s.RegionInfo.regionSecret);
- if ((bool) hbinfo["success"] == true)
- {
- Helpers.TryParse((string) hbinfo["agentId"], out agentID);
- try
- {
- funds = (Int32) hbinfo["funds"];
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentID);
- client.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
- }
- catch (InvalidCastException)
- {
- funds = 0;
- }
- m_KnownClientFunds[agentID] = funds;
- }
- else
- {
- m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentID,
- (string) hbinfo["errorMessage"]);
- client.SendAlertMessage((string) hbinfo["errorMessage"]);
- }
- SendMoneyBalance(client, agentID, client.SessionId, LLUUID.Zero);
- }
- }
- }
- else
- {
- CheckExistAndRefreshFunds(client.AgentId);
- }
- // Subscribe to Money messages
- client.OnEconomyDataRequest += EconomyDataRequestHandler;
- client.OnMoneyBalanceRequest += SendMoneyBalance;
- client.OnRequestPayPrice += requestPayPrice;
- client.OnLogout += ClientClosed;
- }
- /// <summary>
- /// Transfer money
- /// </summary>
- /// <param name="Sender"></param>
- /// <param name="Receiver"></param>
- /// <param name="amount"></param>
- /// <returns></returns>
- private bool doMoneyTransfer(LLUUID Sender, LLUUID Receiver, int amount, int transactiontype, string description)
- {
- bool result = false;
- if (amount >= 0)
- {
- lock (m_KnownClientFunds)
- {
- // If we don't know about the sender, then the sender can't
- // actually be here and therefore this is likely fraud or outdated.
- if (m_MoneyAddress.Length == 0)
- {
- if (m_KnownClientFunds.ContainsKey(Sender))
- {
- // Does the sender have enough funds to give?
- if (m_KnownClientFunds[Sender] >= amount)
- {
- // Subtract the funds from the senders account
- m_KnownClientFunds[Sender] -= amount;
- // do we know about the receiver?
- if (!m_KnownClientFunds.ContainsKey(Receiver))
- {
- // Make a record for them so they get the updated balance when they login
- CheckExistAndRefreshFunds(Receiver);
- }
- if (m_enabled)
- {
- //Add the amount to the Receiver's funds
- m_KnownClientFunds[Receiver] += amount;
- result = true;
- }
- }
- else
- {
- // These below are redundant to make this clearer to read
- result = false;
- }
- }
- else
- {
- result = false;
- }
- }
- else
- {
- result = TransferMoneyonMoneyServer(Sender, Receiver, amount, transactiontype, description);
- }
- }
- }
- return result;
- }
- /// <summary>
- /// Sends the the stored money balance to the client
- /// </summary>
- /// <param name="client"></param>
- /// <param name="agentID"></param>
- /// <param name="SessionID"></param>
- /// <param name="TransactionID"></param>
- public void SendMoneyBalance(IClientAPI client, LLUUID agentID, LLUUID SessionID, LLUUID TransactionID)
- {
- if (client.AgentId == agentID && client.SessionId == SessionID)
- {
- int returnfunds = 0;
- try
- {
- returnfunds = GetFundsForAgentID(agentID);
- }
- catch (Exception e)
- {
- client.SendAlertMessage(e.Message + " ");
- }
- client.SendMoneyBalance(TransactionID, true, new byte[0], returnfunds);
- }
- else
- {
- client.SendAlertMessage("Unable to send your money balance to you!");
- }
- }
- /// <summary>
- /// Gets the current balance for the user from the Grid Money Server
- /// </summary>
- /// <param name="agentId"></param>
- /// <param name="secureSessionID"></param>
- /// <param name="regionId"></param>
- /// <param name="regionSecret"></param>
- /// <returns></returns>
- public Hashtable GetBalanceForUserFromMoneyServer(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
- {
- Hashtable MoneyBalanceRequestParams = new Hashtable();
- MoneyBalanceRequestParams["agentId"] = agentId.ToString();
- MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
- MoneyBalanceRequestParams["regionId"] = regionId.ToString();
- MoneyBalanceRequestParams["secret"] = regionSecret;
- MoneyBalanceRequestParams["currencySecret"] = ""; // per - region/user currency secret gotten from the money system
- Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorUserBalanceRequest");
- return MoneyRespData;
- }
- /// <summary>
- /// Generic XMLRPC client abstraction
- /// </summary>
- /// <param name="ReqParams">Hashtable containing parameters to the method</param>
