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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using System.Collections;
- using System.Collections.Generic;
- using System.Reflection;
- using log4net;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Framework
- {
- // Soon to be dismissed
- [Serializable]
- public class ChildAgentDataUpdate
- {
- public Guid ActiveGroupID;
- public Guid AgentID;
- public bool alwaysrun;
- public float AVHeight;
- public Vector3 cameraPosition;
- public float drawdistance;
- public float godlevel;
- public uint GroupAccess;
- public Vector3 Position;
- public ulong regionHandle;
- public byte[] throttles;
- public Vector3 Velocity;
- public ChildAgentDataUpdate()
- {
- }
- }
- public interface IAgentData
- {
- UUID AgentID { get; set; }
- OSDMap Pack(EntityTransferContext ctx);
- void Unpack(OSDMap map, IScene scene, EntityTransferContext ctx);
- }
- /// <summary>
- /// Replacement for ChildAgentDataUpdate. Used over RESTComms and LocalComms.
- /// </summary>
- public class AgentPosition : IAgentData
- {
- private UUID m_id;
- public UUID AgentID
- {
- get { return m_id; }
- set { m_id = value; }
- }
- public ulong RegionHandle;
- public uint CircuitCode;
- public UUID SessionID;
- public float Far;
- public Vector3 Position;
- public Vector3 Velocity;
- public Vector3 Center;
- public Vector3 Size;
- public Vector3 AtAxis;
- public Vector3 LeftAxis;
- public Vector3 UpAxis;
- //public int GodLevel;
- public OSD GodData = null;
- public bool ChangedGrid;
- // This probably shouldn't be here
- public byte[] Throttles;
- public Dictionary<ulong, string> ChildrenCapSeeds = null;
- public OSDMap Pack(EntityTransferContext ctx)
- {
- OSDMap args = new OSDMap();
- args["message_type"] = OSD.FromString("AgentPosition");
- args["region_handle"] = OSD.FromString(RegionHandle.ToString());
- args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
- args["agent_uuid"] = OSD.FromUUID(AgentID);
- args["session_uuid"] = OSD.FromUUID(SessionID);
- args["position"] = OSD.FromString(Position.ToString());
- args["velocity"] = OSD.FromString(Velocity.ToString());
- args["center"] = OSD.FromString(Center.ToString());
- args["size"] = OSD.FromString(Size.ToString());
- args["at_axis"] = OSD.FromString(AtAxis.ToString());
- args["left_axis"] = OSD.FromString(LeftAxis.ToString());
- args["up_axis"] = OSD.FromString(UpAxis.ToString());
- args["far"] = OSD.FromReal(Far);
- args["changed_grid"] = OSD.FromBoolean(ChangedGrid);
- //args["god_level"] = OSD.FromString(GodLevel.ToString());
- if(GodData != null)
- {
- args["god_data"] = GodData;
- OSDMap g = (OSDMap)GodData;
- // Set legacy value
- // TODO: remove after 0.9 is superseded
- if (g.ContainsKey("ViewerUiIsGod"))
- args["god_level"] = g["ViewerUiIsGod"].AsBoolean() ? 200 : 0;
- }
- if ((Throttles != null) && (Throttles.Length > 0))
- args["throttles"] = OSD.FromBinary(Throttles);
- if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0)
- {
- OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
- foreach (KeyValuePair<ulong, string> kvp in ChildrenCapSeeds)
- {
- OSDMap pair = new OSDMap();
- pair["handle"] = OSD.FromString(kvp.Key.ToString());
- pair["seed"] = OSD.FromString(kvp.Value);
- childrenSeeds.Add(pair);
- }
- args["children_seeds"] = childrenSeeds;
- }
- return args;
- }
- public void Unpack(OSDMap args, IScene scene, EntityTransferContext ctx)
- {
- if (args.ContainsKey("region_handle"))
