OpenSimAppender.cs 4.3 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Text.RegularExpressions;
  29. using log4net.Appender;
  30. using log4net.Core;
  31. namespace OpenSim.Framework.Console
  32. {
  33. public class OpenSimAppender : AnsiColorTerminalAppender
  34. {
  35. override protected void Append(LoggingEvent le)
  36. {
  37. try {
  38. string loggingMessage = RenderLoggingEvent(le);
  39. string regex = @"^(?<Front>.*?)\[(?<Category>[^\]]+)\]:?(?<End>.*)";
  40. Regex RE = new Regex(regex, RegexOptions.Multiline);
  41. MatchCollection matches = RE.Matches(loggingMessage);
  42. // Get some direct matches $1 $4 is a
  43. if (matches.Count == 1)
  44. {
  45. System.Console.Write(matches[0].Groups["Front"].Value);
  46. System.Console.Write("[");
  47. WriteColorText(DeriveColor(matches[0].Groups["Category"].Value), matches[0].Groups["Category"].Value);
  48. System.Console.Write("]:");
  49. if (le.Level == Level.Error)
  50. {
  51. WriteColorText(ConsoleColor.Red, matches[0].Groups["End"].Value);
  52. }
  53. else if (le.Level == Level.Warn)
  54. {
  55. WriteColorText(ConsoleColor.Yellow, matches[0].Groups["End"].Value);
  56. }
  57. else
  58. {
  59. System.Console.Write(matches[0].Groups["End"].Value);
  60. }
  61. System.Console.WriteLine();
  62. }
  63. else
  64. {
  65. System.Console.Write(loggingMessage);
  66. }
  67. }
  68. catch (Exception e)
  69. {
  70. System.Console.WriteLine("Couldn't write out log message", e.ToString());
  71. }
  72. }
  73. private void WriteColorText(ConsoleColor color, string sender)
  74. {
  75. try
  76. {
  77. lock (this)
  78. {
  79. try
  80. {
  81. System.Console.ForegroundColor = color;
  82. System.Console.Write(sender);
  83. System.Console.ResetColor();
  84. }
  85. catch (ArgumentNullException)
  86. {
  87. // Some older systems dont support coloured text.
  88. System.Console.WriteLine(sender);
  89. }
  90. }
  91. }
  92. catch (ObjectDisposedException)
  93. {
  94. }
  95. }
  96. private static ConsoleColor DeriveColor(string input)
  97. {
  98. int colIdx = (input.ToUpper().GetHashCode() % 6) + 9;
  99. return (ConsoleColor) colIdx;
  100. }
  101. }
  102. }