LSL_CLRInterface.cs 3.2 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. /* Original code: Tedd Hansen */
  28. namespace OpenSim.Grid.ScriptEngine.DotNetEngine.Compiler.LSO
  29. {
  30. public class LSL_CLRInterface
  31. {
  32. public interface LSLScript
  33. {
  34. //public virtual void Run(object arg)
  35. //{
  36. //}
  37. //void Run(object arg);
  38. //void event_state_entry(object arg);
  39. //void event_state_exit();
  40. //void event_touch_start(object arg);
  41. //void event_touch();
  42. //void event_touch_end();
  43. //void event_collision_start();
  44. //void event_collision();
  45. //void event_collision_end();
  46. //void event_land_collision_start();
  47. //void event_land_collision();
  48. //void event_land_collision_end();
  49. //void event_timer();
  50. //void event_listen();
  51. //void event_on_rez();
  52. //void event_sensor();
  53. //void event_no_sensor();
  54. //void event_control();
  55. //void event_money();
  56. //void event_email();
  57. //void event_at_target();
  58. //void event_not_at_target();
  59. //void event_at_rot_target();
  60. //void event_not_at_rot_target();
  61. //void event_run_time_permissions();
  62. //void event_changed();
  63. //void event_attach();
  64. //void event_dataserver();
  65. //void event_link_message();
  66. //void event_moving_start();
  67. //void event_moving_end();
  68. //void event_object_rez();
  69. //void event_remote_data();
  70. //void event_http_response();
  71. }
  72. }
  73. }