- UInt64.TryParse(args["region_handle"].AsString(), out RegionHandle);
- if (args["circuit_code"] != null)
- UInt32.TryParse((string)args["circuit_code"].AsString(), out CircuitCode);
- if (args["agent_uuid"] != null)
- AgentID = args["agent_uuid"].AsUUID();
- if (args["session_uuid"] != null)
- SessionID = args["session_uuid"].AsUUID();
- if (args["position"] != null)
- Vector3.TryParse(args["position"].AsString(), out Position);
- if (args["velocity"] != null)
- Vector3.TryParse(args["velocity"].AsString(), out Velocity);
- if (args["center"] != null)
- Vector3.TryParse(args["center"].AsString(), out Center);
- if (args["size"] != null)
- Vector3.TryParse(args["size"].AsString(), out Size);
- if (args["at_axis"] != null)
- Vector3.TryParse(args["at_axis"].AsString(), out AtAxis);
- if (args["left_axis"] != null)
- Vector3.TryParse(args["left_axis"].AsString(), out LeftAxis);
- if (args["up_axis"] != null)
- Vector3.TryParse(args["up_axis"].AsString(), out UpAxis);
- if (args["changed_grid"] != null)
- ChangedGrid = args["changed_grid"].AsBoolean();
- //if (args["god_level"] != null)
- // Int32.TryParse(args["god_level"].AsString(), out GodLevel);
- if (args.ContainsKey("god_data") && args["god_data"] != null)
- GodData = args["god_data"];
- if (args["far"] != null)
- Far = (float)(args["far"].AsReal());
- if (args["throttles"] != null)
- Throttles = args["throttles"].AsBinary();
- if (args.ContainsKey("children_seeds") && (args["children_seeds"] != null) &&
- (args["children_seeds"].Type == OSDType.Array))
- {
- OSDArray childrenSeeds = (OSDArray)(args["children_seeds"]);
- ChildrenCapSeeds = new Dictionary<ulong, string>();
- foreach (OSD o in childrenSeeds)
- {
- if (o.Type == OSDType.Map)
- {
- ulong handle = 0;
- string seed = "";
- OSDMap pair = (OSDMap)o;
- if (pair["handle"] != null)
- if (!UInt64.TryParse(pair["handle"].AsString(), out handle))
- continue;
- if (pair["seed"] != null)
- seed = pair["seed"].AsString();
- if (!ChildrenCapSeeds.ContainsKey(handle))
- ChildrenCapSeeds.Add(handle, seed);
- }
- }
- }
- }
- /// <summary>
- /// Soon to be decommissioned
- /// </summary>
- /// <param name="cAgent"></param>
- public void CopyFrom(ChildAgentDataUpdate cAgent, UUID sid)
- {
- AgentID = new UUID(cAgent.AgentID);
- SessionID = sid;
- // next: ???
- Size = new Vector3();
- Size.Z = cAgent.AVHeight;
- Center = cAgent.cameraPosition;
- Far = cAgent.drawdistance;
- Position = cAgent.Position;
- RegionHandle = cAgent.regionHandle;
- Throttles = cAgent.throttles;
- Velocity = cAgent.Velocity;
- }
- }
- public class AgentGroupData
- {
- public UUID GroupID;
- public ulong GroupPowers;
- public bool AcceptNotices;
- public AgentGroupData(UUID id, ulong powers, bool notices)
- {
- GroupID = id;
- GroupPowers = powers;
- AcceptNotices = notices;
- }
- public AgentGroupData(OSDMap args)
- {
- UnpackUpdateMessage(args);
- }
- public OSDMap PackUpdateMessage()
- {
- OSDMap groupdata = new OSDMap();
- groupdata["group_id"] = OSD.FromUUID(GroupID);
- groupdata["group_powers"] = OSD.FromString(GroupPowers.ToString());
- groupdata["accept_notices"] = OSD.FromBoolean(AcceptNotices);
- return groupdata;
- }
- public void UnpackUpdateMessage(OSDMap args)
- {
- if (args["group_id"] != null)
- GroupID = args["group_id"].AsUUID();
- if (args["group_powers"] != null)
- UInt64.TryParse((string)args["group_powers"].AsString(), out GroupPowers);
- if (args["accept_notices"] != null)
- AcceptNotices = args["accept_notices"].AsBoolean();