- /// <param name="method">Method to invoke</param>
- /// <returns>Hashtable with success=>bool and other values</returns>
- public Hashtable genericCurrencyXMLRPCRequest(Hashtable ReqParams, string method)
- {
- ArrayList SendParams = new ArrayList();
- SendParams.Add(ReqParams);
- // Send Request
- XmlRpcResponse MoneyResp;
- try
- {
- XmlRpcRequest BalanceRequestReq = new XmlRpcRequest(method, SendParams);
- MoneyResp = BalanceRequestReq.Send(m_MoneyAddress, 30000);
- }
- catch (WebException ex)
- {
- m_log.ErrorFormat(
- "[MONEY]: Unable to connect to Money Server {0}. Exception {1}",
- m_MoneyAddress, ex);
- Hashtable ErrorHash = new Hashtable();
- ErrorHash["success"] = false;
- ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
- ErrorHash["errorURI"] = "";
- return ErrorHash;
- //throw (ex);
- }
- catch (SocketException ex)
- {
- m_log.ErrorFormat(
- "[MONEY]: Unable to connect to Money Server {0}. Exception {1}",
- m_MoneyAddress, ex);
- Hashtable ErrorHash = new Hashtable();
- ErrorHash["success"] = false;
- ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
- ErrorHash["errorURI"] = "";
- return ErrorHash;
- //throw (ex);
- }
- catch (XmlException ex)
- {
- m_log.ErrorFormat(
- "[MONEY]: Unable to connect to Money Server {0}. Exception {1}",
- m_MoneyAddress, ex);
- Hashtable ErrorHash = new Hashtable();
- ErrorHash["success"] = false;
- ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
- ErrorHash["errorURI"] = "";
- return ErrorHash;
- }
- if (MoneyResp.IsFault)
- {
- Hashtable ErrorHash = new Hashtable();
- ErrorHash["success"] = false;
- ErrorHash["errorMessage"] = "Unable to manage your money at this time. Purchases may be unavailable";
- ErrorHash["errorURI"] = "";
- return ErrorHash;
- }
- Hashtable MoneyRespData = (Hashtable) MoneyResp.Value;
- return MoneyRespData;
- }
- /// <summary>
- /// This informs the Money Grid Server that the avatar is in this simulator
- /// </summary>
- /// <param name="agentId"></param>
- /// <param name="secureSessionID"></param>
- /// <param name="regionId"></param>
- /// <param name="regionSecret"></param>
- /// <returns></returns>
- public Hashtable claim_user(LLUUID agentId, LLUUID secureSessionID, LLUUID regionId, string regionSecret)
- {
- Hashtable MoneyBalanceRequestParams = new Hashtable();
- MoneyBalanceRequestParams["agentId"] = agentId.ToString();
- MoneyBalanceRequestParams["secureSessionId"] = secureSessionID.ToString();
- MoneyBalanceRequestParams["regionId"] = regionId.ToString();
- MoneyBalanceRequestParams["secret"] = regionSecret;
- Hashtable MoneyRespData = genericCurrencyXMLRPCRequest(MoneyBalanceRequestParams, "simulatorClaimUserRequest");
- IClientAPI sendMoneyBal = LocateClientObject(agentId);
- if (sendMoneyBal != null)
- {
- SendMoneyBalance(sendMoneyBal, agentId, sendMoneyBal.SessionId, LLUUID.Zero);
- }
- return MoneyRespData;
- }
- private SceneObjectPart findPrim(LLUUID objectID)
- {
- lock (m_scenel)
- {
- foreach (Scene s in m_scenel.Values)
- {
- SceneObjectPart part = s.GetSceneObjectPart(objectID);
- if (part != null)
- {
- return part;
- }
- }
- }
- return null;
- }
- private string resolveObjectName(LLUUID objectID)
- {
- SceneObjectPart part = findPrim(objectID);
- if (part != null)
- {
- return part.Name;
- }
- return String.Empty;
- }
- private string resolveAgentName(LLUUID agentID)
- {
- // try avatar username surname
- Scene scene = GetRandomScene();
- UserProfileData profile = scene.CommsManager.UserService.GetUserProfile(agentID);
- if (profile != null)
- {
- string avatarname = profile.FirstName + " " + profile.SurName;
- return avatarname;
- }
- return String.Empty;
- }
- private void BalanceUpdate(LLUUID senderID, LLUUID receiverID, bool transactionresult, string description)
- {
- IClientAPI sender = LocateClientObject(senderID);
- IClientAPI receiver = LocateClientObject(receiverID);
- if (senderID != receiverID)
- {
- if (sender != null)
- {
- sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(senderID));
- }
- if (receiver != null)
- {
- receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(description), GetFundsForAgentID(receiverID));
- }
- }
- }
- /// <summary>
- /// Informs the Money Grid Server of a transfer.
