123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266 |
- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using NUnit.Framework;
- using OpenMetaverse;
- using OpenSim.Framework;
- using OpenSim.Region.Framework.Scenes;
- using OpenSim.Tests.Common;
- namespace OpenSim.Region.CoreModules.World.Land.Tests
- {
- public class LandManagementModuleTests : OpenSimTestCase
- {
- [Test]
- public void TestAddLandObject()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = new SceneHelpers().SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- ILandObject lo = new LandObject(userId, false, scene);
- lo.LandData.Name = "lo1";
- lo.SetLandBitmap(
- lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
- lo = lmm.AddLandObject(lo);
- // TODO: Should add asserts to check that land object was added properly.
- // At the moment, this test just makes sure that we can't add a land object that overlaps the areas that
- // the first still holds.
- ILandObject lo2 = new LandObject(userId, false, scene);
- lo2.SetLandBitmap(
- lo2.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
- lo2.LandData.Name = "lo2";
- lo2 = lmm.AddLandObject(lo2);
- {
- ILandObject loAtCoord = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
- Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
- }
- {
- ILandObject loAtCoord = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
- Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
- Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
- }
- }
- /// <summary>
- /// Test parcels on region when no land data exists to be loaded.
- /// </summary>
- [Test]
- public void TestLoadWithNoParcels()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- SceneHelpers sh = new SceneHelpers();
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = sh.SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
- ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord1.LandData.LocalID, Is.Not.EqualTo(0));
- Assert.That(loAtCoord1.LandData.GlobalID, Is.Not.EqualTo(UUID.Zero));
- ILandObject loAtCoord2 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
- Assert.That(loAtCoord2.LandData.LocalID, Is.EqualTo(loAtCoord1.LandData.LocalID));
- Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(loAtCoord1.LandData.GlobalID));
- }
- /// <summary>
- /// Test parcels on region when a single parcel already exists but it does not cover the whole region.
- /// </summary>
- [Test]
- public void TestLoadWithSinglePartialCoveringParcel()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- SceneHelpers sh = new SceneHelpers();
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = sh.SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- ILandObject originalLo1 = new LandObject(userId, false, scene);
- originalLo1.LandData.Name = "lo1";
- originalLo1.SetLandBitmap(
- originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
- sh.SimDataService.StoreLandObject(originalLo1);
- scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
- ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord1.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
- Assert.That(loAtCoord1.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
- ILandObject loAtCoord2 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
- Assert.That(loAtCoord2.LandData.LocalID, Is.EqualTo(loAtCoord1.LandData.LocalID));
- Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(loAtCoord1.LandData.GlobalID));
- }
- /// <summary>
- /// Test parcels on region when a single parcel already exists but it does not cover the whole region.
- /// </summary>
- [Test]
- public void TestLoadWithMultiplePartialCoveringParcels()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- SceneHelpers sh = new SceneHelpers();
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = sh.SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- ILandObject originalLo1 = new LandObject(userId, false, scene);
- originalLo1.LandData.Name = "lo1";
- originalLo1.SetLandBitmap(
- originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
- sh.SimDataService.StoreLandObject(originalLo1);
- ILandObject originalLo2 = new LandObject(userId, false, scene);
- originalLo2.LandData.Name = "lo2";
- originalLo2.SetLandBitmap(
- originalLo2.GetSquareLandBitmap(
- 0, (int)Constants.RegionSize / 2, (int)Constants.RegionSize, ((int)Constants.RegionSize / 4) * 3));
- sh.SimDataService.StoreLandObject(originalLo2);
- scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
- ILandObject loAtCoord1 = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord1.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
- Assert.That(loAtCoord1.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
- ILandObject loAtCoord2
- = lmm.GetLandObject((int)Constants.RegionSize - 1, (((int)Constants.RegionSize / 4) * 3) - 1);
- Assert.That(loAtCoord2.LandData.Name, Is.EqualTo(originalLo2.LandData.Name));
- Assert.That(loAtCoord2.LandData.GlobalID, Is.EqualTo(originalLo2.LandData.GlobalID));
- ILandObject loAtCoord3 = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
- Assert.That(loAtCoord3.LandData.LocalID, Is.Not.EqualTo(loAtCoord1.LandData.LocalID));
- Assert.That(loAtCoord3.LandData.LocalID, Is.Not.EqualTo(loAtCoord2.LandData.LocalID));
- Assert.That(loAtCoord3.LandData.GlobalID, Is.Not.EqualTo(loAtCoord1.LandData.GlobalID));
- Assert.That(loAtCoord3.LandData.GlobalID, Is.Not.EqualTo(loAtCoord2.LandData.GlobalID));
- }
- /// <summary>
- /// Test parcels on region when whole region is parcelled (which should normally always be the case).
- /// </summary>
- [Test]
- public void TestLoad()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- SceneHelpers sh = new SceneHelpers();
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = sh.SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- ILandObject originalLo1 = new LandObject(userId, false, scene);
- originalLo1.LandData.Name = "lo1";
- originalLo1.SetLandBitmap(
- originalLo1.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize / 2));
- sh.SimDataService.StoreLandObject(originalLo1);
- ILandObject originalLo2 = new LandObject(userId, false, scene);
- originalLo2.LandData.Name = "lo2";
- originalLo2.SetLandBitmap(
- originalLo2.GetSquareLandBitmap(0, (int)Constants.RegionSize / 2, (int)Constants.RegionSize, (int)Constants.RegionSize));
- sh.SimDataService.StoreLandObject(originalLo2);
- scene.loadAllLandObjectsFromStorage(scene.RegionInfo.RegionID);
- {
- ILandObject loAtCoord = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord.LandData.Name, Is.EqualTo(originalLo1.LandData.Name));
- Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(originalLo1.LandData.GlobalID));
- }
- {
- ILandObject loAtCoord = lmm.GetLandObject((int)Constants.RegionSize - 1, ((int)Constants.RegionSize - 1));
- Assert.That(loAtCoord.LandData.Name, Is.EqualTo(originalLo2.LandData.Name));
- Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(originalLo2.LandData.GlobalID));
- }
- }
- [Test]
- public void TestSubdivide()
- {
- TestHelpers.InMethod();
- // TestHelpers.EnableLogging();
- UUID userId = TestHelpers.ParseTail(0x1);
- LandManagementModule lmm = new LandManagementModule();
- Scene scene = new SceneHelpers().SetupScene();
- SceneHelpers.SetupSceneModules(scene, lmm);
- ILandObject lo = new LandObject(userId, false, scene);
- lo.LandData.Name = "lo1";
- lo.SetLandBitmap(
- lo.GetSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize));
- lo = lmm.AddLandObject(lo);
- lmm.Subdivide(0, 0, LandManagementModule.LandUnit, LandManagementModule.LandUnit, userId);
- {
- ILandObject loAtCoord = lmm.GetLandObject(0, 0);
- Assert.That(loAtCoord.LandData.LocalID, Is.Not.EqualTo(lo.LandData.LocalID));
- Assert.That(loAtCoord.LandData.GlobalID, Is.Not.EqualTo(lo.LandData.GlobalID));
- }
- {
- ILandObject loAtCoord = lmm.GetLandObject(LandManagementModule.LandUnit, LandManagementModule.LandUnit);
- Assert.That(loAtCoord.LandData.LocalID, Is.EqualTo(lo.LandData.LocalID));
- Assert.That(loAtCoord.LandData.GlobalID, Is.EqualTo(lo.LandData.GlobalID));
- }
- }
- }
- }
|