- }
- }
- public class ControllerData
- {
- public UUID ObjectID;
- public UUID ItemID;
- public uint IgnoreControls;
- public uint EventControls;
- public ControllerData(UUID obj, UUID item, uint ignore, uint ev)
- {
- ObjectID = obj;
- ItemID = item;
- IgnoreControls = ignore;
- EventControls = ev;
- }
- public ControllerData(OSDMap args)
- {
- UnpackUpdateMessage(args);
- }
- public OSDMap PackUpdateMessage()
- {
- OSDMap controldata = new OSDMap();
- controldata["object"] = OSD.FromUUID(ObjectID);
- controldata["item"] = OSD.FromUUID(ItemID);
- controldata["ignore"] = OSD.FromInteger(IgnoreControls);
- controldata["event"] = OSD.FromInteger(EventControls);
- return controldata;
- }
- public void UnpackUpdateMessage(OSDMap args)
- {
- if (args["object"] != null)
- ObjectID = args["object"].AsUUID();
- if (args["item"] != null)
- ItemID = args["item"].AsUUID();
- if (args["ignore"] != null)
- IgnoreControls = (uint)args["ignore"].AsInteger();
- if (args["event"] != null)
- EventControls = (uint)args["event"].AsInteger();
- }
- }
- public class AgentData : IAgentData
- {
- private UUID m_id;
- public UUID AgentID
- {
- get { return m_id; }
- set { m_id = value; }
- }
- public UUID RegionID;
- public uint CircuitCode;
- public UUID SessionID;
- public Vector3 Position;
- public Vector3 Velocity;
- public Vector3 Center;
- public Vector3 Size;
- public Vector3 AtAxis;
- public Vector3 LeftAxis;
- public Vector3 UpAxis;
- /// <summary>
- /// Signal on a V2 teleport that Scene.IncomingChildAgentDataUpdate(AgentData ad) should wait for the
- /// scene presence to become root (triggered when the viewer sends a CompleteAgentMovement UDP packet after
- /// establishing the connection triggered by it's receipt of a TeleportFinish EQ message).
- /// </summary>
- public bool SenderWantsToWaitForRoot;
- public float Far;
- public float Aspect;
- //public int[] Throttles;
- public byte[] Throttles;
- public uint LocomotionState;
- public Quaternion HeadRotation;
- public Quaternion BodyRotation;
- public uint ControlFlags;
- public float EnergyLevel;
- public OSD GodData = null;
- //public Byte GodLevel;
- public bool AlwaysRun;
- public UUID PreyAgent;
- public Byte AgentAccess;
- public UUID ActiveGroupID;
- public string ActiveGroupName;
- public string ActiveGroupTitle = null;
- public UUID agentCOF;
- public byte CrossingFlags;
- public byte CrossExtraFlags;
- public Dictionary<ulong, string> ChildrenCapSeeds = null;
- public Animation[] Anims;
- public Animation DefaultAnim = null;
- public Animation AnimState = null;
- public Byte MotionState = 0;
- public UUID ParentPart;
- public Vector3 SitOffset;
- // Appearance
- public AvatarAppearance Appearance;
- // DEBUG ON
- private static readonly ILog m_log =
- LogManager.GetLogger(
- MethodBase.GetCurrentMethod().DeclaringType);
- // DEBUG OFF
- // Scripted
- public ControllerData[] Controllers;
- public string CallbackURI; // to remove
- public string NewCallbackURI;
- // These two must have the same Count
- public List<ISceneObject> AttachmentObjects;
- public List<string> AttachmentObjectStates;
- public Dictionary<string, UUID> MovementAnimationOverRides = new Dictionary<string, UUID>();
- public virtual OSDMap Pack(EntityTransferContext ctx)
- {
- // m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Pack data");
- OSDMap args = new OSDMap();
- args["message_type"] = OSD.FromString("AgentData");
