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- /*
- * Copyright (c) Contributors, http://opensimulator.org/
- * See CONTRIBUTORS.TXT for a full list of copyright holders.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- * * Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * * Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * * Neither the name of the OpenSimulator Project nor the
- * names of its contributors may be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- using System;
- using OpenMetaverse;
- using OpenMetaverse.StructuredData;
- namespace OpenSim.Framework
- {
- public class AvatarAttachment
- {
- public int AttachPoint;
- public UUID ItemID;
- public UUID AssetID;
- public AvatarAttachment(AvatarAttachment attach)
- {
- AttachPoint = attach.AttachPoint;
- ItemID = attach.ItemID;
- AssetID = attach.AssetID;
- }
- public AvatarAttachment(int point, UUID item, UUID asset)
- {
- AttachPoint = point;
- ItemID = item;
- AssetID = asset;
- }
- public AvatarAttachment(OSDMap args)
- {
- Unpack(args);
- }
- public OSDMap Pack()
- {
- OSDMap attachdata = new OSDMap();
- attachdata["point"] = OSD.FromInteger(AttachPoint);
- attachdata["item"] = OSD.FromUUID(ItemID);
- attachdata["asset"] = OSD.FromUUID(AssetID);
- return attachdata;
- }
- public void Unpack(OSDMap args)
- {
- OSD tmpOSD;
- if (args.TryGetValue("point", out tmpOSD))
- AttachPoint = tmpOSD.AsInteger();
- if (args.TryGetValue("item", out tmpOSD))
- ItemID = tmpOSD.AsUUID();
- else
- ItemID = UUID.Zero;
- if (args.TryGetValue("asset", out tmpOSD))
- AssetID = tmpOSD.AsUUID();
- else
- AssetID = UUID.Zero;
- }
- }
- }
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