Standalone.ini 5.8 KB

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  1. ;;
  2. ;; Please don't change this file.
  3. ;; All optional settings are in StandaloneCommon.ini.example,
  4. ;; which you can copy and change.
  5. ;;
  6. [Modules]
  7. AssetServices = "RegionAssetConnector"
  8. InventoryServices = "LocalInventoryServicesConnector"
  9. NeighbourServices = "NeighbourServicesOutConnector"
  10. AuthenticationServices = "LocalAuthenticationServicesConnector"
  11. AuthorizationServices = "LocalAuthorizationServicesConnector"
  12. GridServices = "LocalGridServicesConnector"
  13. PresenceServices = "LocalPresenceServicesConnector"
  14. UserProfilesServices = "LocalUserProfilesServicesConnector"
  15. UserAccountServices = "LocalUserAccountServicesConnector"
  16. AgentPreferencesServices= "LocalAgentPreferencesServicesConnector"
  17. GridUserServices = "LocalGridUserServicesConnector"
  18. SimulationServices = "LocalSimulationConnectorModule"
  19. AvatarServices = "LocalAvatarServicesConnector"
  20. EntityTransferModule = "BasicEntityTransferModule"
  21. InventoryAccessModule = "BasicInventoryAccessModule"
  22. MapImageService = "MapImageServiceModule"
  23. SearchModule = "BasicSearchModule"
  24. MuteListService = "LocalMuteListServicesConnector"
  25. LibraryModule = true
  26. LLLoginServiceInConnector = true
  27. GridInfoServiceInConnector = true
  28. MapImageServiceInConnector = true
  29. [SimulationDataStore]
  30. LocalServiceModule = "OpenSim.Services.SimulationService.dll:SimulationDataService"
  31. [EstateDataStore]
  32. LocalServiceModule = "OpenSim.Services.EstateService.dll:EstateDataService"
  33. [AssetService]
  34. LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
  35. ; For RegionAssetConnector
  36. LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
  37. [InventoryService]
  38. LocalServiceModule = "OpenSim.Services.InventoryService.dll:XInventoryService"
  39. [LibraryService]
  40. LocalServiceModule = "OpenSim.Services.InventoryService.dll:LibraryService"
  41. LibraryName = "OpenSim Library"
  42. DefaultLibrary = "./inventory/Libraries.xml"
  43. [AvatarService]
  44. LocalServiceModule = "OpenSim.Services.AvatarService.dll:AvatarService"
  45. [AuthenticationService]
  46. LocalServiceModule = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  47. [GridService]
  48. LocalServiceModule = "OpenSim.Services.GridService.dll:GridService"
  49. Realm = "regions"
  50. StorageProvider = "OpenSim.Data.Null.dll"
  51. [PresenceService]
  52. LocalServiceModule = "OpenSim.Services.PresenceService.dll:PresenceService"
  53. StorageProvider = "OpenSim.Data.Null.dll"
  54. [UserAccountService]
  55. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  56. ;; These are for creating new accounts
  57. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  58. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  59. GridService = "OpenSim.Services.GridService.dll:GridService"
  60. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  61. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  62. ;; This switch creates the minimum set of body parts and avatar entries for a viewer 2 to show a default "Ruth" avatar rather than a cloud.
  63. CreateDefaultAvatarEntries = true
  64. [GridUserService]
  65. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:GridUserService"
  66. [FriendsService]
  67. LocalServiceModule = "OpenSim.Services.FriendsService.dll"
  68. [Friends]
  69. Connector = "OpenSim.Services.FriendsService.dll"
  70. [AgentPreferencesService]
  71. LocalServiceModule = "OpenSim.Services.UserAccountService.dll:AgentPreferencesService"
  72. [LoginService]
  73. LocalServiceModule = "OpenSim.Services.LLLoginService.dll:LLLoginService"
  74. UserAccountService = "OpenSim.Services.UserAccountService.dll:UserAccountService"
  75. GridUserService = "OpenSim.Services.UserAccountService.dll:GridUserService"
  76. AuthenticationService = "OpenSim.Services.AuthenticationService.dll:PasswordAuthenticationService"
  77. InventoryService = "OpenSim.Services.InventoryService.dll:XInventoryService"
  78. PresenceService = "OpenSim.Services.PresenceService.dll:PresenceService"
  79. GridService = "OpenSim.Services.GridService.dll:GridService"
  80. AvatarService = "OpenSim.Services.AvatarService.dll:AvatarService"
  81. FriendsService = "OpenSim.Services.FriendsService.dll:FriendsService"
  82. WelcomeMessage = "Welcome, Avatar!"
  83. ;# {DSTZone} {} {Override Daylight Saving Time rules} {* none local} "America/Los_Angeles;Pacific Standard Time"
  84. ;; Viewers do not receive timezone information from the server - almost all (?) default to Pacific Standard Time
  85. ;; However, they do rely on the server to tell them whether it's Daylight Saving Time or not.
  86. ;; Hence, calculating DST based on a different timezone can result in a misleading viewer display and inconsistencies between grids.
  87. ;; By default, this setting uses various timezone names to calculate DST with regards to the viewer's standard PST.
  88. ;; Options are
  89. ;; "none" no DST
  90. ;; "local" use the server's only timezone to calculate DST. This is previous OpenSimulator behaviour.
  91. ;; "America/Los_Angeles;Pacific Standard Time" use these timezone names to look up Daylight savings.
  92. ;; 'America/Los_Angeles' is used on Linux/Mac systems whilst 'Pacific Standard Time' is used on Windows
  93. DSTZone = "America/Los_Angeles;Pacific Standard Time"
  94. [MapImageService]
  95. LocalServiceModule = "OpenSim.Services.MapImageService.dll:MapImageService"
  96. [MuteListService]
  97. LocalServiceModule = "OpenSim.Services.MuteListService.dll:MuteListService"
  98. ;; This should always be the very last thing on this file
  99. [Includes]
  100. Include-Common = "config-include/StandaloneCommon.ini"