- args["region_id"] = OSD.FromString(RegionID.ToString());
- args["circuit_code"] = OSD.FromString(CircuitCode.ToString());
- args["agent_uuid"] = OSD.FromUUID(AgentID);
- args["session_uuid"] = OSD.FromUUID(SessionID);
- args["position"] = OSD.FromString(Position.ToString());
- args["velocity"] = OSD.FromString(Velocity.ToString());
- args["center"] = OSD.FromString(Center.ToString());
- args["size"] = OSD.FromString(Size.ToString());
- args["at_axis"] = OSD.FromString(AtAxis.ToString());
- args["left_axis"] = OSD.FromString(LeftAxis.ToString());
- args["up_axis"] = OSD.FromString(UpAxis.ToString());
- //backwards compatibility
- args["changed_grid"] = OSD.FromBoolean(SenderWantsToWaitForRoot);
- args["wait_for_root"] = OSD.FromBoolean(SenderWantsToWaitForRoot);
- args["far"] = OSD.FromReal(Far);
- args["aspect"] = OSD.FromReal(Aspect);
- if ((Throttles != null) && (Throttles.Length > 0))
- args["throttles"] = OSD.FromBinary(Throttles);
- args["locomotion_state"] = OSD.FromString(LocomotionState.ToString());
- args["head_rotation"] = OSD.FromString(HeadRotation.ToString());
- args["body_rotation"] = OSD.FromString(BodyRotation.ToString());
- args["control_flags"] = OSD.FromString(ControlFlags.ToString());
- args["energy_level"] = OSD.FromReal(EnergyLevel);
- //args["god_level"] = OSD.FromString(GodLevel.ToString());
- if(GodData != null)
- {
- args["god_data"] = GodData;
- OSDMap g = (OSDMap)GodData;
- if (g.ContainsKey("ViewerUiIsGod"))
- args["god_level"] = g["ViewerUiIsGod"].AsBoolean() ? 200 : 0;;
- }
- args["always_run"] = OSD.FromBoolean(AlwaysRun);
- args["prey_agent"] = OSD.FromUUID(PreyAgent);
- args["agent_access"] = OSD.FromString(AgentAccess.ToString());
- args["agent_cof"] = OSD.FromUUID(agentCOF);
- args["crossingflags"] = OSD.FromInteger(CrossingFlags);
- if(CrossingFlags != 0)
- args["crossExtraFlags"] = OSD.FromInteger(CrossExtraFlags);
- args["active_group_id"] = OSD.FromUUID(ActiveGroupID);
- args["active_group_name"] = OSD.FromString(ActiveGroupName);
- if(ActiveGroupTitle != null)
- args["active_group_title"] = OSD.FromString(ActiveGroupTitle);
- if (ChildrenCapSeeds != null && ChildrenCapSeeds.Count > 0)
- {
- OSDArray childrenSeeds = new OSDArray(ChildrenCapSeeds.Count);
- foreach (KeyValuePair<ulong, string> kvp in ChildrenCapSeeds)
- {
- OSDMap pair = new OSDMap();
- pair["handle"] = OSD.FromString(kvp.Key.ToString());
- pair["seed"] = OSD.FromString(kvp.Value);
- childrenSeeds.Add(pair);
- }
- args["children_seeds"] = childrenSeeds;
- }
- if ((Anims != null) && (Anims.Length > 0))
- {
- OSDArray anims = new OSDArray(Anims.Length);
- foreach (Animation aanim in Anims)
- anims.Add(aanim.PackUpdateMessage());
- args["animations"] = anims;
- }
- if (DefaultAnim != null)
- {
- args["default_animation"] = DefaultAnim.PackUpdateMessage();
- }
- if (AnimState != null)
- {
- args["animation_state"] = AnimState.PackUpdateMessage();
- }
- if (MovementAnimationOverRides.Count > 0)
- {
- OSDArray AOs = new OSDArray(MovementAnimationOverRides.Count);
- {
- foreach (KeyValuePair<string, UUID> kvp in MovementAnimationOverRides)
- {
- OSDMap ao = new OSDMap(2);
- ao["state"] = OSD.FromString(kvp.Key);
- ao["uuid"] = OSD.FromUUID(kvp.Value);
- AOs.Add(ao);
- }
- }
- args["movementAO"] = AOs;
- }
- if (MotionState != 0)
- {
- args["motion_state"] = OSD.FromInteger(MotionState);
- }
- if (Appearance != null)
- args["packed_appearance"] = Appearance.Pack(ctx);
- if ((Controllers != null) && (Controllers.Length > 0))
