BMP.cs 3.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576
  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System.Drawing;
  28. using System.Drawing.Imaging;
  29. using System.IO;
  30. using OpenSim.Region.Environment.Interfaces;
  31. namespace OpenSim.Region.Environment.Modules.World.Terrain.FileLoaders
  32. {
  33. /// <summary>
  34. /// A generic windows bitmap loader.
  35. /// Should be capable of handling 24-bit RGB images.
  36. ///
  37. /// Uses the System.Drawing filesystem loader.
  38. /// </summary>
  39. internal class BMP : GenericSystemDrawing
  40. {
  41. /// <summary>
  42. /// Exports a file to a image on the disk using a System.Drawing exporter.
  43. /// </summary>
  44. /// <param name="filename">The target filename</param>
  45. /// <param name="map">The terrain channel being saved</param>
  46. public override void SaveFile(string filename, ITerrainChannel map)
  47. {
  48. Bitmap colours = CreateGrayscaleBitmapFromMap(map);
  49. colours.Save(filename, ImageFormat.Bmp);
  50. }
  51. /// <summary>
  52. /// Exports a stream using a System.Drawing exporter.
  53. /// </summary>
  54. /// <param name="stream">The target stream</param>
  55. /// <param name="map">The terrain channel being saved</param>
  56. public override void SaveStream(Stream stream, ITerrainChannel map)
  57. {
  58. Bitmap colours = CreateGrayscaleBitmapFromMap(map);
  59. colours.Save(stream, ImageFormat.Png);
  60. }
  61. /// <summary>
  62. /// The human readable version of the file format(s) this loader handles
  63. /// </summary>
  64. /// <returns></returns>
  65. public override string ToString()
  66. {
  67. return "BMP";
  68. }
  69. }
  70. }