lbsa71 7ef240e01e * Applied patch #681 from tyre 16 éve
..
AnimationsAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
Avatar 36a8f70931 Extended svn:eol-style to check some other file types. 17 éve
BodyPartsAssetSet 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
ClothingAssetSet 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
GesturesAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
LandmarksAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
NotecardsAssetSet 3ab0007d3e Minor spelling change on NotecardsAssetSet.xml. The example notecard should now load up properly 17 éve
ObjectsAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
OpenSimAssetSet 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
PhotosAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
ScriptsAssetSet 20215c3d30 Rewrote svn properties handling script in python. Added more file types. 17 éve
SoundsAssetSet 82af9b7a78 Set svn:eol-style. 17 éve
TexturesAssetSet 7ef240e01e * Applied patch #681 from tyre 16 éve
AssetSets.xml 19ed64b114 Third part of CharlieO's library rework. We now have library organization! Thanks CharlieO! 17 éve
README.txt 1b1649791f Allow OpenSim operators to specify their own asset sets without needing to change the default OpenSim set. Equivalent changes to allow operators to also specify their own 17 éve

README.txt

README

OpenSim comes with a default asset set contained in the OpenSimAssetSet
directory. You can also load up your own asset set to OpenSim on startup by
making a file entry in AssetSets.xml. This file should point towards an XML
file which details the assets in your asset set. The
OpenSimAssetSet/OpenSimAssetSet.xml is a good template for the information
required.

If you want your assets to show up in the standard inventory library for an
avatar, you will also need to add separate entries to the xml files in the
bin/inventory configuration directory.