- /// </summary>
- /// <param name="sourceId"></param>
- /// <param name="destId"></param>
- /// <param name="amount"></param>
- /// <returns></returns>
- public bool TransferMoneyonMoneyServer(LLUUID sourceId, LLUUID destId, int amount, int transactiontype, string description)
- {
- int aggregatePermInventory = 0;
- int aggregatePermNextOwner = 0;
- int flags = 0;
- bool rvalue = false;
- IClientAPI cli = LocateClientObject(sourceId);
- if (cli != null)
- {
- Scene userScene = null;
- lock (m_rootAgents)
- {
- userScene = GetSceneByUUID(m_rootAgents[sourceId]);
- }
- if (userScene != null)
- {
- Hashtable ht = new Hashtable();
- ht["agentId"] = sourceId.ToString();
- ht["secureSessionId"] = cli.SecureSessionId.ToString();
- ht["regionId"] = userScene.RegionInfo.originRegionID.ToString();
- ht["secret"] = userScene.RegionInfo.regionSecret;
- ht["currencySecret"] = " ";
- ht["destId"] = destId.ToString();
- ht["cash"] = amount;
- ht["aggregatePermInventory"] = aggregatePermInventory;
- ht["aggregatePermNextOwner"] = aggregatePermNextOwner;
- ht["flags"] = flags;
- ht["transactionType"] = transactiontype;
- ht["description"] = description;
- Hashtable hresult = genericCurrencyXMLRPCRequest(ht, "regionMoveMoney");
- if ((bool) hresult["success"] == true)
- {
- int funds1 = 0;
- int funds2 = 0;
- try
- {
- funds1 = (Int32) hresult["funds"];
- }
- catch (InvalidCastException)
- {
- funds1 = 0;
- }
- SetLocalFundsForAgentID(sourceId, funds1);
- if (m_KnownClientFunds.ContainsKey(destId))
- {
- try
- {
- funds2 = (Int32) hresult["funds2"];
- }
- catch (InvalidCastException)
- {
- funds2 = 0;
- }
- SetLocalFundsForAgentID(destId, funds2);
- }
- rvalue = true;
- }
- else
- {
- cli.SendAgentAlertMessage((string) hresult["errorMessage"], true);
- }
- }
- }
- else
- {
- m_log.ErrorFormat("[MONEY]: Client {0} not found", sourceId.ToString());
- }
- return rvalue;
- }
- public int GetRemoteBalance(LLUUID agentId)
- {
- int funds = 0;
- IClientAPI aClient = LocateClientObject(agentId);
- if (aClient != null)
- {
- Scene s = LocateSceneClientIn(agentId);
- if (s != null)
- {
- if (m_MoneyAddress.Length > 0)
- {
- Hashtable hbinfo =
- GetBalanceForUserFromMoneyServer(aClient.AgentId, aClient.SecureSessionId, s.RegionInfo.originRegionID.ToString(),
- s.RegionInfo.regionSecret);
- if ((bool) hbinfo["success"] == true)
- {
- try
- {
- funds = (Int32) hbinfo["funds"];
- }
- catch (ArgumentException)
- {
- }
- catch (FormatException)
- {
- }
- catch (OverflowException)
- {
- m_log.ErrorFormat("[MONEY]: While getting the Currency for user {0}, the return funds overflowed.", agentId);
- aClient.SendAlertMessage("Unable to get your money balance, money operations will be unavailable");
- }
- catch (InvalidCastException)
- {
- funds = 0;
- }
- }
- else
- {
- m_log.WarnFormat("[MONEY]: Getting Money for user {0} failed with the following message:{1}", agentId,
- (string) hbinfo["errorMessage"]);
- aClient.SendAlertMessage((string) hbinfo["errorMessage"]);
- }
- }
- SetLocalFundsForAgentID(agentId, funds);
- SendMoneyBalance(aClient, agentId, aClient.SessionId, LLUUID.Zero);
- }
- else
- {
- m_log.Debug("[MONEY]: Got balance request update for agent that is here, but couldn't find which scene.");
- }
- }
- else
- {
- m_log.Debug("[MONEY]: Got balance request update for agent that isn't here.");
- }
- return funds;
- }
- public XmlRpcResponse GridMoneyUpdate(XmlRpcRequest request)
- {
- m_log.Debug("[MONEY]: Dynamic balance update called.");
- Hashtable requestData = (Hashtable) request.Params[0];
- if (requestData.ContainsKey("agentId"))
- {
- LLUUID agentId = LLUUID.Zero;
