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MySQL
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9533217d82
change some mysql tables and columns character sets, this is close to patch at mantis 8707, but that is not correct. This should have no impact on current dbs. Many of those are now too large to do this change automaticl,, but they should. Some columns as utf8 (4 bytes in future) are pure waste of space, in fact some are used as indexes and can violate max index size. Namelly on groups V2, reason why we are forced to use utf8mb3 mostly likely to be dropped by new mysql/maria versions
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4 ani în urmă |
Null
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31aef4e82b
work on previus 2 patchs
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5 ani în urmă |
PGSQL
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e894b4cafc
update libomv and apply necessary related changes
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4 ani în urmă |
Properties
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ab12a14279
Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore.
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8 ani în urmă |
Resources
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6afa55d446
Removed a few obsolete mono addin references. Mantis #4854
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14 ani în urmă |
SQLite
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af3581ba2e
fix sqlite
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4 ani în urmă |
Tests
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71d8bcd90c
missed other
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4 ani în urmă |
AssetDataBase.cs
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371c9dd2af
bad merge?
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9 ani în urmă |
DBGuids.cs
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7679617d52
change DBGSuids a bit, let it return uuid.zero in more fail cases, not killing region
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5 ani în urmă |
IAgentPreferencesData.cs
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0fa94f222d
Refactor AgentPreferences so that database operations happen centrally. the opensim way.
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9 ani în urmă |
IAssetData.cs
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371c9dd2af
bad merge?
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9 ani în urmă |
IAuthenticationData.cs
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ac40c7a74c
Fully implement unencrypted auth token operations
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15 ani în urmă |
IAvatarData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IEstateDataStore.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IFSAssetData.cs
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f3f748ed11
Bringing FSAssets more inline with current OpenSim standards. * If no connection string found in assets config, fallback to using default database config * Create database storage interface to allow other db connectors to be written at some point * Add MySQL migrations file to create the initial db table * Added new config option named DaysBetweenAccessTimeUpdates to reduce db load by only updating access times when fetching assets if the last access time was over the threshold. This idea was taken from XAssets service. * Change log message headers to indicate FS assets is the source not just assets
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9 ani în urmă |
IFriendsData.cs
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336665e035
More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back.
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13 ani în urmă |
IGridUserData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IGroupsData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IHGTravelingData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IInventoryData.cs
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dd277a0d02
First pass at cleaning up thread safety in EntityManager and SceneGraph
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14 ani în urmă |
IMuteListData.cs
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d32debe618
commit what i did so far for core mutes module, befere i lose it
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7 ani în urmă |
IOfflineIMData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IPresenceData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IProfilesData.cs
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a11edceb00
seems to compile ( tests comented out)
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9 ani în urmă |
IRegionData.cs
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31aef4e82b
work on previus 2 patchs
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5 ani în urmă |
IUserAccountData.cs
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ee9aca9c52
Add the ability for gods to impersonate users. For this, bit 6 needs to be
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14 ani în urmă |
IXAssetDataPlugin.cs
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d1c3f8eef5
Added assets service method AssetsExist(), which returns whether the given list of assets exist.
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10 ani în urmă |
IXGroupData.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |
IXInventoryData.cs
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61b816ebba
minor: Adjust method doc on IXInventoryData MoveItem() and MoveFolder() to make it clear we're moving to an existing folder.
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12 ani în urmă |
IniConfig.cs
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840de6c036
Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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15 ani în urmă |
Migration.cs
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b16abc8166
Massive tab and trailing space cleanup
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7 ani în urmă |