RemoteMuteListServiceConnector.cs 4.7 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using System.Collections.Generic;
  29. using System.Reflection;
  30. using OpenSim.Framework;
  31. using OpenSim.Region.Framework.Interfaces;
  32. using OpenSim.Region.Framework.Scenes;
  33. using OpenSim.Server.Base;
  34. using OpenSim.Services.Interfaces;
  35. using OpenSim.Services.Connectors;
  36. using OpenMetaverse;
  37. using log4net;
  38. using Mono.Addins;
  39. using Nini.Config;
  40. namespace OpenSim.Region.CoreModules.ServiceConnectorsOut.MuteList
  41. {
  42. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "RemoteMuteListServicesConnector")]
  43. public class RemoteMuteListServicesConnector : ISharedRegionModule, IMuteListService
  44. {
  45. private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. #region ISharedRegionModule
  47. private bool m_Enabled = false;
  48. private IMuteListService m_remoteConnector;
  49. public Type ReplaceableInterface
  50. {
  51. get { return null; }
  52. }
  53. public string Name
  54. {
  55. get { return "RemoteMuteListServicesConnector"; }
  56. }
  57. public void Initialise(IConfigSource source)
  58. {
  59. // only active for core mute lists module
  60. IConfig moduleConfig = source.Configs["Messaging"];
  61. if (moduleConfig == null)
  62. return;
  63. if (moduleConfig.GetString("MuteListModule", "None") != "MuteListModule")
  64. return;
  65. moduleConfig = source.Configs["Modules"];
  66. if (moduleConfig != null)
  67. {
  68. string name = moduleConfig.GetString("MuteListService", "");
  69. if (name == Name)
  70. {
  71. m_remoteConnector = new MuteListServicesConnector(source);
  72. m_Enabled = true;
  73. }
  74. }
  75. }
  76. public void PostInitialise()
  77. {
  78. }
  79. public void Close()
  80. {
  81. }
  82. public void AddRegion(Scene scene)
  83. {
  84. if (!m_Enabled)
  85. return;
  86. scene.RegisterModuleInterface<IMuteListService>(this);
  87. m_log.InfoFormat("[MUTELIST CONNECTOR]: Enabled for region {0}", scene.RegionInfo.RegionName);
  88. }
  89. public void RemoveRegion(Scene scene)
  90. {
  91. if (!m_Enabled)
  92. return;
  93. }
  94. public void RegionLoaded(Scene scene)
  95. {
  96. if (!m_Enabled)
  97. return;
  98. }
  99. #endregion
  100. #region IMuteListService
  101. public Byte[] MuteListRequest(UUID agentID, uint crc)
  102. {
  103. if (!m_Enabled)
  104. return null;
  105. return m_remoteConnector.MuteListRequest(agentID, crc);
  106. }
  107. public bool UpdateMute(MuteData mute)
  108. {
  109. if (!m_Enabled)
  110. return false;
  111. return m_remoteConnector.UpdateMute(mute);
  112. }
  113. public bool RemoveMute(UUID agentID, UUID muteID, string muteName)
  114. {
  115. if (!m_Enabled)
  116. return false;
  117. return m_remoteConnector.RemoveMute(agentID, muteID, muteName);
  118. }
  119. #endregion IMuteListService
  120. }
  121. }