- {
- OSDArray controls = new OSDArray(Controllers.Length);
- foreach (ControllerData ctl in Controllers)
- controls.Add(ctl.PackUpdateMessage());
- args["controllers"] = controls;
- }
- if ((CallbackURI != null) && (!CallbackURI.Equals("")))
- args["callback_uri"] = OSD.FromString(CallbackURI);
- if ((NewCallbackURI != null) && (!NewCallbackURI.Equals("")))
- args["cb_uri"] = OSD.FromString(NewCallbackURI);
- // Attachment objects for fatpack messages
- if (AttachmentObjects != null)
- {
- int i = 0;
- OSDArray attObjs = new OSDArray(AttachmentObjects.Count);
- foreach (ISceneObject so in AttachmentObjects)
- {
- OSDMap info = new OSDMap(4);
- info["sog"] = OSD.FromString(so.ToXml2());
- info["extra"] = OSD.FromString(so.ExtraToXmlString());
- info["modified"] = OSD.FromBoolean(so.HasGroupChanged);
- try
- {
- info["state"] = OSD.FromString(AttachmentObjectStates[i++]);
- }
- catch (IndexOutOfRangeException)
- {
- m_log.WarnFormat("[CHILD AGENT DATA]: scripts list is shorter than object list.");
- }
- attObjs.Add(info);
- }
- args["attach_objects"] = attObjs;
- }
- args["parent_part"] = OSD.FromUUID(ParentPart);
- args["sit_offset"] = OSD.FromString(SitOffset.ToString());
- return args;
- }
- /// <summary>
- /// Deserialization of agent data.
- /// Avoiding reflection makes it painful to write, but that's the price!
- /// </summary>
- /// <param name="hash"></param>
- public virtual void Unpack(OSDMap args, IScene scene, EntityTransferContext ctx)
- {
- //m_log.InfoFormat("[CHILDAGENTDATAUPDATE] Unpack data");
- OSD tmp;
- if (args.TryGetValue("region_id", out tmp) && tmp != null)
- UUID.TryParse(tmp.AsString(), out RegionID);
- if (args.TryGetValue("circuit_code", out tmp) && tmp != null)
- UInt32.TryParse(tmp.AsString(), out CircuitCode);
- if (args.TryGetValue("agent_uuid", out tmp) && tmp != null)
- AgentID = tmp.AsUUID();
- if (args.TryGetValue("session_uuid", out tmp) && tmp != null)
- SessionID = tmp.AsUUID();
- if (args.TryGetValue("position", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out Position);
- if (args.TryGetValue("velocity", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out Velocity);
- if (args.TryGetValue("center", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out Center);
- if (args.TryGetValue("size", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out Size);
- if (args.TryGetValue("at_axis", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out AtAxis);
- if (args.TryGetValue("left_axis", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out AtAxis);
- if (args.TryGetValue("up_axis", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out AtAxis);
- if (args.TryGetValue("wait_for_root", out tmp) && tmp != null)
- SenderWantsToWaitForRoot = tmp.AsBoolean();
- if (args.TryGetValue("far", out tmp) && tmp != null)
- Far = (float)(tmp.AsReal());
- if (args.TryGetValue("aspect", out tmp) && tmp != null)
- Aspect = (float)tmp.AsReal();
- if (args.TryGetValue("throttles", out tmp) && tmp != null)
- Throttles = tmp.AsBinary();
- if (args.TryGetValue("locomotion_state", out tmp) && tmp != null)
- UInt32.TryParse(tmp.AsString(), out LocomotionState);
- if (args.TryGetValue("head_rotation", out tmp) && tmp != null)
- Quaternion.TryParse(tmp.AsString(), out HeadRotation);
- if (args.TryGetValue("body_rotation", out tmp) && tmp != null)
- Quaternion.TryParse(tmp.AsString(), out BodyRotation);
- if (args.TryGetValue("control_flags", out tmp) && tmp != null)
