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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections.Generic;
- using System.Reflection;
- using OpenMetaverse;
- namespace OpenSim.Framework
- {
- public class EstateBan
- {
- private uint m_estateID = 1;
- /// <summary>
- /// ID of the estate this ban limits access to.
- /// </summary>
- public uint EstateID
- {
- get
- {
- return m_estateID;
- }
- set
- {
- m_estateID = value;
- }
- }
- private UUID m_bannedUserID = UUID.Zero;
- /// <summary>
- /// ID of the banned user.
- /// </summary>
- public UUID BannedUserID
- {
- get
- {
- return m_bannedUserID;
- }
- set
- {
- m_bannedUserID = value;
- }
- }
- public UUID BanningUserID { get; set; }
- public int BanTime { get; set; }
- private string m_bannedHostAddress = string.Empty;
- /// <summary>
- /// IP address or domain name of the banned client.
- /// </summary>
- public string BannedHostAddress
- {
- get
- {
- return m_bannedHostAddress;
- }
- set
- {
- m_bannedHostAddress = value;
- }
- }
- private string m_bannedHostIPMask = string.Empty;
- /// <summary>
- /// IP address mask for banning group of client hosts.
- /// </summary>
- public string BannedHostIPMask
- {
- get
- {
- return m_bannedHostIPMask;
- }
- set
- {
- m_bannedHostIPMask = value;
- }
- }
- private string m_bannedHostNameMask = string.Empty;
- /// <summary>
- /// Domain name mask for banning group of client hosts.
- /// </summary>
- public string BannedHostNameMask
- {
- get
- {
- return m_bannedHostNameMask;
- }
- set
- {
- m_bannedHostNameMask = value;
- }
- }
- public EstateBan() { }
- public Dictionary<string, object> ToMap()
- {
- Dictionary<string, object> map = new Dictionary<string, object>();
- PropertyInfo[] properties = this.GetType().GetProperties(BindingFlags.Public | BindingFlags.Instance);
- foreach (PropertyInfo p in properties)
- map[p.Name] = p.GetValue(this, null);
- return map;
- }
- public EstateBan(Dictionary<string, object> map)
- {
- foreach (KeyValuePair<string, object> kvp in map)
- {
- PropertyInfo p = this.GetType().GetProperty(kvp.Key, BindingFlags.Public | BindingFlags.Instance);
- if (p == null)
- continue;
- object value = p.GetValue(this, null);
- if (value is String)
- p.SetValue(this, map[p.Name], null);
- else if (value is Int32)
- p.SetValue(this, Int32.Parse((string)map[p.Name]), null);
- else if (value is UInt32)
- p.SetValue(this, UInt32.Parse((string)map[p.Name]), null);
- else if (value is Boolean)
- p.SetValue(this, Boolean.Parse((string)map[p.Name]), null);
- else if (value is UUID)
- p.SetValue(this, UUID.Parse((string)map[p.Name]), null);
- }
- }
- /// <summary>
- /// For debugging
- /// </summary>
- /// <returns></returns>
- public override string ToString()
- {
- Dictionary<string, object> map = ToMap();
- string result = string.Empty;
- foreach (KeyValuePair<string, object> kvp in map)
- result += string.Format("{0}: {1} {2}", kvp.Key, kvp.Value, Environment.NewLine);
- return result;
- }
- }
- }
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