- Helpers.TryParse((string) requestData["agentId"], out agentId);
- if (agentId != LLUUID.Zero)
- {
- GetRemoteBalance(agentId);
- }
- else
- {
- m_log.Debug("[MONEY]: invalid agentId specified, dropping.");
- }
- }
- else
- {
- m_log.Debug("[MONEY]: no agentId specified, dropping.");
- }
- XmlRpcResponse r = new XmlRpcResponse();
- Hashtable rparms = new Hashtable();
- rparms["success"] = true;
- r.Value = rparms;
- return r;
- }
- /// <summary>
- /// XMLRPC handler to send alert message and sound to client
- /// </summary>
- public XmlRpcResponse UserAlert(XmlRpcRequest request)
- {
- XmlRpcResponse ret = new XmlRpcResponse();
- Hashtable retparam = new Hashtable();
- Hashtable requestData = (Hashtable) request.Params[0];
- LLUUID agentId = LLUUID.Zero;
- LLUUID soundId = LLUUID.Zero;
- Helpers.TryParse((string) requestData["agentId"], out agentId);
- Helpers.TryParse((string) requestData["soundId"], out soundId);
- string text = (string) requestData["text"];
- string secret = (string) requestData["secret"];
- Scene userScene = GetRandomScene();
- if (userScene.RegionInfo.regionSecret.ToString() == secret)
- {
- IClientAPI client = LocateClientObject(agentId);
- if (client != null)
- {
- if (soundId != LLUUID.Zero)
- client.SendPlayAttachedSound(soundId, LLUUID.Zero, LLUUID.Zero, 1.0f, 0);
- client.SendBlueBoxMessage(LLUUID.Zero, LLUUID.Zero, "", text);
- retparam.Add("success", true);
- }
- else
- {
- retparam.Add("success", false);
- }
- }
- else
- {
- retparam.Add("success", false);
- }
- ret.Value = retparam;
- return ret;
- }
- # region Standalone box enablers only
- public XmlRpcResponse quote_func(XmlRpcRequest request)
- {
- Hashtable requestData = (Hashtable) request.Params[0];
- LLUUID agentId = LLUUID.Zero;
- int amount = 0;
- Hashtable quoteResponse = new Hashtable();
- XmlRpcResponse returnval = new XmlRpcResponse();
- if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
- {
- Helpers.TryParse((string) requestData["agentId"], out agentId);
- try
- {
- amount = (Int32) requestData["currencyBuy"];
- }
- catch (InvalidCastException)
- {
- }
- Hashtable currencyResponse = new Hashtable();
- currencyResponse.Add("estimatedCost", 0);
- currencyResponse.Add("currencyBuy", amount);
- quoteResponse.Add("success", true);
- quoteResponse.Add("currency", currencyResponse);
- quoteResponse.Add("confirm", "asdfad9fj39ma9fj");
- returnval.Value = quoteResponse;
- return returnval;
- }
- quoteResponse.Add("success", false);
- quoteResponse.Add("errorMessage", "Invalid parameters passed to the quote box");
- quoteResponse.Add("errorURI", "http://www.opensimulator.org/wiki");
- returnval.Value = quoteResponse;
- return returnval;
- }
- public XmlRpcResponse buy_func(XmlRpcRequest request)
- {
- Hashtable requestData = (Hashtable) request.Params[0];
- LLUUID agentId = LLUUID.Zero;
- int amount = 0;
- if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
- {
- Helpers.TryParse((string) requestData["agentId"], out agentId);
- try
- {
- amount = (Int32) requestData["currencyBuy"];
- }
- catch (InvalidCastException)
- {
- }
- if (agentId != LLUUID.Zero)
- {
- lock (m_KnownClientFunds)
- {
- if (m_KnownClientFunds.ContainsKey(agentId))
- {
- m_KnownClientFunds[agentId] += amount;
- }
- else
- {
- m_KnownClientFunds.Add(agentId, amount);
- }
- }
- IClientAPI client = LocateClientObject(agentId);
- if (client != null)
- {
- SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
- }
- }
- }
- XmlRpcResponse returnval = new XmlRpcResponse();
- Hashtable returnresp = new Hashtable();
- returnresp.Add("success", true);
- returnval.Value = returnresp;
- return returnval;
- }
