123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using OpenSim.Framework;
- using OpenSim.Framework.Console;
- using OpenSim.Region.ScriptEngine.Interfaces;
- using OpenSim.Region.ScriptEngine.Shared.Api;
- using OpenSim.Region.ScriptEngine.Shared.Api.Plugins;
- namespace OpenSim.Region.ScriptEngine.XEngine
- {
- public class ScriptEngineConsoleCommands
- {
- IScriptEngine m_engine;
- public ScriptEngineConsoleCommands(IScriptEngine engine)
- {
- m_engine = engine;
- }
- public void RegisterCommands()
- {
- MainConsole.Instance.Commands.AddCommand(
- "Scripts", false, "show script sensors", "show script sensors", "Show script sensors information",
- HandleShowSensors);
- MainConsole.Instance.Commands.AddCommand(
- "Scripts", false, "show script timers", "show script timers", "Show script sensors information",
- HandleShowTimers);
- }
- private bool IsSceneSelected()
- {
- return MainConsole.Instance.ConsoleScene == null || MainConsole.Instance.ConsoleScene == m_engine.World;
- }
- private void HandleShowSensors(string module, string[] cmdparams)
- {
- if (!IsSceneSelected())
- return;
- SensorRepeat sr = AsyncCommandManager.GetSensorRepeatPlugin(m_engine);
- if (sr == null)
- {
- MainConsole.Instance.Output("Plugin not yet initialized");
- return;
- }
- List<SensorRepeat.SensorInfo> sensorInfo = sr.GetSensorInfo();
- ConsoleDisplayTable cdt = new ConsoleDisplayTable();
- cdt.AddColumn("Part name", 40);
- cdt.AddColumn("Script item ID", 36);
- cdt.AddColumn("Type", 4);
- cdt.AddColumn("Interval", 8);
- cdt.AddColumn("Range", 8);
- cdt.AddColumn("Arc", 8);
- foreach (SensorRepeat.SensorInfo s in sensorInfo)
- {
- cdt.AddRow(s.host.Name, s.itemID, s.type, s.interval, s.range, s.arc);
- }
- MainConsole.Instance.Output(cdt.ToString());
- MainConsole.Instance.Output("Total: {0}", sensorInfo.Count);
- }
- private void HandleShowTimers(string module, string[] cmdparams)
- {
- if (!IsSceneSelected())
- return;
- Timer timerPlugin = AsyncCommandManager.GetTimerPlugin(m_engine);
- if (timerPlugin == null)
- {
- MainConsole.Instance.Output("Plugin not yet initialized");
- return;
- }
- List<Timer.TimerInfo> timersInfo = timerPlugin.GetTimersInfo();
- ConsoleDisplayTable cdt = new ConsoleDisplayTable();
- cdt.AddColumn("Part local ID", 13);
- cdt.AddColumn("Script item ID", 36);
- cdt.AddColumn("Interval", 10);
- cdt.AddColumn("Next", 8);
- foreach (Timer.TimerInfo t in timersInfo)
- {
- // Convert from 100 ns ticks back to seconds
- cdt.AddRow(t.localID, t.itemID, (double)t.interval / 10000000, t.next);
- }
- MainConsole.Instance.Output(cdt.ToString());
- MainConsole.Instance.Output("Total: {0}", timersInfo.Count);
- }
- }
- }
|