generated.cs 2.6 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. // ------------------------------------------------------------------------------
  28. // <autogenerated>
  29. // This code was generated by a tool.
  30. // Mono Runtime Version: 2.0.50727.42
  31. //
  32. // Changes to this file may cause incorrect behavior and will be lost if
  33. // the code is regenerated.
  34. // </autogenerated>
  35. // ------------------------------------------------------------------------------
  36. namespace Stetic {
  37. internal class Gui {
  38. private static bool initialized;
  39. internal static void Initialize() {
  40. if ((Stetic.Gui.initialized == false)) {
  41. Stetic.Gui.initialized = true;
  42. }
  43. }
  44. }
  45. internal class ActionGroups {
  46. public static Gtk.ActionGroup GetActionGroup(System.Type type) {
  47. return Stetic.ActionGroups.GetActionGroup(type.FullName);
  48. }
  49. public static Gtk.ActionGroup GetActionGroup(string name) {
  50. return null;
  51. }
  52. }
  53. }