- public XmlRpcResponse preflightBuyLandPrep_func(XmlRpcRequest request)
- {
- XmlRpcResponse ret = new XmlRpcResponse();
- Hashtable retparam = new Hashtable();
- Hashtable membershiplevels = new Hashtable();
- ArrayList levels = new ArrayList();
- Hashtable level = new Hashtable();
- level.Add("id", "00000000-0000-0000-0000-000000000000");
- level.Add("description", "some level");
- levels.Add(level);
- //membershiplevels.Add("levels",levels);
- Hashtable landuse = new Hashtable();
- landuse.Add("upgrade", false);
- landuse.Add("action", "http://invaliddomaininvalid.com/");
- Hashtable currency = new Hashtable();
- currency.Add("estimatedCost", 0);
- Hashtable membership = new Hashtable();
- membershiplevels.Add("upgrade", false);
- membershiplevels.Add("action", "http://invaliddomaininvalid.com/");
- membershiplevels.Add("levels", membershiplevels);
- retparam.Add("success", true);
- retparam.Add("currency", currency);
- retparam.Add("membership", membership);
- retparam.Add("landuse", landuse);
- retparam.Add("confirm", "asdfajsdkfjasdkfjalsdfjasdf");
- ret.Value = retparam;
- return ret;
- }
- public XmlRpcResponse landBuy_func(XmlRpcRequest request)
- {
- XmlRpcResponse ret = new XmlRpcResponse();
- Hashtable retparam = new Hashtable();
- Hashtable requestData = (Hashtable) request.Params[0];
- LLUUID agentId = LLUUID.Zero;
- int amount = 0;
- if (requestData.ContainsKey("agentId") && requestData.ContainsKey("currencyBuy"))
- {
- Helpers.TryParse((string) requestData["agentId"], out agentId);
- try
- {
- amount = (Int32) requestData["currencyBuy"];
- }
- catch (InvalidCastException)
- {
- }
- if (agentId != LLUUID.Zero)
- {
- lock (m_KnownClientFunds)
- {
- if (m_KnownClientFunds.ContainsKey(agentId))
- {
- m_KnownClientFunds[agentId] += amount;
- }
- else
- {
- m_KnownClientFunds.Add(agentId, amount);
- }
- }
- IClientAPI client = LocateClientObject(agentId);
- if (client != null)
- {
- SendMoneyBalance(client, agentId, client.SessionId, LLUUID.Zero);
- }
- }
- }
- retparam.Add("success", true);
- ret.Value = retparam;
- return ret;
- }
- #endregion
- #region local Fund Management
- /// <summary>
- /// Ensures that the agent accounting data is set up in this instance.
- /// </summary>
- /// <param name="agentID"></param>
- private void CheckExistAndRefreshFunds(LLUUID agentID)
- {
- lock (m_KnownClientFunds)
- {
- if (!m_KnownClientFunds.ContainsKey(agentID))
- {
- m_KnownClientFunds.Add(agentID, m_stipend);
- }
- else
- {
- if (m_KnownClientFunds[agentID] <= m_minFundsBeforeRefresh)
- {
- m_KnownClientFunds[agentID] = m_stipend;
- }
- }
- }
- }
- /// <summary>
- /// Gets the amount of Funds for an agent
- /// </summary>
- /// <param name="AgentID"></param>
- /// <returns></returns>
- private int GetFundsForAgentID(LLUUID AgentID)
- {
- int returnfunds = 0;
- lock (m_KnownClientFunds)
- {
- if (m_KnownClientFunds.ContainsKey(AgentID))
- {
- returnfunds = m_KnownClientFunds[AgentID];
- }
- else
- {
- //throw new Exception("Unable to get funds.");
- }
- }
- return returnfunds;
- }
- private void SetLocalFundsForAgentID(LLUUID AgentID, int amount)
- {
- lock (m_KnownClientFunds)
- {
- if (m_KnownClientFunds.ContainsKey(AgentID))
- {
- m_KnownClientFunds[AgentID] = amount;
- }
- else
- {
- m_KnownClientFunds.Add(AgentID, amount);
- }
- }
- }
- #endregion
- #region Utility Helpers
- /// <summary>
- /// Locates a IClientAPI for the client specified
- /// </summary>
- /// <param name="AgentID"></param>
- /// <returns></returns>
- private IClientAPI LocateClientObject(LLUUID AgentID)
- {
- ScenePresence tPresence = null;
- IClientAPI rclient = null;
- lock (m_scenel)
- {