- UInt32.TryParse(tmp.AsString(), out ControlFlags);
- if (args.TryGetValue("energy_level", out tmp) && tmp != null)
- EnergyLevel = (float)(tmp.AsReal());
- if (args.TryGetValue("god_data", out tmp) && tmp != null)
- GodData = tmp;
- if (args.TryGetValue("always_run", out tmp) && tmp != null)
- AlwaysRun = tmp.AsBoolean();
- if (args.TryGetValue("prey_agent", out tmp) && tmp != null)
- PreyAgent = tmp.AsUUID();
- if (args.TryGetValue("agent_access", out tmp) && tmp != null)
- Byte.TryParse(tmp.AsString(), out AgentAccess);
- if (args.TryGetValue("agent_cof", out tmp) && tmp != null)
- agentCOF = tmp.AsUUID();
- if (args.TryGetValue("crossingflags", out tmp) && tmp != null)
- CrossingFlags = (byte)tmp.AsInteger();
- if(CrossingFlags != 0)
- {
- if (args.TryGetValue("crossExtraFlags", out tmp) && tmp != null)
- CrossExtraFlags = (byte)tmp.AsInteger();
- }
- if (args.TryGetValue("active_group_id", out tmp) && tmp != null)
- ActiveGroupID = tmp.AsUUID();
- if (args.TryGetValue("active_group_name", out tmp) && tmp != null)
- ActiveGroupName = tmp.AsString();
- if(args.TryGetValue("active_group_title", out tmp) && tmp != null)
- ActiveGroupTitle = tmp.AsString();
- if (args.TryGetValue("children_seeds", out tmp) && tmp is OSDArray)
- {
- OSDArray childrenSeeds = (OSDArray)tmp;
- ChildrenCapSeeds = new Dictionary<ulong, string>();
- foreach (OSD o in childrenSeeds)
- {
- if (o is OSDMap)
- {
- ulong handle = 0;
- string seed = "";
- OSDMap pair = (OSDMap)o;
- if (pair.TryGetValue("handle", out tmp))
- if (!UInt64.TryParse(tmp.AsString(), out handle))
- continue;
- if (pair.TryGetValue("seed", out tmp))
- seed = tmp.AsString();
- if (!ChildrenCapSeeds.ContainsKey(handle))
- ChildrenCapSeeds.Add(handle, seed);
- }
- }
- }
- if (args.TryGetValue("animations", out tmp) && tmp is OSDArray)
- {
- OSDArray anims = (OSDArray)tmp;
- Anims = new Animation[anims.Count];
- int i = 0;
- foreach (OSD o in anims)
- {
- if (o is OSDMap)
- {
- Anims[i++] = new Animation((OSDMap)o);
- }
- }
- }
- if (args.TryGetValue("default_animation", out tmp) && tmp is OSDMap)
- {
- try
- {
- DefaultAnim = new Animation((OSDMap)tmp);
- }
- catch
- {
- DefaultAnim = null;
- }
- }
- if (args.TryGetValue("animation_state", out tmp) && tmp is OSDMap)
- {
- try
- {
- AnimState = new Animation((OSDMap)tmp);
- }
- catch
- {
- AnimState = null;
- }
- }
- MovementAnimationOverRides.Clear();
- if (args.TryGetValue("movementAO", out tmp) && tmp is OSDArray)
- {
- OSDArray AOs = (OSDArray)tmp;
- int count = AOs.Count;
- for (int i = 0; i < count; i++)
- {
- OSDMap ao = (OSDMap)AOs[i];
- if (ao["state"] != null && ao["uuid"] != null)
- {
- string state = ao["state"].AsString();
- UUID id = ao["uuid"].AsUUID();
- MovementAnimationOverRides[state] = id;
- }
- }
- }
- if (args.TryGetValue("motion_state", out tmp) && tmp != null)
- MotionState = (byte)tmp.AsInteger();
- //if ((args["agent_textures"] != null) && (args["agent_textures"]).Type == OSDType.Array)
- //{
- // OSDArray textures = (OSDArray)(args["agent_textures"]);
- // AgentTextures = new UUID[textures.Count];
- // int i = 0;
- // foreach (OSD o in textures)
- // AgentTextures[i++] = o.AsUUID();
- //}
- // packed_appearence should contain all appearance information
- if (args.TryGetValue("packed_appearance", out tmp) && tmp is OSDMap)
- {
- m_log.WarnFormat("[CHILDAGENTDATAUPDATE] got packed appearance");
- Appearance = new AvatarAppearance((OSDMap)tmp);
- }
- else
- {
