FetchInventory2Module.cs 5.0 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using Mono.Addins;
  28. using Nini.Config;
  29. using OpenMetaverse;
  30. using OpenSim.Capabilities.Handlers;
  31. using OpenSim.Framework.Servers.HttpServer;
  32. using OpenSim.Region.Framework.Interfaces;
  33. using OpenSim.Region.Framework.Scenes;
  34. using OpenSim.Services.Interfaces;
  35. using System;
  36. using Caps = OpenSim.Framework.Capabilities.Caps;
  37. namespace OpenSim.Region.ClientStack.Linden
  38. {
  39. /// <summary>
  40. /// This module implements both WebFetchInventoryDescendents and FetchInventoryDescendents2 capabilities.
  41. /// </summary>
  42. [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "FetchInventory2Module")]
  43. public class FetchInventory2Module : INonSharedRegionModule
  44. {
  45. // private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
  46. public bool Enabled { get; private set; }
  47. private Scene m_scene;
  48. private IInventoryService m_inventoryService;
  49. private ILibraryService m_LibraryService;
  50. private string m_fetchInventory2Url;
  51. #region ISharedRegionModule Members
  52. public void Initialise(IConfigSource source)
  53. {
  54. IConfig config = source.Configs["ClientStack.LindenCaps"];
  55. if (config == null)
  56. return;
  57. m_fetchInventory2Url = config.GetString("Cap_FetchInventory2", string.Empty);
  58. if (m_fetchInventory2Url != string.Empty)
  59. Enabled = true;
  60. }
  61. public void AddRegion(Scene s)
  62. {
  63. if (!Enabled)
  64. return;
  65. m_scene = s;
  66. }
  67. public void RemoveRegion(Scene s)
  68. {
  69. if (!Enabled)
  70. return;
  71. m_scene.EventManager.OnRegisterCaps -= RegisterCaps;
  72. m_scene = null;
  73. }
  74. public void RegionLoaded(Scene s)
  75. {
  76. if (!Enabled)
  77. return;
  78. m_inventoryService = m_scene.InventoryService;
  79. m_LibraryService = m_scene.LibraryService;
  80. m_scene.EventManager.OnRegisterCaps += RegisterCaps;
  81. }
  82. public void PostInitialise() {}
  83. public void Close() {}
  84. public string Name { get { return "FetchInventory2Module"; } }
  85. public Type ReplaceableInterface
  86. {
  87. get { return null; }
  88. }
  89. #endregion
  90. private void RegisterCaps(UUID agentID, Caps caps)
  91. {
  92. RegisterFetchCap(agentID, caps, "FetchInventory2", m_fetchInventory2Url);
  93. }
  94. private void RegisterFetchCap(UUID agentID, Caps caps, string capName, string url)
  95. {
  96. string capUrl;
  97. if (url == "localhost")
  98. {
  99. capUrl = "/CAPS/" + UUID.Random();
  100. FetchInventory2Handler fetchHandler = new FetchInventory2Handler(m_inventoryService, agentID);
  101. IRequestHandler reqHandler
  102. = new RestStreamHandler(
  103. "POST", capUrl, fetchHandler.FetchInventoryRequest, capName, agentID.ToString());
  104. caps.RegisterHandler(capName, reqHandler);
  105. }
  106. else
  107. {
  108. capUrl = url;
  109. caps.RegisterHandler(capName, capUrl);
  110. }
  111. // m_log.DebugFormat(
  112. // "[FETCH INVENTORY2 MODULE]: Registered capability {0} at {1} in region {2} for {3}",
  113. // capName, capUrl, m_scene.RegionInfo.RegionName, agentID);
  114. }
  115. }
  116. }