- foreach (Scene _scene in m_scenel.Values)
- {
- tPresence = _scene.GetScenePresence(AgentID);
- if (tPresence != null)
- {
- if (!tPresence.IsChildAgent)
- {
- rclient = tPresence.ControllingClient;
- }
- }
- if (rclient != null)
- {
- return rclient;
- }
- }
- }
- return null;
- }
- private Scene LocateSceneClientIn(LLUUID AgentId)
- {
- lock (m_scenel)
- {
- foreach (Scene _scene in m_scenel.Values)
- {
- ScenePresence tPresence = _scene.GetScenePresence(AgentId);
- if (tPresence != null)
- {
- if (!tPresence.IsChildAgent)
- {
- return _scene;
- }
- }
- }
- }
- return null;
- }
- /// <summary>
- /// Utility function Gets a Random scene in the instance. For when which scene exactly you're doing something with doesn't matter
- /// </summary>
- /// <returns></returns>
- public Scene GetRandomScene()
- {
- lock (m_scenel)
- {
- foreach (Scene rs in m_scenel.Values)
- return rs;
- }
- return null;
- }
- /// <summary>
- /// Utility function to get a Scene by RegionID in a module
- /// </summary>
- /// <param name="RegionID"></param>
- /// <returns></returns>
- public Scene GetSceneByUUID(LLUUID RegionID)
- {
- lock (m_scenel)
- {
- foreach (Scene rs in m_scenel.Values)
- {
- if (rs.RegionInfo.originRegionID == RegionID)
- {
- return rs;
- }
- }
- }
- return null;
- }
- #endregion
- #region event Handlers
- public void requestPayPrice(IClientAPI client, LLUUID objectID)
- {
- Scene scene = LocateSceneClientIn(client.AgentId);
- if (scene == null)
- return;
- SceneObjectPart task = scene.GetSceneObjectPart(objectID);
- if (task == null)
- return;
- SceneObjectGroup group = task.ParentGroup;
- SceneObjectPart root = group.RootPart;
- client.SendPayPrice(objectID, root.PayPrice);
- }
- /// <summary>
- /// When the client closes the connection we remove their accounting info from memory to free up resources.
- /// </summary>
- /// <param name="AgentID"></param>
- public void ClientClosed(LLUUID AgentID)
- {
- lock (m_KnownClientFunds)
- {
- if (m_keepMoneyAcrossLogins && m_MoneyAddress.Length == 0)
- {
- }
- else
- {
- m_KnownClientFunds.Remove(AgentID);
- }
- }
- }
- /// <summary>
- /// Event called Economy Data Request handler.
- /// </summary>
- /// <param name="agentId"></param>
- public void EconomyDataRequestHandler(LLUUID agentId)
- {
- IClientAPI user = LocateClientObject(agentId);
- if (user != null)
- {
- user.SendEconomyData(EnergyEfficiency, ObjectCapacity, ObjectCount, PriceEnergyUnit, PriceGroupCreate,
- PriceObjectClaim, PriceObjectRent, PriceObjectScaleFactor, PriceParcelClaim, PriceParcelClaimFactor,
- PriceParcelRent, PricePublicObjectDecay, PricePublicObjectDelete, PriceRentLight, PriceUpload,
- TeleportMinPrice, TeleportPriceExponent);
- }
- }
- private void ValidateLandBuy(Object osender, EventManager.LandBuyArgs e)
- {
- if (m_MoneyAddress.Length == 0)
- {
- lock (m_KnownClientFunds)
- {
- if (m_KnownClientFunds.ContainsKey(e.agentId))
- {
- // Does the sender have enough funds to give?
- if (m_KnownClientFunds[e.agentId] >= e.parcelPrice)
- {
- lock (e)
- {
- e.economyValidated = true;
- }
- }
- }
- }
- }
- else
- {
- if (GetRemoteBalance(e.agentId) >= e.parcelPrice)
- {
- lock (e)
- {
- e.economyValidated = true;
- }
- }
- }
- }
- private void processLandBuy(Object osender, EventManager.LandBuyArgs e)
- {
- lock (e)
- {
- if (e.economyValidated == true && e.transactionID == 0)
- {
- e.transactionID = Util.UnixTimeSinceEpoch();
- if (doMoneyTransfer(e.agentId, e.parcelOwnerID, e.parcelPrice, 0, "Land purchase"))
- {
- lock (e)
- {
- e.amountDebited = e.parcelPrice;
- }
- }
- }
- }
- }
- /// <summary>
- /// THis method gets called when someone pays someone else as a gift.
