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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenSim.Region.Framework.Scenes;
- namespace OpenSim.Region.CoreModules.Framework.Monitoring.Monitors
- {
- class GenericMonitor : IMonitor
- {
- public Scene Scene { get; private set; }
- public string Name { get; private set; }
- public string FriendlyName { get; private set; }
- private readonly Func<GenericMonitor, double> m_getValueAction;
- private readonly Func<GenericMonitor, string> m_getFriendlyValueAction;
- public GenericMonitor(
- Scene scene,
- string name,
- string friendlyName,
- Func<GenericMonitor, double> getValueAction,
- Func<GenericMonitor, string> getFriendlyValueAction)
- {
- Scene = scene;
- Name = name;
- FriendlyName = name;
- m_getFriendlyValueAction = getFriendlyValueAction;
- m_getValueAction = getValueAction;
- }
- public double GetValue()
- {
- return m_getValueAction(this);
- }
- public string GetName()
- {
- return Name;
- }
- public string GetFriendlyName()
- {
- return FriendlyName;
- }
- public string GetFriendlyValue()
- {
- return m_getFriendlyValueAction(this);
- }
- }
- }
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