Robert Adams 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 éve
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Properties b16abc8166 Massive tab and trailing space cleanup 7 éve
Tests c92ba1cc04 shut up some pesty warnings 6 éve
BSAPIUnman.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 6 éve
BSAPIXNA.cs 52947b6280 Remove some more cut-and-paste typos in 6dof constraint setup in XNA 5 éve
BSActorAvatarMove.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 éve
BSActorHover.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 8 éve
BSActorLockAxis.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSActorMoveToTarget.cs b16abc8166 Massive tab and trailing space cleanup 7 éve
BSActorSetForce.cs ce2c67876e More namespace and dll name changes. Still no functional changes. 8 éve
BSActorSetTorque.cs 35d4298be6 BulletSim: change method signatures for internal AddForce methods to remove 8 éve
BSActors.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSApiTemplate.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 éve
BSCharacter.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 éve
BSConstraint.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraint6Dof.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraintCollection.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraintConeTwist.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraintHinge.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraintSlider.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSConstraintSpring.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSDynamics.cs b16abc8166 Massive tab and trailing space cleanup 7 éve
BSLinkset.cs b16abc8166 Massive tab and trailing space cleanup 7 éve
BSLinksetCompound.cs 0afa3a294a BulletSim: most of the plumbing for raycast. Needs new BulletSim.dll to 6 éve
BSLinksetConstraints.cs 0235e58fff Moved ExtendedPhysics from OptionalModules to Bullet project, because it's very much an optional Bullet feature. This way, Bullet doesn't need to depend on the OptionalModules dll. No changes in configs or behavior. 8 éve
BSMaterials.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSMotors.cs 2c0cad6dd3 Renamed the namespaces too 8 éve
BSParam.cs 87c81b5172 BulletSim: Add delay to stationary check after adding force to Avatar. 5 éve
BSPhysObject.cs b16abc8166 Massive tab and trailing space cleanup 7 éve
BSPrim.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 éve
BSPrimDisplaced.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 éve
BSPrimLinkable.cs d43eeb1d9d avoid a null ref on Bullet 5 éve
BSScene.cs 4a73cc81dc now break several things at same time... sog/sop updates, threads options,... 5 éve
BSShapeCollection.cs f348f7fa90 BulletSim: first version of raycast. Only single contact point and no 6 éve
BSShapes.cs 9a919bac3f demote ConvexDecompositionDotNet to a simple dll, i had made it a region module 8 éve
BSTerrainHeightmap.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 5 éve
BSTerrainManager.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 éve
BSTerrainMesh.cs 134d4300f0 All physics plugins are now region modules. Compiles but doesn't run. 8 éve
BulletSimData.cs 1bcdcc2419 mantis 8384: try to fix bullet heimap managed memory sharing with unmanaged lib 5 éve
BulletSimTODO.txt 1d6b33bc2d Major renaming of Physics dlls / folders. No functional changes, just renames. 8 éve
ExtendedPhysics.cs b16abc8166 Massive tab and trailing space cleanup 7 éve