- /// </summary>
- /// <param name="osender"></param>
- /// <param name="e"></param>
- private void MoneyTransferAction(Object osender, EventManager.MoneyTransferArgs e)
- {
- IClientAPI sender = null;
- IClientAPI receiver = null;
- if (m_MoneyAddress.Length > 0) // Handled on server
- e.description = String.Empty;
- if (e.transactiontype == 5008) // Object gets paid
- {
- sender = LocateClientObject(e.sender);
- if (sender != null)
- {
- SceneObjectPart part = findPrim(e.receiver);
- if (part == null)
- return;
- string name = resolveAgentName(part.OwnerID);
- if (name == String.Empty)
- name = "(hippos)";
- receiver = LocateClientObject(part.OwnerID);
- string description = String.Format("Paid {0} via object {1}", name, e.description);
- bool transactionresult = doMoneyTransfer(e.sender, part.OwnerID, e.amount, e.transactiontype, description);
- if (transactionresult)
- {
- ObjectPaid handlerOnObjectPaid = OnObjectPaid;
- if (handlerOnObjectPaid != null)
- {
- handlerOnObjectPaid(e.receiver, e.sender, e.amount);
- }
- }
- if (e.sender != e.receiver)
- {
- sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
- }
- if (receiver != null)
- {
- receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(part.OwnerID));
- }
- }
- return;
- }
- sender = LocateClientObject(e.sender);
- if (sender != null)
- {
- receiver = LocateClientObject(e.receiver);
- bool transactionresult = doMoneyTransfer(e.sender, e.receiver, e.amount, e.transactiontype, e.description);
- if (e.sender != e.receiver)
- {
- if (sender != null)
- {
- sender.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.sender));
- }
- }
- if (receiver != null)
- {
- receiver.SendMoneyBalance(LLUUID.Random(), transactionresult, Helpers.StringToField(e.description), GetFundsForAgentID(e.receiver));
- }
- }
- else
- {
- m_log.Warn("[MONEY]: Potential Fraud Warning, got money transfer request for avatar that isn't in this simulator - Details; Sender:" +
- e.sender.ToString() + " Receiver: " + e.receiver.ToString() + " Amount: " + e.amount.ToString());
- }
- }
- /// <summary>
- /// Event Handler for when a root agent becomes a child agent
- /// </summary>
- /// <param name="avatar"></param>
- private void MakeChildAgent(ScenePresence avatar)
- {
- lock (m_rootAgents)
- {
- if (m_rootAgents.ContainsKey(avatar.UUID))
- {
- if (m_rootAgents[avatar.UUID] == avatar.Scene.RegionInfo.originRegionID)
- {
- m_rootAgents.Remove(avatar.UUID);
- m_log.Info("[MONEY]: Removing " + avatar.Firstname + " " + avatar.Lastname + " as a root agent");
- }
- }
- }
- }
- /// <summary>
- /// Event Handler for when the client logs out.
- /// </summary>
- /// <param name="AgentId"></param>
- private void ClientLoggedOut(LLUUID AgentId)
- {
- lock (m_rootAgents)
- {
- if (m_rootAgents.ContainsKey(AgentId))
- {
- m_rootAgents.Remove(AgentId);
- //m_log.Info("[MONEY]: Removing " + AgentId + ". Agent logged out.");
- }
- }
- }
- /// <summary>
- /// Call this when the client disconnects.
- /// </summary>
- /// <param name="client"></param>
- public void ClientClosed(IClientAPI client)
- {
- ClientClosed(client.AgentId);
- }
- /// <summary>
- /// Event Handler for when an Avatar enters one of the parcels in the simulator.
- /// </summary>
- /// <param name="avatar"></param>
- /// <param name="localLandID"></param>
- /// <param name="regionID"></param>
- private void AvatarEnteringParcel(ScenePresence avatar, int localLandID, LLUUID regionID)
- {
- lock (m_rootAgents)
- {
- if (m_rootAgents.ContainsKey(avatar.UUID))
- {
- if (avatar.Scene.RegionInfo.originRegionID != m_rootAgents[avatar.UUID])
- {
- m_rootAgents[avatar.UUID] = avatar.Scene.RegionInfo.originRegionID;
- //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
- // Claim User! my user! Mine mine mine!