- // if missing try the old pack method
- m_log.WarnFormat("[CHILDAGENTDATAUPDATE] No packed appearance, checking old method");
- Appearance = new AvatarAppearance();
- // The code to unpack textures, visuals, wearables and attachments
- // should be removed; packed appearance contains the full appearance
- // This is retained for backward compatibility only
- if (args.TryGetValue("texture_entry", out tmp) && tmp != null)
- {
- byte[] rawtextures = tmp.AsBinary();
- Primitive.TextureEntry textures = new Primitive.TextureEntry(rawtextures, 0, rawtextures.Length);
- Appearance.SetTextureEntries(textures);
- }
- if (args.TryGetValue("visual_params", out tmp) && tmp != null)
- Appearance.SetVisualParams(tmp.AsBinary());
- if (args.TryGetValue("wearables", out tmp) && tmp is OSDArray)
- {
- OSDArray wears = (OSDArray)tmp;
- for (int i = 0; i < wears.Count / 2; i++)
- {
- AvatarWearable awear = new AvatarWearable((OSDArray)wears[i]);
- Appearance.SetWearable(i, awear);
- }
- }
- if (args.TryGetValue("attachments", out tmp) && tmp is OSDArray)
- {
- OSDArray attachs = (OSDArray)tmp;
- foreach (OSD o in attachs)
- {
- if (o is OSDMap)
- {
- // We know all of these must end up as attachments so we
- // append rather than replace to ensure multiple attachments
- // per point continues to work
- // m_log.DebugFormat("[CHILDAGENTDATAUPDATE]: Appending attachments for {0}", AgentID);
- Appearance.AppendAttachment(new AvatarAttachment((OSDMap)o));
- }
- }
- }
- // end of code to remove
- }
- if (args.TryGetValue("controllers", out tmp) && tmp is OSDArray)
- {
- OSDArray controls = (OSDArray)tmp;
- Controllers = new ControllerData[controls.Count];
- int i = 0;
- foreach (OSD o in controls)
- {
- if (o is OSDMap)
- {
- Controllers[i++] = new ControllerData((OSDMap)o);
- }
- }
- }
- if (args.TryGetValue("callback_uri", out tmp) && tmp != null)
- CallbackURI = tmp.AsString();
- if (args.TryGetValue("cb_uri", out tmp) && tmp != null)
- NewCallbackURI = tmp.AsString();
- // Attachment objects
- if (args.TryGetValue("attach_objects", out tmp) && tmp is OSDArray)
- {
- OSDArray attObjs = (OSDArray)tmp;
- AttachmentObjects = new List<ISceneObject>();
- AttachmentObjectStates = new List<string>();
- foreach (OSD o in attObjs)
- {
- if (o is OSDMap)
- {
- OSDMap info = (OSDMap)o;
- ISceneObject so = scene.DeserializeObject(info["sog"].AsString());
- so.ExtraFromXmlString(info["extra"].AsString());
- so.HasGroupChanged = info["modified"].AsBoolean();
- AttachmentObjects.Add(so);
- AttachmentObjectStates.Add(info["state"].AsString());
- }
- }
- }
- if (args.TryGetValue("parent_part", out tmp) && tmp != null)
- ParentPart = tmp.AsUUID();
- if (args.TryGetValue("sit_offset", out tmp) && tmp != null)
- Vector3.TryParse(tmp.AsString(), out SitOffset);
- }
- public AgentData()
- {
- }
- public AgentData(Hashtable hash)
- {
- //UnpackUpdateMessage(hash);
- }
- public void Dump()
- {
- System.Console.WriteLine("------------ AgentData ------------");
- System.Console.WriteLine("UUID: " + AgentID);
- System.Console.WriteLine("Region: " + RegionID);
- System.Console.WriteLine("Position: " + Position);
- }
- }
- public class CompleteAgentData : AgentData
- {
- public override OSDMap Pack(EntityTransferContext ctx)
- {
- return base.Pack(ctx);
- }
- public override void Unpack(OSDMap map, IScene scene, EntityTransferContext ctx)
- {
- base.Unpack(map, scene, ctx);
- }
- }
- }
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