LocalUserServices.cs 3.5 KB

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  1. /*
  2. * Copyright (c) Contributors, http://opensimulator.org/
  3. * See CONTRIBUTORS.TXT for a full list of copyright holders.
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions are met:
  7. * * Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * * Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. * * Neither the name of the OpenSim Project nor the
  13. * names of its contributors may be used to endorse or promote products
  14. * derived from this software without specific prior written permission.
  15. *
  16. * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
  17. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  18. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  19. * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
  20. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  21. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  22. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  23. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  24. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  25. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  26. */
  27. using System;
  28. using OpenMetaverse;
  29. using OpenSim.Framework;
  30. using OpenSim.Framework.Communications;
  31. namespace OpenSim.Region.Communications.Local
  32. {
  33. public class LocalUserServices : UserManagerBase
  34. {
  35. private readonly uint m_defaultHomeX;
  36. private readonly uint m_defaultHomeY;
  37. /// <summary>
  38. /// User services used when OpenSim is running in standalone mode.
  39. /// </summary>
  40. /// <param name="defaultHomeLocX"></param>
  41. /// <param name="defaultHomeLocY"></param>
  42. /// <param name="inventoryService"></param>
  43. public LocalUserServices(
  44. uint defaultHomeLocX, uint defaultHomeLocY, IInterServiceInventoryServices interServiceInventoryService)
  45. : base(interServiceInventoryService)
  46. {
  47. m_defaultHomeX = defaultHomeLocX;
  48. m_defaultHomeY = defaultHomeLocY;
  49. }
  50. public override UserProfileData SetupMasterUser(string firstName, string lastName)
  51. {
  52. return SetupMasterUser(firstName, lastName, String.Empty);
  53. }
  54. public override UserProfileData SetupMasterUser(string firstName, string lastName, string password)
  55. {
  56. UserProfileData profile = GetUserProfile(firstName, lastName);
  57. if (profile != null)
  58. {
  59. return profile;
  60. }
  61. Console.WriteLine("Unknown Master User. Sandbox Mode: Creating Account");
  62. AddUser(firstName, lastName, password, "", m_defaultHomeX, m_defaultHomeY);
  63. return GetUserProfile(firstName, lastName);
  64. }
  65. public override UserProfileData SetupMasterUser(UUID uuid)
  66. {
  67. UserProfileData data = GetUserProfile(uuid);
  68. if (data == null)
  69. {
  70. throw new Exception("[LOCAL USER SERVICES]: Unknown master user UUID. Possible reason: UserServer is not running.");
  71. }
  72. return data;
  73. }
  74. }
  75. }