- if (m_MoneyAddress.Length > 0)
- {
- Scene RegionItem = GetSceneByUUID(regionID);
- if (RegionItem != null)
- {
- Hashtable hresult =
- claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
- if ((bool)hresult["success"] == true)
- {
- int funds = 0;
- try
- {
- funds = (Int32)hresult["funds"];
- }
- catch (InvalidCastException)
- {
- }
- SetLocalFundsForAgentID(avatar.UUID, funds);
- }
- else
- {
- avatar.ControllingClient.SendAgentAlertMessage((string)hresult["errorMessage"], true);
- }
- }
- }
- }
- else
- {
- ILandObject obj = avatar.Scene.LandChannel.GetLandObject(avatar.AbsolutePosition.X, avatar.AbsolutePosition.Y);
- if ((obj.landData.landFlags & (uint)Parcel.ParcelFlags.AllowDamage) != 0)
- {
- avatar.Invulnerable = false;
- }
- else
- {
- avatar.Invulnerable = true;
- }
- }
- }
- else
- {
- lock (m_rootAgents)
- {
- m_rootAgents.Add(avatar.UUID, avatar.Scene.RegionInfo.originRegionID);
- }
- if (m_MoneyAddress.Length > 0)
- {
- Scene RegionItem = GetSceneByUUID(regionID);
- if (RegionItem != null)
- {
- Hashtable hresult = claim_user(avatar.UUID, avatar.ControllingClient.SecureSessionId, regionID, RegionItem.RegionInfo.regionSecret);
- if ((bool) hresult["success"] == true)
- {
- int funds = 0;
- try
- {
- funds = (Int32) hresult["funds"];
- }
- catch (InvalidCastException)
- {
- }
- SetLocalFundsForAgentID(avatar.UUID, funds);
- }
- else
- {
- avatar.ControllingClient.SendAgentAlertMessage((string) hresult["errorMessage"], true);
- }
- }
- }
- //m_log.Info("[MONEY]: Claiming " + avatar.Firstname + " " + avatar.Lastname + " in region:" + avatar.RegionHandle + ".");
- }
- }
- //m_log.Info("[FRIEND]: " + avatar.Name + " status:" + (!avatar.IsChildAgent).ToString());
- }
- private void KillAvatar(uint killerObjectLocalID, ScenePresence DeadAvatar)
- {
- if (killerObjectLocalID == 0)
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You committed suicide!", true);
- else
- {
- bool foundResult = false;
- string resultstring = "";
- List<ScenePresence> allav = DeadAvatar.Scene.GetScenePresences();
- try
- {
- foreach (ScenePresence av in allav)
- {
- if (av.LocalId == killerObjectLocalID)
- {
- av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
- resultstring = av.Firstname + " " + av.Lastname;
- foundResult = true;
- }
- }
- } catch (System.InvalidOperationException)
- {
- }
- if (!foundResult)
- {
- SceneObjectPart part = DeadAvatar.Scene.GetSceneObjectPart(killerObjectLocalID);
- if (part != null)
- {
- ScenePresence av = DeadAvatar.Scene.GetScenePresence(part.OwnerID);
- if (av != null)
- {
- av.ControllingClient.SendAlertMessage("You fragged " + DeadAvatar.Firstname + " " + DeadAvatar.Lastname);
- resultstring = av.Firstname + " " + av.Lastname;
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You got killed by " + resultstring + "!", true);
- }
- else
- {
- string killer = DeadAvatar.Scene.CommsManager.UUIDNameRequestString(part.OwnerID);
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You impailed yourself on " + part.Name + " owned by " + killer +"!", true);
- }
- //DeadAvatar.Scene. part.ObjectOwner
- }
- else
- {
- DeadAvatar.ControllingClient.SendAgentAlertMessage("You died!", true);
- }
- }
- }
- DeadAvatar.Health = 100;
- DeadAvatar.Scene.TeleportClientHome(DeadAvatar.UUID, DeadAvatar.ControllingClient);
- }
- #endregion
- }
- public enum TransactionType : int
- {
- SystemGenerated = 0,
- RegionMoneyRequest = 1,
- Gift = 2,
- Purchase = 3
- }
- }
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