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IProfilesData.cs 2.9 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSimulator Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenMetaverse;
  29. using OpenMetaverse.StructuredData;
  30. using OpenSim.Framework;
  31. namespace OpenSim.Data
  32. {
  33. public interface IProfilesData
  34. {
  35. OSDArray GetClassifiedRecords(UUID creatorId);
  36. bool UpdateClassifiedRecord(UserClassifiedAdd ad, ref string result);
  37. bool DeleteClassifiedRecord(UUID recordId);
  38. OSDArray GetAvatarPicks(UUID avatarId);
  39. UserProfilePick GetPickInfo(UUID avatarId, UUID pickId);
  40. bool UpdatePicksRecord(UserProfilePick pick);
  41. bool DeletePicksRecord(UUID pickId);
  42. bool GetAvatarNotes(ref UserProfileNotes note);
  43. bool UpdateAvatarNotes(ref UserProfileNotes note, ref string result);
  44. bool GetAvatarProperties(ref UserProfileProperties props, ref string result);
  45. bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
  46. bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
  47. bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
  48. bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
  49. bool GetUserPreferences(ref UserPreferences pref, ref string result);
  50. bool GetUserAppData(ref UserAppData props, ref string result);
  51. bool SetUserAppData(UserAppData props, ref string result);
  52. OSDArray GetUserImageAssets(UUID avatarId);
  53. }
  54. }